Narkul the level 30 Yeek Archmage by gerkios

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassArchmage (Technomancer)
Level / Exp30 / 16%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution22 (base 10)
Magic71 (base 52)
Willpower72 (base 60)
Cunning29 (base 17)

Resources

Life354/354
Mana563/563
Steam100/100
Healing Factor1.19375
Regeneration7.4609375

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+115%

Vision

Sight10
Lite6
Infravision2

Offense: Mainhand

Damage25
Accuracy7
Crit Chance21%
APR16
Speed1.00

Offense: Spell

Spellpower64
Crit Chance15%
Speed1

Offense: Mind

Mindpower40
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+3%
Temporal+6%
Nature+6%
Darkness+3%
Fire+36%
All0%

Offense: Damage Penetration

Fire+10%
Lightning+20%

Defense: Base

Armour (hardiness)13 (45%)
Defense24
Ranged Defense24
Fatigue0
Physical Save29
Spell Save38
Mental Save44

Defense: Resistances

Cold+ 25%( 70%)
Lightning+ 45%( 70%)
Light+ 17%( 70%)
Temporal+ 14%( 70%)
Darkness+ 14%( 70%)
Physical+ 17%( 70%)
Fire+ 32%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance81%
Poison Resistance43%
Confusion Resistance95%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Spell / Occult technomancy1.30
2/5
3/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.30
1/5
4/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
3/5
2/5
2/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
4/5
2/5
2/5
Steamtech / Physics1.00
2/5
2/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
1/5
Spell / Conveyance1.30
1/5
1/5
4/5
0/5
Race / Yeek1.00
1/5
5/5
5/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
done
done
done
done
active
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Narkul the Yeek Archmage level 19
65th Haze 122nd year of Ascendancy at 13:14
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Narkul the Yeek Archmage level 19
77th Haze 122nd year of Ascendancy at 20:17
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Narkul the Yeek Archmage level 10
17th Dusk 122nd year of Ascendancy at 00:09
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Narkul the Yeek Archmage level 20
79th Haze 122nd year of Ascendancy at 17:32
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Narkul the Yeek Archmage level 30
50th Pyre 123rd year of Ascendancy at 13:19
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Narkul the Yeek Archmage level 29
48th Pyre 123rd year of Ascendancy at 23:23
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Narkul the Yeek Archmage level 12
42nd Dusk 122nd year of Ascendancy at 08:30
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Narkul the Yeek Archmage level 22
7th Decay 122nd year of Ascendancy at 00:58
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Narkul the Yeek Archmage level 19
78th Haze 122nd year of Ascendancy at 20:06
see stats

Log

Resting starts...
Talent Flame is ready to use.
Talent Reality Breach is ready to use.
Talent Temporal Shield is ready to use.
Talent Unstable Blast is ready to use.
Talent Rune: Shielding is ready to use.
Talent Chant of Fortress is ready to use.
Talent Congeal Time is ready to use.
Narkul activates
Chant of Fortress.
Talent Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Narkul activates
Shielding.
Talent Flameshock is ready to use.
Talent Aegis is ready to use.
Talent Quickened is ready to use.
Talent Arcane Power is ready to use.
Talent Disruption Shield is ready to use.
Talent Galvanic Arcing is ready to use.
Talent Wildfire is ready to use.
Talent Metaphasic Spin is ready to use.
Talent Burning Wake is ready to use.
Talent Displacement Shield is ready to use.
Narkul activates
Disruption Shield.
Narkul activates
Metaphasic Spin.
Rested for 33 turns (stop reason: dialog is displayed).


Saving done.

Narkul activates
Metaphasic Spin.

Saving game...