Grineer the level 4 Yeek Summoner by hcsiivlar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp4 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower28 (base 22)
Cunning20 (base 16)

Resources

Life-17/95
Equilibrium3
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+93.457943925234%

Vision

Sight10
Lite2
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage5
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save5
Spell Save13
Mental Save16

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You have no more lives left.
Grineer recovers sight.

Grineer stops regenerating health quickly.

Grineer speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Grineer!
Resting starts...

Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Hydra is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Saving done.


You are sent back to the material plane!
Grineer summons a War Hound!

Grineer slows down.

Bandit lord hits Grineer for 33 physical, 13 physical, 4 temporal, 8 nature (58 total damage).
War hound hits Ink squid for 72 physical damage.

Ink squid hits War hound for 27 physical damage.
War hound hits Ink squid for 77 physical damage.
Ink squid hits War hound for 29 physical damage.
Bandit lord uses Highborn's Bloom.

Bandit lord performs a melee critical strike against Grineer!
Saving game...