










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
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| Campaign | Infinite |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Skeleton |
| Class | Doombringer |
| Level / Exp | 44 / 73% |
| Size | medium |
| Lifes / Deaths | Killed by Elabeth the green ooze at level 10 on the 1st Flare 122nd year of Ascendancy at 06:08 / 558Killed by Eilineriath the copperhead snake at level 13 on the 10th Flare 122nd year of Ascendancy at 02:38 Killed by Lisomira the cold drake hatchling at level 14 on the 3rd Dusk 122nd year of Ascendancy at 22:26 Killed by Lisomira the cold drake hatchling at level 14 on the 3rd Dusk 122nd year of Ascendancy at 22:34 Killed by Lisomira the cold drake hatchling at level 14 on the 3rd Dusk 122nd year of Ascendancy at 23:53 Killed by Lisomira the cold drake hatchling at level 14 on the 4th Dusk 122nd year of Ascendancy at 00:13 Killed by shivgoroth at level 14 on the 4th Dusk 122nd year of Ascendancy at 04:23 Killed by greater shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 18:58 Killed by ultimate shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 20:10 Killed by ultimate shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 20:23 Killed by ultimate shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 21:20 Killed by greater shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 21:28 Killed by shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 22:33 Killed by snowman at level 14 on the 5th Dusk 122nd year of Ascendancy at 22:55 Killed by shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 23:13 Killed by shivgoroth at level 14 on the 5th Dusk 122nd year of Ascendancy at 23:26 Killed by Betovena the storm drake at level 15 on the 7th Dusk 122nd year of Ascendancy at 15:06 Killed by Betovena the storm drake at level 15 on the 7th Dusk 122nd year of Ascendancy at 15:18 Killed by cutpurse at level 16 on the 11st Dusk 122nd year of Ascendancy at 06:30 Killed by Lisyta the gwelgoroth at level 17 on the 12nd Dusk 122nd year of Ascendancy at 23:07 Killed by Lisyta the gwelgoroth at level 17 on the 12nd Dusk 122nd year of Ascendancy at 23:19 Killed by Lisyta the gwelgoroth at level 17 on the 12nd Dusk 122nd year of Ascendancy at 23:32 Killed by Lisyta the gwelgoroth at level 17 on the 13rd Dusk 122nd year of Ascendancy at 00:05 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 08:38 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 09:43 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 10:35 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 10:45 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 10:56 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 12:48 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 14:45 Killed by Zubota the hornet swarm at level 18 on the 16th Dusk 122nd year of Ascendancy at 15:54 Killed by niexskdo_id at level 18 on the 16th Dusk 122nd year of Ascendancy at 17:02 Killed by Bethedhenor the giant army ant at level 18 on the 16th Dusk 122nd year of Ascendancy at 21:09 Killed by Bethedhenor the giant army ant at level 18 on the 16th Dusk 122nd year of Ascendancy at 21:21 Killed by luminous horror at level 18 on the 17th Dusk 122nd year of Ascendancy at 19:11 Killed by niexskdo_id at level 18 on the 17th Dusk 122nd year of Ascendancy at 19:57 Killed by luminous horror at level 18 on the 18th Dusk 122nd year of Ascendancy at 02:11 Killed by luminous horror at level 18 on the 18th Dusk 122nd year of Ascendancy at 05:40 Killed by Ce'Newyn the fire drake hatchling at level 19 on the 20th Dusk 122nd year of Ascendancy at 10:46 Killed by storm drake hatchling at level 19 on the 21st Dusk 122nd year of Ascendancy at 06:45 Killed by Xanulralaith the gwelgoroth at level 20 on the 22nd Dusk 122nd year of Ascendancy at 10:31 Killed by storm drake hatchling at level 20 on the 22nd Dusk 122nd year of Ascendancy at 23:16 Killed by Polibreselle the maulotaur at level 20 on the 23rd Dusk 122nd year of Ascendancy at 02:16 Killed by devourer at level 20 on the 23rd Dusk 122nd year of Ascendancy at 03:26 Killed by Polibreselle the maulotaur at level 20 on the 23rd Dusk 122nd year of Ascendancy at 06:54 Killed by Eilineyanor the dredgling at level 20 on the 23rd Dusk 122nd year of Ascendancy at 16:27 Killed by Eilineyanor the dredgling at level 20 on the 23rd Dusk 122nd year of Ascendancy at 16:40 Killed by Polibreselle the maulotaur at level 20 on the 24th Dusk 122nd year of Ascendancy at 01:17 Killed by Eilinydhenne the rogue at level 20 on the 24th Dusk 122nd year of Ascendancy at 10:34 Killed by Eilinydhenne the rogue at level 20 on the 24th Dusk 122nd year of Ascendancy at 11:41 Killed by luminous horror at level 20 on the 24th Dusk 122nd year of Ascendancy at 14:53 Killed by multi-hued drake hatchling at level 20 on the 24th Dusk 122nd year of Ascendancy at 15:01 Killed by squid at level 20 on the 24th Dusk 122nd year of Ascendancy at 16:00 Killed by Porutta the broken golem at level 20 on the 24th Dusk 122nd year of Ascendancy at 19:57 Killed by Porutta the broken golem at level 20 on the 24th Dusk 122nd year of Ascendancy at 20:35 Killed by luminous horror at level 20 on the 24th Dusk 122nd year of Ascendancy at 21:18 Killed by luminous horror at level 20 on the 25th Dusk 122nd year of Ascendancy at 00:54 Killed by luminous horror at level 20 on the 25th Dusk 122nd year of Ascendancy at 02:13 Killed by niexskdo_id at level 20 on the 25th Dusk 122nd year of Ascendancy at 04:10 Killed by luminous horror at level 20 on the 25th Dusk 122nd year of Ascendancy at 06:11 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 08:01 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 12:10 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 15:25 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 16:44 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 18:33 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 19:49 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 20:55 Killed by Porutta the broken golem at level 21 on the 25th Dusk 122nd year of Ascendancy at 23:11 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 00:14 Killed by luminous horror at level 21 on the 26th Dusk 122nd year of Ascendancy at 00:38 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 01:34 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 05:04 Killed by luminous horror at level 21 on the 26th Dusk 122nd year of Ascendancy at 05:30 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 08:01 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 08:08 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 08:22 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 08:37 Killed by Porutta the broken golem at level 21 on the 26th Dusk 122nd year of Ascendancy at 08:52 Killed by luminous horror at level 21 on the 27th Dusk 122nd year of Ascendancy at 17:35 Killed by Belaba the ultimate teluvorta at level 21 on the 29th Dusk 122nd year of Ascendancy at 22:16 Killed by skeleton warrior at level 21 on the 30th Dusk 122nd year of Ascendancy at 06:08 Killed by teluvorta at level 22 on the 30th Dusk 122nd year of Ascendancy at 07:15 Killed by elven cultist at level 22 on the 32nd Dusk 122nd year of Ascendancy at 08:17 Killed by elven cultist at level 22 on the 32nd Dusk 122nd year of Ascendancy at 09:25 Killed by bandit at level 23 on the 32nd Dusk 122nd year of Ascendancy at 21:13 Killed by multi-hued drake at level 23 on the 33rd Dusk 122nd year of Ascendancy at 00:35 Killed by skeleton mage at level 23 on the 33rd Dusk 122nd year of Ascendancy at 04:19 Killed by thought-forged warrior at level 23 on the 33rd Dusk 122nd year of Ascendancy at 15:07 Killed by Betira the copperhead snake at level 23 on the 33rd Dusk 122nd year of Ascendancy at 15:34 Killed by niexskdo_id at level 23 on the 33rd Dusk 122nd year of Ascendancy at 19:25 Killed by niexskdo_id at level 23 on the 34th Dusk 122nd year of Ascendancy at 22:58 Killed by dolleg at level 23 on the 35th Dusk 122nd year of Ascendancy at 07:37 Killed by niexskdo_id at level 24 on the 36th Dusk 122nd year of Ascendancy at 07:33 Killed by elven blood mage at level 24 on the 36th Dusk 122nd year of Ascendancy at 08:40 Killed by Giwyn the giant fire ant at level 24 on the 36th Dusk 122nd year of Ascendancy at 13:36 Killed by Silabreriata the giant yellow ant at level 24 on the 36th Dusk 122nd year of Ascendancy at 22:54 Killed by Silabreriata the giant yellow ant at level 24 on the 37th Dusk 122nd year of Ascendancy at 07:32 Killed by Silabreriata the giant yellow ant at level 24 on the 37th Dusk 122nd year of Ascendancy at 09:12 Killed by Silabreriata the giant yellow ant at level 24 on the 37th Dusk 122nd year of Ascendancy at 10:33 Killed by Silabreriata the giant yellow ant at level 24 on the 37th Dusk 122nd year of Ascendancy at 12:27 Killed by Silabreriata the giant yellow ant at level 24 on the 37th Dusk 122nd year of Ascendancy at 13:52 Killed by Silabreriata the giant yellow ant at level 24 on the 37th Dusk 122nd year of Ascendancy at 15:40 Killed by elven cultist at level 24 on the 37th Dusk 122nd year of Ascendancy at 21:53 Killed by Glorita the grave wight at level 24 on the 38th Dusk 122nd year of Ascendancy at 13:07 Killed by ritch flamespitter at level 24 on the 38th Dusk 122nd year of Ascendancy at 20:16 Killed by Ivoyawe the slimy ooze at level 24 on the 38th Dusk 122nd year of Ascendancy at 21:53 Killed by naga myrmidon at level 24 on the 38th Dusk 122nd year of Ascendancy at 23:42 Killed by ritch flamespitter at level 24 on the 39th Dusk 122nd year of Ascendancy at 01:51 Killed by orc master wyrmic at level 24 on the 39th Dusk 122nd year of Ascendancy at 21:05 Killed by Epoch at level 24 on the 39th Dusk 122nd year of Ascendancy at 23:19 Killed by Epoch at level 24 on the 40th Dusk 122nd year of Ascendancy at 01:38 Killed by Rantha the Worm at level 24 on the 40th Dusk 122nd year of Ascendancy at 03:49 Killed by Epoch at level 24 on the 40th Dusk 122nd year of Ascendancy at 09:40 Killed by orc master wyrmic at level 25 on the 40th Dusk 122nd year of Ascendancy at 14:46 Killed by Epoch at level 25 on the 40th Dusk 122nd year of Ascendancy at 16:34 Killed by Epoch at level 25 on the 40th Dusk 122nd year of Ascendancy at 17:38 Killed by orc master wyrmic at level 25 on the 40th Dusk 122nd year of Ascendancy at 18:42 Killed by Epoch at level 25 on the 40th Dusk 122nd year of Ascendancy at 21:26 Killed by Epoch at level 25 on the 41st Dusk 122nd year of Ascendancy at 00:47 Killed by greater faeros at level 25 on the 43rd Dusk 122nd year of Ascendancy at 11:08 Killed by Epoch at level 25 on the 46th Dusk 122nd year of Ascendancy at 06:06 Killed by Epoch at level 25 on the 46th Dusk 122nd year of Ascendancy at 11:49 Killed by Rantha the Worm at level 25 on the 46th Dusk 122nd year of Ascendancy at 19:36 Killed by Epoch at level 25 on the 47th Dusk 122nd year of Ascendancy at 01:57 Killed by Rantha the Worm at level 25 on the 47th Dusk 122nd year of Ascendancy at 03:11 Killed by minotaur at level 25 on the 47th Dusk 122nd year of Ascendancy at 04:01 Killed by Epoch at level 25 on the 47th Dusk 122nd year of Ascendancy at 05:27 Killed by Epoch at level 25 on the 47th Dusk 122nd year of Ascendancy at 06:15 Killed by Rantha the Worm at level 25 on the 47th Dusk 122nd year of Ascendancy at 11:34 Killed by orc master wyrmic at level 25 on the 47th Dusk 122nd year of Ascendancy at 16:45 Killed by multi-hued drake at level 25 on the 47th Dusk 122nd year of Ascendancy at 23:52 Killed by orc necromancer at level 25 on the 49th Dusk 122nd year of Ascendancy at 05:33 Killed by skeleton master archer at level 25 on the 49th Dusk 122nd year of Ascendancy at 07:18 Killed by Aredara the umber hulk at level 25 on the 49th Dusk 122nd year of Ascendancy at 09:42 Killed by ritch larva at level 25 on the 49th Dusk 122nd year of Ascendancy at 11:51 Killed by elven corruptor at level 25 on the 49th Dusk 122nd year of Ascendancy at 20:56 Killed by venom drake at level 25 on the 50th Dusk 122nd year of Ascendancy at 04:48 Killed by Eilinidhenn the carrion worm mass at level 25 on the 50th Dusk 122nd year of Ascendancy at 11:16 Killed by multi-hued drake hatchling at level 25 on the 50th Dusk 122nd year of Ascendancy at 12:45 Killed by Eilinidhenn the carrion worm mass at level 25 on the 50th Dusk 122nd year of Ascendancy at 14:15 Killed by Eilinidhenn the carrion worm mass at level 25 on the 50th Dusk 122nd year of Ascendancy at 16:45 Killed by Eilinidhenn the carrion worm mass at level 25 on the 50th Dusk 122nd year of Ascendancy at 18:08 Killed by Elivea the apprentice mage at level 26 on the 51st Dusk 122nd year of Ascendancy at 17:53 Killed by animated mummy wrappings at level 26 on the 52nd Dusk 122nd year of Ascendancy at 09:14 Killed by fiery orc wyrmic at level 26 on the 52nd Dusk 122nd year of Ascendancy at 19:43 Killed by fiery orc wyrmic at level 26 on the 52nd Dusk 122nd year of Ascendancy at 20:13 Killed by Silerille the faeros at level 26 on the 53rd Dusk 122nd year of Ascendancy at 08:55 Killed by Silerille the faeros at level 26 on the 53rd Dusk 122nd year of Ascendancy at 10:49 Killed by niexskdo_id at level 26 on the 53rd Dusk 122nd year of Ascendancy at 11:06 Killed by Silerille the faeros at level 26 on the 53rd Dusk 122nd year of Ascendancy at 16:28 Killed by Silerille the faeros at level 26 on the 53rd Dusk 122nd year of Ascendancy at 16:59 Killed by Silerille the faeros at level 26 on the 53rd Dusk 122nd year of Ascendancy at 17:41 Killed by Silerille the faeros at level 26 on the 53rd Dusk 122nd year of Ascendancy at 21:33 Killed by Silerille the faeros at level 26 on the 54th Dusk 122nd year of Ascendancy at 03:05 Killed by Silerille the faeros at level 26 on the 54th Dusk 122nd year of Ascendancy at 03:24 Killed by Silerille the faeros at level 26 on the 54th Dusk 122nd year of Ascendancy at 03:51 Killed by Aerodhekira the storm drake at level 26 on the 54th Dusk 122nd year of Ascendancy at 09:51 Killed by Aerodhekira the storm drake at level 26 on the 54th Dusk 122nd year of Ascendancy at 10:17 Killed by Aerodhekira the storm drake at level 26 on the 54th Dusk 122nd year of Ascendancy at 11:49 Killed by Aerodhekira the storm drake at level 26 on the 54th Dusk 122nd year of Ascendancy at 12:21 Killed by Aerodhekira the storm drake at level 26 on the 54th Dusk 122nd year of Ascendancy at 12:58 Killed by Aerodhekira the storm drake at level 26 on the 54th Dusk 122nd year of Ascendancy at 13:26 Killed by lesser vampire at level 27 on the 55th Dusk 122nd year of Ascendancy at 03:34 Killed by lesser vampire at level 27 on the 55th Dusk 122nd year of Ascendancy at 04:28 Killed by shadow at level 27 on the 55th Dusk 122nd year of Ascendancy at 04:45 Killed by Gowen the crimson ooze at level 27 on the 55th Dusk 122nd year of Ascendancy at 06:10 Killed by niexskdo_id at level 27 on the 55th Dusk 122nd year of Ascendancy at 06:50 Killed by armoured skeleton warrior at level 27 on the 55th Dusk 122nd year of Ascendancy at 07:04 Killed by Gowen the crimson ooze at level 27 on the 55th Dusk 122nd year of Ascendancy at 07:32 Killed by Gowen the crimson ooze at level 27 on the 55th Dusk 122nd year of Ascendancy at 09:10 Killed by Gowen the crimson ooze at level 27 on the 55th Dusk 122nd year of Ascendancy at 09:40 Killed by shadow at level 27 on the 55th Dusk 122nd year of Ascendancy at 10:11 Killed by shadow at level 27 on the 55th Dusk 122nd year of Ascendancy at 10:23 Killed by Gowen the crimson ooze at level 27 on the 55th Dusk 122nd year of Ascendancy at 10:47 Killed by orc blood mage at level 27 on the 56th Dusk 122nd year of Ascendancy at 06:54 Killed by vampire at level 27 on the 56th Dusk 122nd year of Ascendancy at 07:55 Killed by multi-hued drake at level 27 on the 56th Dusk 122nd year of Ascendancy at 11:03 Killed by multi-hued drake at level 27 on the 56th Dusk 122nd year of Ascendancy at 11:48 Killed by spire dragon at level 27 on the 56th Dusk 122nd year of Ascendancy at 12:18 Killed by Saluyariama the umber hulk at level 27 on the 56th Dusk 122nd year of Ascendancy at 17:44 Killed by skeleton warrior at level 27 on the 56th Dusk 122nd year of Ascendancy at 19:16 Killed by Ivebrebeth the mountain troll thunderer at level 27 on the 56th Dusk 122nd year of Ascendancy at 21:18 Killed by Ivebrebeth the mountain troll thunderer at level 27 on the 56th Dusk 122nd year of Ascendancy at 21:39 Killed by Ivebrebeth the mountain troll thunderer at level 27 on the 56th Dusk 122nd year of Ascendancy at 22:28 Killed by Ivebrebeth the mountain troll thunderer at level 27 on the 56th Dusk 122nd year of Ascendancy at 23:08 Killed by Xerinne the giant acid ant at level 27 on the 57th Dusk 122nd year of Ascendancy at 08:04 Killed by Xerinne the giant acid ant at level 27 on the 57th Dusk 122nd year of Ascendancy at 09:22 Killed by Xerinne the giant acid ant at level 27 on the 57th Dusk 122nd year of Ascendancy at 10:38 Killed by niexskdo_id at level 27 on the 57th Dusk 122nd year of Ascendancy at 12:19 Killed by Xerinne the giant acid ant at level 27 on the 57th Dusk 122nd year of Ascendancy at 14:07 Killed by niexskdo_id at level 27 on the 57th Dusk 122nd year of Ascendancy at 22:06 Killed by elven blood mage at level 27 on the 58th Dusk 122nd year of Ascendancy at 00:24 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 00:36 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 00:50 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 02:09 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 02:33 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 02:53 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 03:48 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 04:08 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 04:49 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 05:14 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 05:35 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 06:33 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 11:02 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 12:16 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 12:28 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 13:52 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 14:40 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 14:52 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 15:16 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 15:31 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 15:47 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 16:43 Killed by Silylaith the telugoroth at level 27 on the 58th Dusk 122nd year of Ascendancy at 17:01 Killed by orc blood mage at level 28 on the 58th Dusk 122nd year of Ascendancy at 20:00 Killed by orc blood mage at level 28 on the 58th Dusk 122nd year of Ascendancy at 20:34 Killed by armoured skeleton warrior at level 28 on the 59th Dusk 122nd year of Ascendancy at 00:49 Killed by Betheretta the slimy ooze at level 28 on the 59th Dusk 122nd year of Ascendancy at 06:12 Killed by Rantha the Worm at level 28 on the 60th Dusk 122nd year of Ascendancy at 01:44 Killed by Rantha the Worm at level 28 on the 60th Dusk 122nd year of Ascendancy at 02:22 Killed by saw horror at level 28 on the 60th Dusk 122nd year of Ascendancy at 06:55 Killed by orc elite berserker at level 28 on the 60th Dusk 122nd year of Ascendancy at 10:45 Killed by orc elite berserker at level 28 on the 60th Dusk 122nd year of Ascendancy at 11:42 Killed by Beturiawe the lesser vampire at level 28 on the 61st Dusk 122nd year of Ascendancy at 21:42 Killed by daelach at level 29 on the 62nd Dusk 122nd year of Ascendancy at 11:27 Killed by orc high cryomancer at level 29 on the 63rd Dusk 122nd year of Ascendancy at 03:16 Killed by Nerann the war bear at level 29 on the 63rd Dusk 122nd year of Ascendancy at 05:05 Killed by Nerann the war bear at level 29 on the 63rd Dusk 122nd year of Ascendancy at 05:56 Killed by Nerann the war bear at level 29 on the 63rd Dusk 122nd year of Ascendancy at 06:55 Killed by Nerann the war bear at level 29 on the 63rd Dusk 122nd year of Ascendancy at 07:48 Killed by elven guard at level 29 on the 63rd Dusk 122nd year of Ascendancy at 08:36 Killed by Xerakira the vampire at level 29 on the 63rd Dusk 122nd year of Ascendancy at 11:16 Killed by mean looking elven guard at level 29 on the 63rd Dusk 122nd year of Ascendancy at 12:50 Killed by Xerakira the vampire at level 29 on the 63rd Dusk 122nd year of Ascendancy at 14:41 Killed by ultimate faeros at level 29 on the 63rd Dusk 122nd year of Ascendancy at 15:56 Killed by elven guard at level 29 on the 63rd Dusk 122nd year of Ascendancy at 16:20 Killed by Xerakira the vampire at level 29 on the 63rd Dusk 122nd year of Ascendancy at 18:15 Killed by Xanolena the venom wyrm at level 29 on the 64th Dusk 122nd year of Ascendancy at 06:45 Killed by Xanolena the venom wyrm at level 29 on the 64th Dusk 122nd year of Ascendancy at 11:58 Killed by dredge at level 30 on the 66th Dusk 122nd year of Ascendancy at 14:55 Killed by fire drake at level 30 on the 67th Dusk 122nd year of Ascendancy at 01:02 Killed by orc elite fighter at level 30 on the 67th Dusk 122nd year of Ascendancy at 23:50 Killed by orc elite fighter at level 31 on the 68th Dusk 122nd year of Ascendancy at 23:45 Killed by elven sun-mage at level 31 on the 69th Dusk 122nd year of Ascendancy at 21:06 Killed by Neratira the giant eel at level 32 on the 71st Dusk 122nd year of Ascendancy at 19:50 Killed by war hound at level 32 on the 71st Dusk 122nd year of Ascendancy at 23:45 Killed by Neratira the giant eel at level 32 on the 72nd Dusk 122nd year of Ascendancy at 01:46 Killed by orc elite fighter at level 32 on the 73rd Dusk 122nd year of Ascendancy at 05:16 Killed by Cyryna the ghoulish rat at level 32 on the 73rd Dusk 122nd year of Ascendancy at 10:51 Killed by Cyryna the ghoulish rat at level 32 on the 73rd Dusk 122nd year of Ascendancy at 13:26 Killed by Cyryna the ghoulish rat at level 32 on the 73rd Dusk 122nd year of Ascendancy at 14:33 Killed by Cyryna the ghoulish rat at level 32 on the 73rd Dusk 122nd year of Ascendancy at 18:01 Killed by Cyryna the ghoulish rat at level 32 on the 73rd Dusk 122nd year of Ascendancy at 20:20 Killed by Cyryna the ghoulish rat at level 32 on the 73rd Dusk 122nd year of Ascendancy at 22:46 Killed by Cyryna the ghoulish rat at level 32 on the 74th Dusk 122nd year of Ascendancy at 01:05 Killed by Cyryna the ghoulish rat at level 32 on the 74th Dusk 122nd year of Ascendancy at 03:58 Killed by Cyryna the ghoulish rat at level 32 on the 74th Dusk 122nd year of Ascendancy at 05:53 Killed by naga myrmidon at level 32 on the 74th Dusk 122nd year of Ascendancy at 12:20 Killed by Golbug the Destroyer at level 32 on the 75th Dusk 122nd year of Ascendancy at 01:27 Killed by Golbug the Destroyer at level 32 on the 75th Dusk 122nd year of Ascendancy at 05:31 Killed by Yvudhemira the yaech diver at level 32 on the 75th Dusk 122nd year of Ascendancy at 09:37 Killed by alchemist golem at level 32 on the 75th Dusk 122nd year of Ascendancy at 11:46 Killed by Golbug the Destroyer at level 32 on the 75th Dusk 122nd year of Ascendancy at 14:49 Killed by Yvudhemira the yaech diver at level 32 on the 75th Dusk 122nd year of Ascendancy at 17:05 Killed by Yvudhemira the yaech diver at level 32 on the 75th Dusk 122nd year of Ascendancy at 19:42 Killed by storm drake hatchling at level 32 on the 75th Dusk 122nd year of Ascendancy at 22:37 Killed by Golbug the Destroyer at level 32 on the 76th Dusk 122nd year of Ascendancy at 01:26 Killed by storm drake at level 32 on the 76th Dusk 122nd year of Ascendancy at 04:33 Killed by storm wyrm at level 32 on the 76th Dusk 122nd year of Ascendancy at 06:58 Killed by Golbug the Destroyer at level 32 on the 76th Dusk 122nd year of Ascendancy at 09:59 Killed by Aerenor the naga tide huntress at level 33 on the 76th Dusk 122nd year of Ascendancy at 23:59 Killed by skeleton warrior at level 33 on the 77th Dusk 122nd year of Ascendancy at 19:57 Killed by Urkis, the High Tempest at level 33 on the 78th Dusk 122nd year of Ascendancy at 07:41 Killed by luminous horror at level 33 on the 78th Dusk 122nd year of Ascendancy at 10:41 Killed by Heavy Sentinel at level 33 on the 78th Dusk 122nd year of Ascendancy at 14:39 Killed by Heavy Sentinel at level 33 on the 78th Dusk 122nd year of Ascendancy at 17:23 Killed by shadow at level 33 on the 78th Dusk 122nd year of Ascendancy at 21:15 Killed by shadow at level 33 on the 78th Dusk 122nd year of Ascendancy at 23:51 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 02:55 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 04:51 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 07:18 Killed by niexskdo_id at level 33 on the 79th Dusk 122nd year of Ascendancy at 10:24 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 13:50 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 16:41 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 22:35 Killed by Heavy Sentinel at level 33 on the 79th Dusk 122nd year of Ascendancy at 23:07 Killed by Heavy Sentinel at level 33 on the 1st Time of Equilibrium 122nd year of Ascendancy at 02:33 Killed by shadow at level 33 on the 1st Time of Equilibrium 122nd year of Ascendancy at 06:00 Killed by shadow at level 33 on the 1st Time of Equilibrium 122nd year of Ascendancy at 09:30 Killed by Heavy Sentinel at level 33 on the 1st Time of Equilibrium 122nd year of Ascendancy at 15:12 Killed by niexskdo_id at level 33 on the 1st Time of Equilibrium 122nd year of Ascendancy at 18:13 Killed by Heavy Sentinel at level 33 on the 1st Time of Equilibrium 122nd year of Ascendancy at 21:50 Killed by niexskdo_id at level 33 on the 1st Haze 122nd year of Ascendancy at 01:10 Killed by Heavy Sentinel at level 33 on the 1st Haze 122nd year of Ascendancy at 04:57 Killed by Heavy Sentinel at level 33 on the 1st Haze 122nd year of Ascendancy at 08:44 Killed by niexskdo_id at level 33 on the 1st Haze 122nd year of Ascendancy at 12:18 Killed by Heavy Sentinel at level 33 on the 1st Haze 122nd year of Ascendancy at 16:10 Killed by Heavy Sentinel at level 33 on the 1st Haze 122nd year of Ascendancy at 18:50 Killed by niexskdo_id at level 33 on the 1st Haze 122nd year of Ascendancy at 20:08 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 00:29 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 02:25 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 05:45 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 07:10 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 09:21 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 11:10 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 11:24 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 13:41 Killed by Heavy Sentinel at level 33 on the 2nd Haze 122nd year of Ascendancy at 15:47 Killed by shadow at level 33 on the 2nd Haze 122nd year of Ascendancy at 19:11 Killed by Belidayamira the copperhead snake at level 33 on the 3rd Haze 122nd year of Ascendancy at 04:59 Killed by Belidayamira the copperhead snake at level 33 on the 3rd Haze 122nd year of Ascendancy at 08:20 Killed by Arch Zephyr at level 33 on the 3rd Haze 122nd year of Ascendancy at 11:31 Killed by Arch Zephyr at level 33 on the 3rd Haze 122nd year of Ascendancy at 14:03 Killed by Belidayamira the copperhead snake at level 33 on the 3rd Haze 122nd year of Ascendancy at 19:06 Killed by archlich at level 33 on the 3rd Haze 122nd year of Ascendancy at 23:49 Killed by shadow at level 33 on the 4th Haze 122nd year of Ascendancy at 02:41 Killed by archlich at level 33 on the 4th Haze 122nd year of Ascendancy at 06:02 Killed by archlich at level 33 on the 4th Haze 122nd year of Ascendancy at 11:16 Killed by blood lich at level 33 on the 4th Haze 122nd year of Ascendancy at 14:42 Killed by Massok the Dragonslayer at level 33 on the 4th Haze 122nd year of Ascendancy at 18:09 Killed by Massok the Dragonslayer at level 33 on the 4th Haze 122nd year of Ascendancy at 20:53 Killed by Glacial Legion at level 33 on the 5th Haze 122nd year of Ascendancy at 00:07 Killed by shadow at level 33 on the 5th Haze 122nd year of Ascendancy at 02:54 Killed by shadow at level 33 on the 5th Haze 122nd year of Ascendancy at 07:40 Killed by shadow at level 33 on the 5th Haze 122nd year of Ascendancy at 09:57 Killed by Rotting Titan at level 33 on the 5th Haze 122nd year of Ascendancy at 15:23 Killed by Rotting Titan at level 33 on the 5th Haze 122nd year of Ascendancy at 17:48 Killed by Rotting Titan at level 33 on the 5th Haze 122nd year of Ascendancy at 21:22 Killed by niexskdo_id at level 33 on the 6th Haze 122nd year of Ascendancy at 00:11 Killed by Rotting Titan at level 33 on the 6th Haze 122nd year of Ascendancy at 03:09 Killed by Rotting Titan at level 33 on the 6th Haze 122nd year of Ascendancy at 10:45 Killed by Rotting Titan at level 33 on the 6th Haze 122nd year of Ascendancy at 13:09 Killed by Rotting Titan at level 33 on the 6th Haze 122nd year of Ascendancy at 15:48 Killed by Rotting Titan at level 33 on the 6th Haze 122nd year of Ascendancy at 18:14 Killed by Rotting Titan at level 33 on the 6th Haze 122nd year of Ascendancy at 20:47 Killed by shadow at level 33 on the 7th Haze 122nd year of Ascendancy at 15:54 Killed by shadow at level 33 on the 7th Haze 122nd year of Ascendancy at 17:16 Killed by Betamina the forest wight at level 33 on the 8th Haze 122nd year of Ascendancy at 03:53 Killed by Void Spectre at level 33 on the 8th Haze 122nd year of Ascendancy at 09:34 Killed by Salyda the tempest at level 34 on the 9th Haze 122nd year of Ascendancy at 23:15 Killed by wretchling at level 34 on the 10th Haze 122nd year of Ascendancy at 04:35 Killed by elven cultist at level 34 on the 11st Haze 122nd year of Ascendancy at 02:30 Killed by luminous horror at level 34 on the 11st Haze 122nd year of Ascendancy at 10:41 Killed by Yvuselaith the elven cultist at level 34 on the 12nd Haze 122nd year of Ascendancy at 04:12 Killed by Yvuselaith the elven cultist at level 34 on the 12nd Haze 122nd year of Ascendancy at 08:14 Killed by Yvuselaith the elven cultist at level 34 on the 12nd Haze 122nd year of Ascendancy at 10:57 Killed by Yvuselaith the elven cultist at level 34 on the 12nd Haze 122nd year of Ascendancy at 13:23 Killed by Yvuselaith the elven cultist at level 34 on the 12nd Haze 122nd year of Ascendancy at 16:12 Killed by Yvuselaith the elven cultist at level 34 on the 12nd Haze 122nd year of Ascendancy at 19:55 Killed by Yvuselaith the elven cultist at level 34 on the 13rd Haze 122nd year of Ascendancy at 00:04 Killed by Yvuselaith the elven cultist at level 34 on the 13rd Haze 122nd year of Ascendancy at 03:22 Killed by Yvuselaith the elven cultist at level 34 on the 13rd Haze 122nd year of Ascendancy at 05:40 Killed by Yvuselaith the elven cultist at level 34 on the 13rd Haze 122nd year of Ascendancy at 08:37 Killed by Yvuselaith the elven cultist at level 34 on the 13rd Haze 122nd year of Ascendancy at 12:07 Killed by saw horror at level 34 on the 13rd Haze 122nd year of Ascendancy at 18:13 Killed by storm drake at level 34 on the 14th Haze 122nd year of Ascendancy at 13:05 Killed by Elyrathra the venom drake hatchling at level 34 on the 14th Haze 122nd year of Ascendancy at 17:52 Killed by Polylle the orc mage-hunter at level 34 on the 14th Haze 122nd year of Ascendancy at 20:22 Killed by Polylle the orc mage-hunter at level 34 on the 14th Haze 122nd year of Ascendancy at 23:45 Killed by war hound at level 34 on the 15th Haze 122nd year of Ascendancy at 03:31 Killed by Polylle the orc mage-hunter at level 34 on the 15th Haze 122nd year of Ascendancy at 06:13 Killed by Polylle the orc mage-hunter at level 34 on the 15th Haze 122nd year of Ascendancy at 08:46 Killed by Polylle the orc mage-hunter at level 34 on the 15th Haze 122nd year of Ascendancy at 11:14 Killed by summoned tentacle at level 34 on the 15th Haze 122nd year of Ascendancy at 13:13 Killed by Polylle the orc mage-hunter at level 34 on the 15th Haze 122nd year of Ascendancy at 15:44 Killed by Polylle the orc mage-hunter at level 34 on the 15th Haze 122nd year of Ascendancy at 17:50 Killed by Polylle the orc mage-hunter at level 34 on the 15th Haze 122nd year of Ascendancy at 19:46 Killed by stone golem at level 34 on the 15th Haze 122nd year of Ascendancy at 22:01 Killed by Polylle the orc mage-hunter at level 34 on the 16th Haze 122nd year of Ascendancy at 04:08 Killed by war hound at level 34 on the 16th Haze 122nd year of Ascendancy at 07:44 Killed by elven cultist at level 34 on the 16th Haze 122nd year of Ascendancy at 12:04 Killed by Zubidhevena the elven warrior at level 35 on the 17th Haze 122nd year of Ascendancy at 03:28 Killed by Zubidhevena the elven warrior at level 35 on the 17th Haze 122nd year of Ascendancy at 07:15 Killed by Zubidhevena the elven warrior at level 35 on the 17th Haze 122nd year of Ascendancy at 09:23 Killed by Zubidhevena the elven warrior at level 35 on the 17th Haze 122nd year of Ascendancy at 12:27 Killed by elven corruptor at level 35 on the 18th Haze 122nd year of Ascendancy at 15:19 Killed by nightmare horror at level 35 on the 18th Haze 122nd year of Ascendancy at 23:31 Killed by niexskdo_id's Inner Demon at level 35 on the 19th Haze 122nd year of Ascendancy at 03:04 Killed by nightmare horror at level 35 on the 19th Haze 122nd year of Ascendancy at 06:34 Killed by nightmare horror at level 35 on the 19th Haze 122nd year of Ascendancy at 10:50 Killed by niexskdo_id's Inner Demon at level 35 on the 19th Haze 122nd year of Ascendancy at 14:45 Killed by nightmare horror at level 35 on the 19th Haze 122nd year of Ascendancy at 16:59 Killed by nightmare horror at level 35 on the 19th Haze 122nd year of Ascendancy at 18:55 Killed by nightmare horror at level 35 on the 19th Haze 122nd year of Ascendancy at 23:30 Killed by Gedabeth the rotting mummy at level 35 on the 20th Haze 122nd year of Ascendancy at 00:33 Killed by Ce'Nitta the losselhing at level 35 on the 20th Haze 122nd year of Ascendancy at 03:19 Killed by Gedabeth the rotting mummy at level 35 on the 20th Haze 122nd year of Ascendancy at 05:50 Killed by Ce'Nitta the losselhing at level 35 on the 20th Haze 122nd year of Ascendancy at 09:36 Killed by orc corruptor at level 35 on the 20th Haze 122nd year of Ascendancy at 20:13 Killed by Burb the snow giant champion at level 36 on the 22nd Haze 122nd year of Ascendancy at 17:55 Killed by Burb the snow giant champion at level 36 on the 22nd Haze 122nd year of Ascendancy at 22:45 Killed by elven blood mage at level 36 on the 23rd Haze 122nd year of Ascendancy at 03:27 Killed by uruivellas at level 36 on the 23rd Haze 122nd year of Ascendancy at 06:26 Killed by Isereta the orc high cryomancer at level 37 on the 23rd Haze 122nd year of Ascendancy at 19:50 Killed by shadow at level 37 on the 23rd Haze 122nd year of Ascendancy at 22:18 Killed by elven cultist at level 37 on the 24th Haze 122nd year of Ascendancy at 14:07 Killed by shadowblade at level 37 on the 25th Haze 122nd year of Ascendancy at 10:40 Killed by Mayykira the chitinous spider at level 37 on the 26th Haze 122nd year of Ascendancy at 02:25 Killed by Mayykira the chitinous spider at level 37 on the 26th Haze 122nd year of Ascendancy at 19:46 Killed by elven blood mage at level 37 on the 27th Haze 122nd year of Ascendancy at 07:04 Killed by elven blood mage at level 37 on the 27th Haze 122nd year of Ascendancy at 09:42 Killed by Issifaq the wretchling at level 37 on the 28th Haze 122nd year of Ascendancy at 06:56 Killed by Issifaq the wretchling at level 37 on the 28th Haze 122nd year of Ascendancy at 09:50 Killed by Issifaq the wretchling at level 37 on the 28th Haze 122nd year of Ascendancy at 12:18 Killed by Betyba the orc pyromancer at level 37 on the 29th Haze 122nd year of Ascendancy at 00:16 Killed by elven warrior at level 37 on the 29th Haze 122nd year of Ascendancy at 08:00 Killed by armoured skeleton warrior at level 37 on the 29th Haze 122nd year of Ascendancy at 14:15 Killed by armoured skeleton warrior at level 37 on the 29th Haze 122nd year of Ascendancy at 17:10 Killed by Elorin the giant lightning ant at level 37 on the 29th Haze 122nd year of Ascendancy at 19:56 Killed by skeleton master archer at level 37 on the 29th Haze 122nd year of Ascendancy at 20:50 Killed by skeleton master archer at level 37 on the 29th Haze 122nd year of Ascendancy at 23:57 Killed by bandit at level 38 on the 30th Haze 122nd year of Ascendancy at 09:28 Killed by niexskdo_id's Inner Demon at level 38 on the 30th Haze 122nd year of Ascendancy at 12:46 Killed by Emeliwen the broken golem at level 38 on the 30th Haze 122nd year of Ascendancy at 20:15 Killed by Emeliwen the broken golem at level 38 on the 30th Haze 122nd year of Ascendancy at 22:55 Killed by niexskdo_id at level 38 on the 31st Haze 122nd year of Ascendancy at 01:41 Killed by Emeliwen the broken golem at level 38 on the 31st Haze 122nd year of Ascendancy at 03:39 Killed by Emeliwen the broken golem at level 38 on the 31st Haze 122nd year of Ascendancy at 07:11 Killed by Aluin the Fallen at level 38 on the 31st Haze 122nd year of Ascendancy at 11:07 Killed by forge-giant at level 38 on the 31st Haze 122nd year of Ascendancy at 13:50 Killed by forge-giant at level 38 on the 31st Haze 122nd year of Ascendancy at 16:25 Killed by Nerotira the water imp at level 38 on the 32nd Haze 122nd year of Ascendancy at 01:16 Killed by worm that walks at level 38 on the 32nd Haze 122nd year of Ascendancy at 05:14 Killed by forge-giant at level 38 on the 32nd Haze 122nd year of Ascendancy at 09:50 Killed by Nerotira the water imp at level 38 on the 32nd Haze 122nd year of Ascendancy at 16:22 Killed by orc cryomancer at level 38 on the 32nd Haze 122nd year of Ascendancy at 22:07 Killed by Aluin the Fallen at level 38 on the 33rd Haze 122nd year of Ascendancy at 01:13 Killed by Aluin the Fallen at level 38 on the 33rd Haze 122nd year of Ascendancy at 04:28 Killed by Aluin the Fallen at level 38 on the 33rd Haze 122nd year of Ascendancy at 06:42 Killed by Aluin the Fallen at level 38 on the 33rd Haze 122nd year of Ascendancy at 10:37 Killed by forge-giant at level 38 on the 34th Haze 122nd year of Ascendancy at 04:14 Killed by forge-giant at level 38 on the 34th Haze 122nd year of Ascendancy at 06:30 Killed by forge-giant at level 38 on the 34th Haze 122nd year of Ascendancy at 10:26 Killed by forge-giant at level 38 on the 34th Haze 122nd year of Ascendancy at 13:15 Killed by forge-giant at level 38 on the 34th Haze 122nd year of Ascendancy at 18:05 Killed by dread at level 38 on the 35th Haze 122nd year of Ascendancy at 05:22 Killed by manaworm at level 38 on the 35th Haze 122nd year of Ascendancy at 09:02 Killed by Glira the skeleton archer at level 38 on the 35th Haze 122nd year of Ascendancy at 11:43 Killed by skeleton warrior at level 38 on the 35th Haze 122nd year of Ascendancy at 20:03 Killed by luminous horror at level 38 on the 36th Haze 122nd year of Ascendancy at 04:25 Killed by Lisirin the elder vampire at level 38 on the 36th Haze 122nd year of Ascendancy at 08:29 Killed by human guard at level 38 on the 36th Haze 122nd year of Ascendancy at 13:12 Killed by orc fighter at level 38 on the 36th Haze 122nd year of Ascendancy at 18:44 Killed by runed bone giant at level 38 on the 36th Haze 122nd year of Ascendancy at 23:15 Killed by armoured skeleton warrior at level 38 on the 37th Haze 122nd year of Ascendancy at 01:45 Killed by Forgery of Haze (Lisirin the elder vampire) at level 39 on the 37th Haze 122nd year of Ascendancy at 07:42 Killed by war hound at level 39 on the 37th Haze 122nd year of Ascendancy at 16:21 Killed by war hound at level 39 on the 37th Haze 122nd year of Ascendancy at 19:14 Killed by war hound at level 39 on the 37th Haze 122nd year of Ascendancy at 22:04 Killed by eldritch eye at level 39 on the 38th Haze 122nd year of Ascendancy at 06:21 Killed by shadow at level 39 on the 38th Haze 122nd year of Ascendancy at 18:09 Killed by shadow at level 39 on the 38th Haze 122nd year of Ascendancy at 20:47 Killed by Xerildath the venom drake hatchling at level 39 on the 39th Haze 122nd year of Ascendancy at 07:42 Killed by uruivellas at level 39 on the 39th Haze 122nd year of Ascendancy at 12:27 Killed by Islyrena the squid at level 40 on the 41st Haze 122nd year of Ascendancy at 19:21 Killed by Islyrena the squid at level 40 on the 41st Haze 122nd year of Ascendancy at 23:33 Killed by Islyrena the squid at level 40 on the 42nd Haze 122nd year of Ascendancy at 02:55 Killed by Elevena the grave wight at level 40 on the 43rd Haze 122nd year of Ascendancy at 01:15 Killed by Elevena the grave wight at level 40 on the 43rd Haze 122nd year of Ascendancy at 04:52 Killed by skeleton warrior at level 40 on the 43rd Haze 122nd year of Ascendancy at 20:28 Killed by skeleton warrior at level 40 on the 43rd Haze 122nd year of Ascendancy at 23:42 Killed by skeleton warrior at level 40 on the 44th Haze 122nd year of Ascendancy at 07:08 Killed by elven blood mage at level 40 on the 45th Haze 122nd year of Ascendancy at 09:02 Killed by Isolranne the bone giant at level 40 on the 45th Haze 122nd year of Ascendancy at 13:16 Killed by Isolranne the bone giant at level 40 on the 45th Haze 122nd year of Ascendancy at 19:41 Killed by elven cultist at level 40 on the 47th Haze 122nd year of Ascendancy at 22:08 Killed by elven cultist at level 40 on the 48th Haze 122nd year of Ascendancy at 01:48 Killed by Xanyta the yaech psion at level 41 on the 48th Haze 122nd year of Ascendancy at 08:32 Killed by Xanyta the yaech psion at level 41 on the 48th Haze 122nd year of Ascendancy at 16:47 Killed by orc corruptor at level 41 on the 48th Haze 122nd year of Ascendancy at 23:28 Killed by Xerolle the heavy bone giant at level 41 on the 49th Haze 122nd year of Ascendancy at 15:09 Killed by Xerolle the heavy bone giant at level 41 on the 49th Haze 122nd year of Ascendancy at 18:03 Killed by Xerolle the heavy bone giant at level 41 on the 49th Haze 122nd year of Ascendancy at 20:13 Killed by Xerolle the heavy bone giant at level 41 on the 50th Haze 122nd year of Ascendancy at 03:16 Killed by Xerolle the heavy bone giant at level 41 on the 50th Haze 122nd year of Ascendancy at 06:03 Killed by Xerolle the heavy bone giant at level 41 on the 50th Haze 122nd year of Ascendancy at 09:54 Killed by saw horror at level 41 on the 50th Haze 122nd year of Ascendancy at 13:40 Killed by saw horror at level 41 on the 50th Haze 122nd year of Ascendancy at 15:35 Killed by Xerolle the heavy bone giant at level 41 on the 50th Haze 122nd year of Ascendancy at 17:43 Killed by Xerolle the heavy bone giant at level 41 on the 50th Haze 122nd year of Ascendancy at 21:00 Killed by Xerolle the heavy bone giant at level 41 on the 51st Haze 122nd year of Ascendancy at 00:56 Killed by Xerolle the heavy bone giant at level 41 on the 51st Haze 122nd year of Ascendancy at 02:21 Killed by Xerolle the heavy bone giant at level 41 on the 51st Haze 122nd year of Ascendancy at 10:22 Killed by golem at level 41 on the 51st Haze 122nd year of Ascendancy at 12:40 Killed by skeleton warrior at level 41 on the 51st Haze 122nd year of Ascendancy at 22:43 Killed by niexskdo_id at level 41 on the 52nd Haze 122nd year of Ascendancy at 02:09 Killed by grave wight at level 41 on the 52nd Haze 122nd year of Ascendancy at 07:05 Killed by spire dragon at level 41 on the 52nd Haze 122nd year of Ascendancy at 11:09 Killed by niexskdo_id at level 41 on the 52nd Haze 122nd year of Ascendancy at 15:18 Killed by niexskdo_id at level 41 on the 52nd Haze 122nd year of Ascendancy at 18:13 Killed by runed bone giant at level 41 on the 52nd Haze 122nd year of Ascendancy at 20:49 Killed by broken golem at level 41 on the 53rd Haze 122nd year of Ascendancy at 00:45 Killed by broken golem at level 41 on the 53rd Haze 122nd year of Ascendancy at 06:43 Killed by Poraba the sandworm at level 42 on the 53rd Haze 122nd year of Ascendancy at 17:17 Killed by Poraba the sandworm at level 42 on the 53rd Haze 122nd year of Ascendancy at 20:12 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 01:41 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 04:29 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 07:21 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 09:38 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 12:11 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 14:42 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 17:13 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 20:16 Killed by Poraba the sandworm at level 42 on the 54th Haze 122nd year of Ascendancy at 23:20 Killed by Poraba the sandworm at level 42 on the 55th Haze 122nd year of Ascendancy at 01:43 Killed by Poraba the sandworm at level 42 on the 55th Haze 122nd year of Ascendancy at 04:50 Killed by Poraba the sandworm at level 42 on the 55th Haze 122nd year of Ascendancy at 07:52 Killed by Poraba the sandworm at level 42 on the 55th Haze 122nd year of Ascendancy at 11:23 Killed by elven corruptor at level 42 on the 55th Haze 122nd year of Ascendancy at 20:43 Killed by niexskdo_id at level 42 on the 57th Haze 122nd year of Ascendancy at 04:20 Killed by Porita the bloated horror at level 42 on the 57th Haze 122nd year of Ascendancy at 14:10 Killed by Layylrakira the broken golem at level 42 on the 58th Haze 122nd year of Ascendancy at 03:37 Killed by Layylrakira the broken golem at level 42 on the 58th Haze 122nd year of Ascendancy at 07:08 Killed by Layylrakira the broken golem at level 42 on the 58th Haze 122nd year of Ascendancy at 11:00 Killed by runed bone giant at level 42 on the 58th Haze 122nd year of Ascendancy at 16:20 Killed by Xaniwyn the dredgling at level 42 on the 58th Haze 122nd year of Ascendancy at 22:19 Killed by Burb the snow giant champion at level 43 on the 61st Haze 122nd year of Ascendancy at 08:02 Killed by Burb the snow giant champion at level 43 on the 61st Haze 122nd year of Ascendancy at 09:41 Killed by Burb the snow giant champion at level 43 on the 61st Haze 122nd year of Ascendancy at 10:43 Killed by Ivotta the brown bear at level 43 on the 61st Haze 122nd year of Ascendancy at 17:40 Killed by Ivotta the brown bear at level 43 on the 61st Haze 122nd year of Ascendancy at 17:58 Killed by Ivotta the brown bear at level 43 on the 61st Haze 122nd year of Ascendancy at 18:42 Killed by Emevea the giant spider at level 43 on the 61st Haze 122nd year of Ascendancy at 19:21 Killed by Emevea the giant spider at level 43 on the 61st Haze 122nd year of Ascendancy at 22:25 Killed by Emevea the giant spider at level 43 on the 61st Haze 122nd year of Ascendancy at 23:22 Killed by Emevea the giant spider at level 43 on the 62nd Haze 122nd year of Ascendancy at 01:45 Killed by Emevea the giant spider at level 43 on the 62nd Haze 122nd year of Ascendancy at 03:22 Killed by Emevea the giant spider at level 43 on the 62nd Haze 122nd year of Ascendancy at 04:57 Killed by Emevea the giant spider at level 43 on the 62nd Haze 122nd year of Ascendancy at 07:18 Killed by cold drake hatchling at level 43 on the 62nd Haze 122nd year of Ascendancy at 10:29 Killed by niexskdo_id at level 43 on the 62nd Haze 122nd year of Ascendancy at 11:55 Killed by Emevea the giant spider at level 43 on the 62nd Haze 122nd year of Ascendancy at 13:41 Killed by orc blood mage at level 43 on the 62nd Haze 122nd year of Ascendancy at 17:36 Killed by elven blood mage at level 43 on the 62nd Haze 122nd year of Ascendancy at 23:27 Killed by elven blood mage at level 43 on the 62nd Haze 122nd year of Ascendancy at 23:42 Killed by orc high pyromancer at level 43 on the 63rd Haze 122nd year of Ascendancy at 00:25 Killed by orc pyromancer at level 44 on the 63rd Haze 122nd year of Ascendancy at 02:01 Killed by ritch flamespitter at level 44 on the 63rd Haze 122nd year of Ascendancy at 13:50 Killed by Xerath the giant acid ant at level 44 on the 63rd Haze 122nd year of Ascendancy at 15:04 Killed by war hound at level 44 on the 63rd Haze 122nd year of Ascendancy at 20:40 Killed by Xeraganne the giant fire ant at level 44 on the 63rd Haze 122nd year of Ascendancy at 20:48 Killed by Glorumirin the multi-hued drake hatchling at level 44 on the 63rd Haze 122nd year of Ascendancy at 20:55 Killed by shadow at level 44 on the 63rd Haze 122nd year of Ascendancy at 21:03 Killed by niexskdo_id at level 44 on the 63rd Haze 122nd year of Ascendancy at 21:11 Killed by Glorumirin the multi-hued drake hatchling at level 44 on the 63rd Haze 122nd year of Ascendancy at 22:19 Killed by Xeraganne the giant fire ant at level 44 on the 63rd Haze 122nd year of Ascendancy at 23:17 Killed by Xeraganne the giant fire ant at level 44 on the 63rd Haze 122nd year of Ascendancy at 23:32 Killed by Xeraganne the giant fire ant at level 44 on the 63rd Haze 122nd year of Ascendancy at 23:44 Killed by elven blood mage at level 44 on the 64th Haze 122nd year of Ascendancy at 05:20 Killed by Grand Corruptor at level 44 on the 64th Haze 122nd year of Ascendancy at 17:23 Killed by Grand Corruptor at level 44 on the 64th Haze 122nd year of Ascendancy at 20:35 Killed by blade horror at level 44 on the 65th Haze 122nd year of Ascendancy at 00:18 Killed by Belotha the sandworm at level 44 on the 65th Haze 122nd year of Ascendancy at 01:35 Killed by Belotha the sandworm at level 44 on the 65th Haze 122nd year of Ascendancy at 02:45 Killed by Belotha the sandworm at level 44 on the 65th Haze 122nd year of Ascendancy at 04:23 Killed by Belotha the sandworm at level 44 on the 65th Haze 122nd year of Ascendancy at 04:30 Killed by Belotha the sandworm at level 44 on the 65th Haze 122nd year of Ascendancy at 04:36 Killed by Belotha the sandworm at level 44 on the 65th Haze 122nd year of Ascendancy at 04:47 |
Primary Stats
| Strength | 105 (base 55) |
| Dexterity | 50 (base 16) |
| Constitution | 45 (base 23) |
| Magic | 60 (base 52) |
| Willpower | 40 (base 24) |
| Cunning | 40 (base 25) |
Resources
| Life | 1380/1380 |
| Stamina | 344/344 |
| Vim | 175/175 |
| Healing Factor | 1.3441860465116 |
| Regeneration | 12.294130518667 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 5 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 197 |
| Accuracy | 43 |
| Crit Chance | 29% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +14% |
| Arcane | +20% |
| Cold | +24% |
| All | +5% |
| Lightning | +9% |
| Light | +20% |
| Physical | +17% |
| Fire | +9% |
| Darkness | +17% |
Offense: Damage Penetration
| Arcane | +10% |
| Darkness | +5% |
Defense: Base
| Armour (hardiness) | 61.511077022655 (88.454810495627%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 38 |
| Physical Save | 50 |
| Spell Save | 65 |
| Mental Save | 46 |
Defense: Resistances
| Acid | + 33%( 70%) |
| Blight | + 33%( 70%) |
| Arcane | + 33%( 70%) |
| Cold | + 28%( 70%) |
| All | + 10%( 70%) |
| Darkness | + 56%( 70%) |
| Light | + 28%( 80%) |
| Fire | + 33%( 70%) |
| Nature | + 19%( 70%) |
Defense: Immunities
| Stun Resistance | 30% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Silence Resistance | 30% |
| Bleed Resistance | 100% |
| Pinning Resistance | 100% |
| Disarm Resistance | 60% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 70% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 43.60 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 369 damage for 6 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 71 with a minimum range of 15. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 20 with a minimum range of 15. |
Class Talents
| Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Heart of Fire | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Corruption / Fearfire | 1.10 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 5/5 |
| 4/5 |
| 1/5 |
| 3/5 |
| Corruption / Demonic strength | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 4/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Quiver | quiver of dragonbone arrows 'Emelyremina' (23/23, 61.5-86.1 power, 18 apr)Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 5 Base power: 61.5 - 86.1 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +20 Armour Penetration: +18 Crit. chance: +20.0% Capacity: 23 On weapon crit: * cripple the target Travel speed: +200% Damage (Ranged): +16 physical Burst (radius 1) on hit: +8 arcane When wielded/worn: Ammo reloads per turn: +3 Arrows are used with bows to pierce your foes to death. |
| Light source | survivor's brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+2 eff.) Maximum life: +40.00 Light radius: +2 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | bladed drakeskin leather cap (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 9 physical Changes stats: +4 Str It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 275.7 Physical damage. If the attack hits, the target is confused (41% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
| Tool | Elenigorn the Umbraonslaught [power 775] (16 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 5 When wielded/worn: Effects on melee hit: * 15% chance to corrode armour by 30% Damage when hit (Melee): 8 acid / 8 darkness Changes resistances: +6% darkness Maximum wards: +4 lightning / +5 temporal / +4 blight / +4 fire / +5 cold Changes resistances penetration: +5% darkness Changes damage: +9% acid / +12% darkness Talent granted: +1 Ward It can be used to fire a bolt of a random element with (base) damage 388 to 775, putting all charms on cooldown for 16 turns. When used: 100% chance to regenerate 25 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | stralite ring 'Xerorialrabeth'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +4 Wil / +2 Cun / +1 Con Spell save: +13 (+3 eff.) Mental save: +8 (+3 eff.) Disease immunity: +5% Disarm immunity: +20% Maximum stamina: +10.00 Rings can have magical properties. |
| On fingers | Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+2 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+3 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.4 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up mana into a powerful bolt doing 179.04 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
| Around waist | Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | Warmaster Gnarg's Murderblade (60-96 power, 19 apr) =nomen_est_omen=Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.30 Technique / Berserker's strength +0.20 Technique / Two-handed assault +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons A blood-etched greatsword, it has seen many foes. From the inside. This item has been sent to the Item's Vault. |
| On hands | Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+2 eff.) It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
| Main armor | Plate Armor of the King (15 def, 30 armour)Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +30 Defense: +15 (+6 eff.) Fatigue: +26% Changes stats: +9 Wil Changes resistances: +25% acid / +25% darkness / +25% blight / +25% fire / +10% arcane Physical save: +15 (+5 eff.) Spell save: +25 (+6 eff.) Mental save: +25 (+8 eff.) Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. |
| Cloak | Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+6 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Dex / +8 Mag / +6 Cun Changes resistances: +20% light / +20% darkness Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Radiance +0.20 Spell / Phantasm +0.20 Celestial / Light Spellpower: +8 (+3 eff.) It can be used to activate talent Barrier (costing 40 power out of 40/40) : Effective talent level: 3.6 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 237 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
| Around neck | Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+6 eff.) Mental save: +18 (+6 eff.) Pinning immunity: +100% Only die when reaching: +0.00 life It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) : Effective talent level: 4.4 Power cost: 10 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 301.46 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Inventory
healing infusion (heal 47)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 47 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+7 for 10 turns, die at -377)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 7 for 10 turns. While Heroism is active, you will only die when reaching -377 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+7 for 12 turns, die at -611)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 7 for 12 turns. While Heroism is active, you will only die when reaching -611 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+4 for 10 turns, die at -445)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 4 for 10 turns. While Heroism is active, you will only die when reaching -445 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (45 nature damage, 62% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 25 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 45.45 nature damage per turn for 7 turns, and reducing the target's healing received by 62%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (30 nature damage, 24% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 29.70 nature damage per turn for 7 turns, and reducing the target's healing received by 24%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion (17 nature damage, 56% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 21 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 16.95 nature damage per turn for 7 turns, and reducing the target's healing received by 56%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
insidious poison infusion of the titan (27 nature damage, 62% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 24 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 27.45 nature damage per turn for 7 turns, and reducing the target's healing received by 62%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion (608% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 608% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 284 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 284 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 488 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 488 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the titan (heal 496 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 496 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the wizard (heal 303 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 303 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 9; power 21; turns 4; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 9 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 21) for 4 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 7; power 21; turns 5; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 21) for 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 9; power 21; turns 4; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 9 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 21) for 4 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 8; power 22; turns 3; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 8 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 11). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 22) for 3 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 7; power 20; turns 4; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 4 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 8; power 22; turns 3; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 8 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 11). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 22) for 3 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the warrior (rad 6; power 66; turns 3; dispels darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 33). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 66) for 3 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 22%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 22% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 15%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 15% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 21%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 21% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life =Blood of Fool=Infused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
acid wave rune (157 acid damage; disarm 5 turns with power 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 157.32 acid damage. The corrosive acid will also disarm enemies struck for 5 turns (with power 21 vs. physical save). The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
acid wave rune (136 acid damage; disarm 5 turns with power 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 135.66 acid damage. The corrosive acid will also disarm enemies struck for 5 turns (with power 21 vs. physical save). The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
acid wave rune (164 acid damage; disarm 5 turns with power 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 164.16 acid damage. The corrosive acid will also disarm enemies struck for 5 turns (with power 21 vs. physical save). The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
biting gale rune (108 cold damage; freeze 3 turns with power 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 107.88 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 21 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
controlled phase door rune (range 7)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport in a range of 7. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
heat beam rune (170 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: 5 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 170.04 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
invisibility rune of the sneak (power 14 for 8 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 14) for 8 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune (656% regen over 10 turns; 33 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 656% for 10 turns and instantly restoring 33 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune of the titan (780% regen over 10 turns; 39 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 780% for 10 turns and instantly restoring 39 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune (range 10; power 25; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 25%, your defense is increased by 25 and all your resistances by 25%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune (range 5; power 17; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 5. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune (range 10; power 26; dur 6)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 6 turns. In this state all new negative status effects duration is reduced by 26%, your defense is increased by 26 and all your resistances by 26%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune (range 10; power 29; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 29%, your defense is increased by 29 and all your resistances by 29%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 13; power 28; dur 6)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 13. Afterwards you stay out of phase for 6 turns. In this state all new negative status effects duration is reduced by 28%, your defense is increased by 28 and all your resistances by 28%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 280 for 6 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 280 damage for 6 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the psychic (absorb 259 for 3 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 259 damage for 3 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune (range 82)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 82 with a minimum range of 15. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune (range 57)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 57 with a minimum range of 15. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune (radius 13; dur 24; see horror)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (13 radius) and to allow you to see invisible and stealthed creatures (power 27) for 24 turns. Your mind will become more receptive for 24 turns, allowing you to sense any horror around. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+3 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 201 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Zemekkys' Broken HourglassPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 50 power out of 80/80) : Effective talent level: 1.0 Power cost: 50 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
cleansing copper amuletInfused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% nature / +11% blight Poison immunity: +21% Disease immunity: +23% Amulets can have magical properties. |
copper amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 1 Amulets can have magical properties. |
grounding copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% lightning Stun/Freeze immunity: +22% Amulets can have magical properties. |
restful steel amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Life regen: +0.90 Amulets can have magical properties. |
restful stralite amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -7% Blindness immunity: +24% Life regen: +2.60 Infravision radius: +6 Sight radius: +2 See invisible: +9 Amulets can have magical properties. |
savior's voratun amulet of soulsearingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes damage: +12% blight / +8% fire Critical mult.: +14.00% Physical save: +15 (+5 eff.) Spell save: +11 (+3 eff.) Mental save: +14 (+5 eff.) Spellpower: +6 (+2 eff.) Amulets can have magical properties. |
stabilizing copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% temporal Pinning immunity: +22% Knockback immunity: +20% Amulets can have magical properties. |
vitalizing voratun amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +7 Physical crit. chance: +5.0% Changes stats: +6 Con Critical mult.: +14.00% Physical save: +20 (+7 eff.) Life regen: +1.80 Maximum life: +59.00 Amulets can have magical properties. |
voratun amulet of the eclipsePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Damage (Melee): 15 light / 11 darkness Effects when hit in melee: * 11% chance to inflict 15% damage reduction * 10% chance to blind Changes damage: +13% light / +11% darkness Amulets can have magical properties. |
voratun amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Blindness immunity: +31% Infravision radius: +7 Sight radius: +2 See invisible: +12 Amulets can have magical properties. |
warrior's steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +6% physical Stamina each turn: +0.40 Amulets can have magical properties. |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 16.47 cold and 15.54 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
conjurer's stralite ring of blinding strikesPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 22% chance to blind Effects on ranged hit: * 21% chance to blind Changes stats: +6 Mag / +6 Wil Spellpower: +11 (+4 eff.) Rings can have magical properties. |
gladiator's voratun ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +6 Str / +8 Con Life regen: +1.70 Maximum life: +70.00 Healing mod.: +26% Rings can have magical properties. |
mule's gold ring of nature (+28%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -6% Changes resistances: +28% nature Changes damage: +14% nature Maximum encumbrance: +23 Rings can have magical properties. |
psionicist's steel ring of corrosion (+20%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +20% acid Changes damage: +10% acid Mental save: +4 (+1 eff.) Rings can have magical properties. |
psionicist's stralite ring of blinding strikesPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 27% chance to blind Effects on ranged hit: * 20% chance to blind Changes stats: +6 Wil Mental save: +12 (+4 eff.) Rings can have magical properties. |
psionicist's voratun ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Mental save: +16 (+5 eff.) Life regen: +1.30 Maximum life: +56.00 Healing mod.: +13% Rings can have magical properties. |
savior's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical save: +9 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Rings can have magical properties. |
sneakthief's voratun ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Changes stats: +6 Cun / +5 Dex Mental save: +7 (+2 eff.) Confusion immunity: +35% Rings can have magical properties. |
steel ring of lightning (+20%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +20% lightning Changes damage: +10% lightning Rings can have magical properties. |
stralite ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 Rings can have magical properties. |
stralite ring of speedCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +5 (+1 eff.) Defense: +11 (+4 eff.) Movement speed: +22% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 3.3 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 33% for 5 turns. Rings can have magical properties. |
titan's stralite ring of corrosion (+26%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +2 Con Changes resistances: +26% acid Changes damage: +13% acid Physical save: +4 (+1 eff.) Rings can have magical properties. |
treant's gold ring of frost (+10%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +10% blight / +30% cold / +8% nature Changes damage: +15% cold Poison immunity: +19% Disease immunity: +19% Rings can have magical properties. |
voratun ring of blinding strikesPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 23% chance to blind Effects on ranged hit: * 23% chance to blind Rings can have magical properties. |
warrior's copper ring of arcana(+0.13/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Silence immunity: +26% Mana each turn: +0.13 Rings can have magical properties. |
Drake's Bane (52-78 power, 21 apr)Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 (+3 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 191.18 fire damage, and flames will be left dealing a further 44.54 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
Stormfront (20-30 power, 2 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +10 lightning / +10 cold When wielded/worn: Changes damage: +10% lightning / +10% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
dwarven-steel battleaxe 'Layuna' (32.5-48.75 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.5 - 48.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +13 lightning When wielded/worn: Changes stats: +3 Wil Mental save: +3 (+1 eff.) Hate when firing a critical mind attack: +1.00 Massive two-handed battleaxes. |
Dagger of the Past (25-32.5 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+4 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+2 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Gorerain the stralite dagger (27-35.1 power, 9 apr)Requires: - Dexterity 35 Powered by arcane forces Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 4 Base power: 27.0 - 35.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 4% chance to disease Damage (Melee): +24 insidious poison / +8 mind / +8 blight Burst (radius 1) on hit: +4 arcane When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes resistances: +5% arcane It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns. Sharp, short and deadly. |
Kinetic Spike (38-49.4 power, 40 apr)Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 30% Wil, 40% Dex, 30% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +40 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +15 (+4 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage, costing 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
Life Drinker (42-54.6 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+4 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 12.46 acid and 11.48 blight damage. If not cleared after five turns it will inflict 65.16 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
Rherath (39-50.7 power, 9 apr)Requires: - Dexterity 48 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 39.0 - 50.7 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 20% chance to corrode armour by 30% * 20% chance to torment the target Damage (Melee): +48 insidious poison Burst (radius 2) on crit: +12 fire When wielded/worn: Changes resistances: +3% temporal Changes resistances penetration: +12% fire / +9% mind / +11% darkness Mana when firing critical spell: +5.00 Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +2 (+1 eff.) Global speed: +5% Damage Shield penetration: +10% Defense after a teleport: +15 Resist all after a teleport: +6% New effects duration reduction after a teleport: +27% Sharp, short and deadly. |
Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+6 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+5 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
warbringer's voratun dagger of evisceration (38-49.4 power, 9 apr)Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * wounds the target reducing their healing When wielded/worn: Physical crit. chance: +10.0% Physical power: +22 (+6 eff.) Changes stats: +4 Con Changes resistances penetration: +12% physical Disarm immunity: +27% Sharp, short and deadly. |
Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to disease * Blasts creatures in a radius 1 shockwave around your target for 204.75 to 614.25 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other craatures within radius 4), dealing 514.80 to 1029.60 physical damage (based on Strength) to each, costing 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
Obliterator (48-72 power, 10 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Crit. chance: +0.0% Attack speed: 100% Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. |
Radianceradiance the dwarven-steel greatmaul (44.5-66.75 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by arcane disrupting forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.5 - 66.8 Uses stat: 120% Str Damage type: Light Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 40% chance to blind * 25% chance to remove a magical effect Damage (Melee): +45 insidious poison / +16 nature When wielded/worn: Accuracy: +12 (+4 eff.) Defense: +10 (+4 eff.) Changes stats: +1 Con Disarm immunity: +41% Stamina each turn: +0.60 Massive two-handed mauls. |
voratun greatmaul 'Getyrendil' (84.5-126.75 power, 4 apr)Requires: - Strength 48 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 84.5 - 126.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes resistances: +3% blight Physical save: +20 (+7 eff.) Silence immunity: +10% Confusion immunity: +10% Pinning immunity: +10% Teleport immunity: +5% Massive two-handed mauls. |
Betomina (63.5-101.6 power, 4 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 63.5 - 101.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 111% On weapon crit: * wounds the target reducing their healing Damage (Melee): +28 darkness Damage against: +21% Living When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +9.0% Physical power: +17 (+4 eff.) Changes stats: +10 Dex / +2 Con Changes resistances: +3% lightning / +6% temporal / +5% arcane See invisible: +6 Massive two-handed swords. |
Ce'Nylle the stralite greatsword (50.5-80.8 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 50.5 - 80.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +13 cold When wielded/worn: Damage when hit (Melee): 12 mind Changes resistances penetration: +5% blight Changes damage: +3% mind / +3% blight Grants telepathy: Dragon Heals friendly targets nearby when you use a nature summon: +20 Massive two-handed swords. |
Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr)Requires: - Willpower 18 - Cunning 18 - Strength 18 Infused by psionic forces 12.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 49.0 - 78.4 Uses stat: 129% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +9 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 9% chance to stun or confuse the target Damage (Melee): +49 light / +49 darkness The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
Spectral Blade (24-38.4 power, 25 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +25 Crit. chance: +3.0% Attack speed: 111% Damage (Melee): +10 arcane Burst (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+2 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
Zeribers the stralite greatsword (49-78.4 power, 3 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.0 - 78.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +13 nature / +13 temporal When wielded/worn: Critical mult.: +10.00% Mana each turn: +0.08 Spell crit. chance: +1% Massive two-handed swords. |
blazebringer's stralite greatsword of nature (48.5-77.6 power, 3 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.5 - 77.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Burst (radius 2) on crit: +19 fire When wielded/worn: Changes resistances: +10% all Changes resistances penetration: +14% nature / +19% fire Global speed: +6% Massive two-handed swords. |
Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 When wielded/worn: Ranged Defense: +15 (+6 eff.) Damage (Ranged): 75 lightning Changes stats: +5 Dex / +7 Mag Changes resistances: +20% lightning Changes damage: +20% lightning Talent masteries: +0.10 Spell / Storm +0.20 Spell / Air Spellpower: +20 (+7 eff.) Movement speed: +10% Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
Thaloren-Tree LongbowRequires: - Dexterity 36 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Armour Penetration: +12 Attack speed: 143% Firing range: +10 When wielded/worn: Damage (Ranged): 30 light Changes stats: +10 Dex / +10 Wil Changes damage: +30% physical Light radius: +1 In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness. |
Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +12% temporal / +10% physical It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Rethread the timeline, dealing 69.66 temporal damage to the target before moving on to a second target. Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Spellblade (50-70 power, 2 apr)Requires: - Dexterity 28 - Magic 28 - Strength 28 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 50.0 - 70.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Mag Changes damage: +18% physical / +18% light / +18% fire Spellpower: +20 (+7 eff.) Spell crit. chance: +9% Light radius: +1 Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff. |
The Black Spike (48-67.2 power, 20 apr)Requires: - Strength 40 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +20 Crit. chance: +5.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +10 Str / +8 Mag Changes resistances: +18% darkness / +12% blight Changes resistances penetration: +15% darkness Changes damage: +25% darkness Shadow Power: +5 Increases all damage penetration by 1% for each point of your Shadow Power. "All the better to pierce the heart of the world." |
Rottyphoon the stralite mace (36-50.4 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 4 Base power: 36.0 - 50.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 111% Damage (Melee): +5 light Burst (radius 1) on hit: +13 fire Damage against: +16% Undead When wielded/worn: Accuracy: +9 (+3 eff.) Effects on melee hit: * Slows global speed by 15% Damage when hit (Melee): 12 arcane Changes stats: +3 Dex Changes damage: +6% nature Spell save: +6 (+1 eff.) Mana each turn: +0.04 Blunt and deadly. |
voratun mace 'Turomalach' (56.5-79.1 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 56.5 - 79.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes resistances: +3% blight Disarm immunity: +10% Pinning immunity: +15% Only die when reaching: -80.00 life Blunt and deadly. |
Beledathra the Brightpain (30-36 power, 6 apr, light element)Requires: - Magic 48 Powered by arcane forces Infused by nature 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +12 (+5 eff.) Effects on melee hit: * 14% chance to blind Changes stats: +2 Str / +1 Dex / +3 Mag / +1 Wil / +6 Con Changes resistances penetration: +5% light Changes damage: +30% physical / +30% temporal / +30% darkness / +39% light Talent granted: +1 Command Staff Life regen: +0.90 Spellpower: +28 (+9 eff.) Spell crit. chance: +5% Light radius: +4 Healing mod.: +22% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.2 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 81.64 light damage. Staves designed for wielders of magic, by the greats of the art. |
Glitterknight the elven-wood magestaff (25-30 power, 5 apr, fire element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +9.5% Attack speed: 100% When wielded/worn: Armour penetration: +5 Fatigue: -2% Damage when hit (Melee): 4 light Changes stats: +2 Str Changes resistances penetration: +12% fire Changes damage: +25% fire Talent granted: +1 Command Staff Physical save: +12 (+4 eff.) Spell save: +12 (+3 eff.) Mental save: +9 (+3 eff.) Spellpower: +24 (+8 eff.) Spell crit. chance: +11% Staves designed for wielders of magic, by the greats of the art. |
Rod of Sarrilon (30-36 power, 4 apr, temporal element)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Time Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+13 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
River's Fury (23-32.2 power, 8 apr)Requires: - Strength 12 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 (+3 eff.) Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 16.05 cold damage and 15.14 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river. |
Duvedunarath (25.5-35.7 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Base power: 25.5 - 35.7 Uses stat: 100% Str Damage type: Fire Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% Burst (radius 1) on hit: +6 fire When wielded/worn: Changes stats: +1 Wil Changes resistances penetration: +15% mind Equilibrium when hit: +0.08 One-handed war axes. |
Erelokan the stralite waraxe (53.5-74.9 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 53.5 - 74.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * Random elemental explosion Burst (radius 2) on crit: +4 acid When wielded/worn: Damage when hit (Melee): 12 acid Changes resistances penetration: +24% acid / +12% fire / +13% lightning / +11% cold Grants telepathy: Demon/Minor Demon/Major Mental save: +9 (+3 eff.) One-handed war axes. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
voratun waraxe 'Lustrefame' (39-54.6 power, 6 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 111% On weapon crit: * wounds the target reducing their healing Damage Shield penetration (this weapon only): +20% Damage (Melee): +18 mind When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +13.0% Physical power: +12 (+3 eff.) Changes stats: +5 Dex Changes resistances: +9% light Spell save: +3 (+1 eff.) Maximum mana: +20.00 Spell crit. chance: +1% Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns. One-handed war axes. |
Bokedin the MurkhuntCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +7 (+2 eff.) Effects on melee hit: * 30% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 22 darkness Changes resistances: +6% darkness Changes damage: +9% darkness / +6% temporal Spell save: +14 (+3 eff.) Light radius: +3 Size category: +1 A belt that goes around your waist. |
Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+5 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
RhuntirPowered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +4 (+1 eff.) Fatigue: -6% Changes stats: +3 Dex / +4 Cun / +7 Lck Trap disarming bonus: +8 Stealth bonus: +7 Maximum encumbrance: +25 Physical save: +6 (+2 eff.) Spell save: +8 (+2 eff.) Stamina each turn: +0.60 Infravision radius: +4 Size category: +1 A belt that goes around your waist. |
Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.2 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 101.21 arcane damage in radius 2, and will each trigger at one turn intervals. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
Threads of Fate (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 (+7 eff.) Spell save: +20 (+5 eff.) Mental save: +20 (+7 eff.) Confusion immunity: +40% Spellpower: +8 (+3 eff.) It can be used to activate talent See the Threads (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +5% lightning / +5% darkness / +5% cold / +5% fire / -30% arcane / +5% nature This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
cashmere cloak 'Drygund' (2 def, 8 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Armour: +8 Defense: +2 (+1 eff.) Changes stats: +2 Wil Changes resistances: +12% blight / +12% cold / +10% nature Changes damage: +6% arcane Life regen: +2.10 Mana when firing critical spell: +1.00 Spellpower on spell critical (stacks up to 3 times): +4 Maximum life: +30.00 Healing mod.: +21% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Armegas the silk robe (7 def, 5 armour)Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 4 When wielded/worn: Accuracy: +6 (+2 eff.) Physical crit. chance: +1.0% Armour: +5 Defense: +7 (+3 eff.) Effects on melee hit: * 10% chance to disease Changes stats: +4 Cun / +2 Con Changes resistances: +22% cold Changes damage: +15% cold Critical mult.: +18.00% Physical save: +52 (+15 eff.) Hate when firing a critical mind attack: +3.00 Psi when firing a critical mind attack: +5.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+3 eff.) Defense: +6 (+3 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Spell save: +25 (+6 eff.) Blindness immunity: +50% Spellpower: +30 (+10 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). Talent on hit(spell): Bone Spear (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Evermoss Robe (12 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 (+5 eff.) Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.10 Wild-gift / Moss Physical save: +15 (+5 eff.) Life regen: +0.20 Mindpower: +12 (+6 eff.) Mental crit. chance: +5% Healing mod.: +15% This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+4 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature Changes damage: +10% acid / +10% nature / +10% mind Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mindpower: +10 (+5 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes damage: +10% arcane Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane Spellpower: +5 (+2 eff.) It can be used to phase door up to range 6, within radius 2 of the target location, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Betita (0 def, 10 armour)Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +6 Physical crit. chance: +3.0% Physical power: +4 (+1 eff.) Armour: +10 Fatigue: +3% Changes resistances: +6% lightning / +6% temporal / +6% acid Changes resistances penetration: +10% acid Mental save: +6 (+2 eff.) Mindpower: +4 (+2 eff.) Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Kilntorrent (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -1% Changes resistances: +6% mind / +12% fire Changes damage: +6% mind Maximum encumbrance: +27 Physical save: +10 (+3 eff.) A pair of boots made of leather. |
Corpseblood the voratun gauntlets (0 def, 15 armour)Requires: - Talent Heavy Armour Training Infused by nature Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Armour: +15 Damage (Melee): 14 physical Changes resistances: +5% arcane / +3% lightning Changes resistances penetration: +10% nature Changes damage: +9% nature / +11% physical Physical save: +10 (+3 eff.) Mental save: +8 (+3 eff.) Disarm immunity: +50% Life regen: +2.70 Stamina each turn: +2.00 Maximum stamina: +34.00 Metal gloves protecting the hands up to the middle of the lower arm. |
Ruthless Grip (0 def, 5 armour)Requires: - Talent Heavy Armour Training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 20 darkness / 20 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -20% It can be used to activate talent Frost Grab (costing 20 power out of 30/30) : Effective talent level: 4.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Grab a target and pull it next to you, covering it with frost while reducing its movement speed by 50% for 7 turns. The ice will also deal 93.66 cold damage. The damage and chance to slow will increase with your Spellpower. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
Chamyrotofast the Tempestimmortal (3 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +15 Mag / +6 Wil / +7 Con Changes resistances: +6% lightning / +9% temporal Changes damage: +16% arcane / +6% lightning Spell save: +6 (+1 eff.) Blindness immunity: +5% Disarm immunity: +15% Stun/Freeze immunity: +5% Psi each turn: +0.35 Spellpower: +3 (+1 eff.) Mindpower: +5 (+3 eff.) Mental crit. chance: +5% Activating this item is instant. It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Heavy Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Damage (Melee): 0 % chance to summon an orc spirit Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+3 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Chromatic Harness (10 def, 14 armour)Requires: - Talent Heavy Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+4 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Guniharadur the Airmonster (3 def, 8 armour)Requires: - Strength 28 - Talent Heavy Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +16% Effects on melee hit: * 40% chance to daze at end of turn Damage when hit (Melee): 8 lightning Changes resistances: +3% lightning / +6% physical Changes damage: +6% nature Physical save: +14 (+5 eff.) Life regen: +3.80 Maximum life: +110.00 Healing mod.: +40% A suit of armour made of mail. |
Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 (+5 eff.) Mindpower: +10 (+5 eff.) This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 (+5 eff.) Mindpower: +10 (+5 eff.) This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Strength 52 - Talent Heavy Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+3 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+5 eff.) Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all creatures within range 5, causing them to bleed for 252.72 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed, costing 25 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
Blackfire Aegis (8 def, 18 armour, 235 block)Requires: - Strength 28 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +18 Defense: +8 (+3 eff.) Ranged Defense: +12 (+5 eff.) Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +20% darkness / +35% fire Talent granted: +5 Block Spellpower: +8 (+3 eff.) This rugged stone shield flickers with bursts of pitch black flame. This item has been sent to the Item's Vault. |
Lunar Shield (12 def, 7 armour, 250 block)Requires: - Strength 35 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 (+5 eff.) Ranged Defense: +5 (+2 eff.) Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 (+3 eff.) Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
Temporal Rift (8 def, 4 armour, 325 block)Requires: - Strength 40 - Talent Heavy Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +0% Changes resistances: +30% temporal Reduce damage by fixed amount: +20 all Talent granted: +5 Block Spell save: +20 (+5 eff.) Spellpower: +12 (+4 eff.) Slows Projectiles: +50% Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
Quiver of the Sun (25/25, 34-47.6 power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 50% Str, 70% Dex Damage type: Bright light Accuracy bonus: +0.2% crit / acc Armour Penetration: +15 Crit. chance: +2.0% Capacity: 25 Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
73 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Shockwinnow the alchemist's lampRequires: - Level 15 Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +6% darkness / +3% lightning Changes resistances penetration: +10% darkness Changes damage: +9% lightning Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. This item has been sent to the Item's Vault. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Defense: +12 (+5 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.2 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 25 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact), costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
6 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Eilinetha the Helltrail [power 88] (20 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 12 fire Changes resistances: +15% temporal / +6% fire Maximum wards: +5 acid / +5 nature / +5 light Changes resistances penetration: +5% temporal Changes damage: +9% temporal Talents granted: +1 Ward +2 Rushing Claws It can be used to harden the skin for 7 turns increasing armour by 88 and armour hardiness by 70%, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 17 equilibrium. Natural totems are made by powerful wilders to store nature power. |
5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
6 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Ay ay captain! (Exploration mode)
Turn into a pirate!By niexskdo_id the Skeleton Doombringer level 11
4th Flare 122nd year of Ascendancy at 14:35 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By niexskdo_id the Skeleton Doombringer level 44
63rd Haze 122nd year of Ascendancy at 08:30 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By niexskdo_id the Skeleton Doombringer level 20
23rd Dusk 122nd year of Ascendancy at 00:15 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By niexskdo_id the Skeleton Doombringer level 30
66th Dusk 122nd year of Ascendancy at 21:27 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 11
4th Flare 122nd year of Ascendancy at 10:05 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 19
20th Dusk 122nd year of Ascendancy at 15:44 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 24
38th Dusk 122nd year of Ascendancy at 19:01 see stats
Infinite x40 (Exploration mode)
Got to level 40 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 30
68th Dusk 122nd year of Ascendancy at 05:17 see stats
Infinite x50 (Exploration mode)
Got to level 50 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 36
22nd Haze 122nd year of Ascendancy at 02:21 see stats
Infinite x60 (Exploration mode)
Got to level 60 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 40
42nd Haze 122nd year of Ascendancy at 19:48 see stats
Infinite x70 (Exploration mode)
Got to level 70 of the infinite dungeon.By niexskdo_id the Skeleton Doombringer level 44
65th Haze 122nd year of Ascendancy at 05:58 see stats
Level 10 (Exploration mode)
Got a character to level 10.By niexskdo_id the Skeleton Doombringer level 10
3rd Summertide 122nd year of Ascendancy at 20:27 see stats
Level 20 (Exploration mode)
Got a character to level 20.By niexskdo_id the Skeleton Doombringer level 20
21st Dusk 122nd year of Ascendancy at 11:03 see stats
Level 30 (Exploration mode)
Got a character to level 30.By niexskdo_id the Skeleton Doombringer level 30
66th Dusk 122nd year of Ascendancy at 11:10 see stats
Level 40 (Exploration mode)
Got a character to level 40.By niexskdo_id the Skeleton Doombringer level 40
41st Haze 122nd year of Ascendancy at 13:38 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By niexskdo_id the Skeleton Doombringer level 15
6th Dusk 122nd year of Ascendancy at 19:07 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By niexskdo_id the Skeleton Doombringer level 15
6th Dusk 122nd year of Ascendancy at 20:38 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By niexskdo_id the Skeleton Doombringer level 29
64th Dusk 122nd year of Ascendancy at 20:17 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By niexskdo_id the Skeleton Doombringer level 27
57th Dusk 122nd year of Ascendancy at 22:01 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By niexskdo_id the Skeleton Doombringer level 34
10th Haze 122nd year of Ascendancy at 09:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By niexskdo_id the Skeleton Doombringer level 22
30th Dusk 122nd year of Ascendancy at 22:14 see stats
Log
Message from DarkGod:
Today we celebrate the 9th year of the first line of code commited to Tales of Maj'Eyal!
For the occasion I have written a long story of the first year of the code, along with some rather exclusive screenshots ;)
If you'd like to check it out, click the button below, or simpy go to the news on https://te4.org/.
[Oh and you have a new amazing talent now, check it out in your hotkeys bar!]
Saving done.
Saving done.
Saving game...



















































































































































































