Dispater the level 6 Skeleton Bulwark by Dispater

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassBulwark
Level / Exp6 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 29)
Dexterity19 (base 12)
Constitution16 (base 16)
Magic10 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life252/252
Stamina106/106
Healing Factor1.4483870967742
Regeneration5.3120277175545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage45
Accuracy30
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+3%
Light+10%
Nature+3%

Defense: Base

Armour (hardiness)39.622300940651 (96.030927835052%)
Defense20
Ranged Defense22
Fatigue29
Physical Save26
Spell Save8
Mental Save11

Defense: Resistances

Blight+ 20%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Mind+ 10%( 70%)
Fire+ 17%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance57%
Bleed Resistance100%
Teleport Resistance5%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance57%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


Dispater wears (replacing
iron shield (4 def, 2 armour, 8-9.6 power, 16.5 block)): reinforced iron shield of mind resistance (+10%) (4 def, 6 armour, 7-8.4 power, 43.5 block).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 12.5-15 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 15.5-21.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 9-10.8 power, 19 block).
You gain 0.97 gold from the transmogrification of
miner's rough leather cap of dexterity (+2) (0 def, 2 armour).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
You gain 0.99 gold from the transmogrification of
horrifying mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (15-24 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 6; power 31; turns 5; dispels darkness).
You gain 0.58 gold from the transmogrification of
healing infusion (heal 28).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

Dispater deactivates Chant of Fortress.

Dispater deactivates Shield Wall.