Bark the level 6 Cornac Necromancer by loumnam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp6 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic29 (base 29)
Willpower17 (base 14)
Cunning11 (base 11)

Resources

Life144/144
Mana130/130
Souls3/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+5%
Darkness+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save10.925
Spell Save16.975
Mental Save10.675

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
1/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Bark activates Blurred Mortality.
Bark deactivates Necrotic Aura.

Bark activates Necrotic Aura.

Space around you starts to dissolve...


Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 1 turns (stop reason: all resources and life at maximum).


You gain 1.10 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.62 gold from the transmogrification of
insulating pair of iron boots (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.75 gold from the transmogrification of
fungal elm longbow.
Saving done.

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...