Lelemas the level 5 Ghoul Sawbutcher by malivix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassSawbutcher
Level / Exp5 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity14 (base 10)
Constitution23 (base 11)
Magic10 (base 10)
Willpower8 (base 10)
Cunning25 (base 27)

Resources

Life226/226
Steam97/100
Healing Factor1.160326478392
Regeneration4.1742457767151

Speed

Mental0%
Attack0%
Movement+239.12389496955%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage37
Accuracy23
Crit Chance6%
APR0
Speed1.00

Offense: Offhand

Damage18
Accuracy23
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)18.522593642275 (62.32946707186%)
Defense8
Ranged Defense8
Fatigue24
Physical Save23
Spell Save6
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Pinning Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
2/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On hands
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 3 turns (stop reason: at door).

Resting starts...

Talent Ghoulish Leap is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Lelemas wears (replacing
insulating iron helm (0 def, 3 armour)): stabilizing rough leather cap of dexterity (+3) (0 def, 1 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.60 gold from the melting of
arcing pouch of iron shots (21/21, 15-18 power, 1 apr).
You gain 2.78 gold from the melting of
brass lantern of clarity.
You collect a new ingredient:
lump of iron (1).
You gain 0.27 gold from the melting of
iron shield of fire resistance (+16%) (0 def, 2 armour, 23.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You gain 4.40 gold from the melting of
greater elm starstaff (10-12 power, 2 apr, physical element).
You gain 2.23 gold from the melting of
elm starstaff of illumination (10-12 power, 2 apr, physical element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, mind damage).
You feel very confident walking into this place.
Saving game...

Saving done.