Nedr the level 5 Higher Doombringer by CaptainBuzzkill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassDoombringer
Level / Exp5 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic20 (base 19)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life250/250
Stamina124/124
Vim116/116
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth5
See Invisible5

Offense: Mainhand

Damage30
Accuracy18
Crit Chance21%
APR6
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.335093952971 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue3
Physical Save12
Spell Save10
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
3/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

On feet
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Nedr the Higher Doombringer level 5
78th Pyre 122nd year of Ascendancy at 17:06
see stats

Log

Skeleton warrior killed Nedr!
Saving done.

Talent Fiery Aegis is ready to use.
Talent Infusion: Regeneration is ready to use.

There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
You are sent back to the material plane!
Saving game...

Saving done.

Talent Draining Assault is ready to use.
There is a Derth (Town) here (press '' or right click to use).
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.

Talent Infusion: Healing is ready to use.
Ran for 4 turns (stop reason: interesting terrain).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (23/23, 14-19.6 power, 5 apr).
You gain 0.68 gold from the transmogrification of
cleansing linen wizard hat (1 def, 0 armour).
You gain 2.36 gold from the transmogrification of
storm iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 2.77 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 7 armour).
You gain 1.66 gold from the transmogrification of
elm magestaff of projection (10-12 power, 2 apr, fire element).
You gain 1.96 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, darkness element).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 12%; cure magical).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.