Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 27 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 58 (base 58) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 596/596 |
| Mana | 174/174 |
| Stamina | 178/178 |
| Healing Factor | 1.4 |
| Regeneration | 1.75 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 104 |
| Accuracy | 48 |
| Crit Chance | 11% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +6% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 41.56 (82%) |
| Defense | 20.35 |
| Ranged Defense | 27.85 |
| Fatigue | 36 |
| Physical Save | 27.214460329811 |
| Spell Save | 15.682928256614 |
| Mental Save | 11.100915433716 |
Defense: Resistances
| Cold | + 33%(100%) |
| Acid | + 42%(100%) |
| Fire | + 55%(100%) |
| All | + 12%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 90 damage for 4 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| In off hand | Fire Dragon Shield (16 def, 9 armour, 220 block) Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +15 Fatigue: +20% Damage when the wearer is hit: 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
| Main armor | Chameldil the Flashtitan (4 def, 18 armour) Chameldil the Flashtitan (4 def, 18 armour)Requires: - Strength 38 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +18 Defense: +4 Fatigue: +16% Damage when the wearer is hit: 8 temporal / 8 light Changes resistances: +16% acid / +24% cold Changes damage: +6% temporal A suit of armour made of mail. |
| In main hand | stralite mace 'Zeroleg' (45.5-63.7 power, 5 apr) stralite mace 'Zeroleg' (45.5-63.7 power, 5 apr)Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +2.5% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +14 mind When wielded/worn: Physical crit. chance: +9.0% Changes resistances: +3% fire Defense after a teleport: +15 It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Blunt and deadly. |
Inventory
Shadowzeal (57.5-86.25 power, 4 apr) Shadowzeal (57.5-86.25 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage when this weapon hits: +8 darkness Damage conversion: 10% arcane / 53% lightning daze When wielded/worn: Physical crit. chance: +12.0% Physical power: +11 Changes stats: +4 Str / +4 Dex / +4 Mag / +13 Wil / +6 Cun / +3 Con Changes resistances penetration: +15% lightning Changes damage: +6% darkness Mindpower: +11 Massive two-handed battleaxes. |
stralite greatsword 'Galirath' (70-112 power, 3 apr) stralite greatsword 'Galirath' (70-112 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 70.0 - 112.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon hits: 25% chance to crush the target Damage when this weapon hits: +4 slime / +16 gravity When wielded/worn: Changes resistances: +3% lightning Changes damage: +12% physical / +9% mind Massive two-handed swords. |
voratun waraxe 'Lisytha' (38-53.2 power, 6 apr) voratun waraxe 'Lisytha' (38-53.2 power, 6 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Damage when this weapon hits: +19 mind / +4 blight Damage conversion: 42% mind When wielded/worn: Accuracy: +15 Armour penetration: +10 Defense: +10 Changes stats: +4 Wil Changes resistances: +9% blight Changes resistances penetration: +11% physical Changes damage: +10% physical One-handed war axes. |
Achievements
Log
Sapiens Flamel I starts to surge mana.
Sapiens Flamel I casts Providence.
Golem (servant of Sapiens Flamel I) wears: blood-etched dwarven-steel shield of deflection (14 def, 2 armour, 79 block).
Golem (servant of Sapiens Flamel I) wears(replacing): Fire Dragon Shield (16 def, 9 armour, 220 block).
Golem (servant of Sapiens Flamel I) looks less menacing.
You give Ururion (6 def, 2 armour, 37 block) to Sapiens Flamel I.
You give blood-etched dwarven-steel shield of deflection (14 def, 2 armour, 79 block) to Sapiens Flamel I.
Character control switched to Sapiens Flamel I.
Sapiens Flamel I casts Extract Gems.
You extract opal from Ururion (6 def, 2 armour, 37 block)
You extract quartz from blood-etched dwarven-steel shield of deflection (14 def, 2 armour, 79 block)
You gain 12.00 gold from the transmogrification of quartz.
You gain 0.40 gold from the transmogrification of quick yew wand of trap destruction [power 44] (12 cooldown).
You gain 2.17 gold from the transmogrification of healer's brass lantern of clarity.
Sapiens Flamel I activates Acid Infusion.
Sapiens Flamel I deactivates Acid Infusion.
Character control switched to golem (servant of Sapiens Flamel I).
Character control switched to Sapiens Flamel I.
Character control switched to golem (servant of Sapiens Flamel I).
