Swchip the level 12 Skeleton Archer by DragoCzar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp12 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength75 (base 36)
Dexterity65 (base 36)
Constitution38 (base 36)
Magic36 (base 36)
Willpower43 (base 36)
Cunning41 (base 36)

Resources

Life472/472
Mana211/211
Stamina176/176
Healing Factor1.6819230769231
Regeneration29.754458959689

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth62.771462554762
See Invisible62.771462554762

Offense: Mainhand

Damage131
Accuracy61
Crit Chance20%
APR24
Speed0.80

Offense: Spell

Spellpower30
Crit Chance10%
Speed1

Offense: Mind

Mindpower38
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)40 (74.117647058824%)
Defense46
Ranged Defense46
Fatigue0
Physical Save31
Spell Save47
Mental Save31

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Disarm Resistance0%
Bleed Resistance100%
Confusion Resistance44%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.20
5/5
5/5
5/5
1/5
Technique / Sniper1.50
3/5
0/5
0/5
0/5
Technique / Munitions1.50
3/5
0/5
0/5
0/5
Technique / Archery training1.50
5/5
5/5
5/5
1/5
Technique / Archery prowess1.50
5/5
5/5
5/5
1/5
Technique / Agility1.50
3/5
0/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
5/5
1/5
Cunning / Trapping1.40
3/5
5/5
5/5
1/5
Technique / Reflexes1.50
5/5
5/5
5/5
1/5
Technique / Marksmanship1.50
5/5
5/5
5/5
1/5

Generic Talents

Celestial / Chants1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.50
2/5
5/5
5/5
4/5
5/5
5/5
Undead / Skeleton1.30
5/5
5/5
5/5
1/5
Spell / Divination1.00
5/5
5/5
5/5
1/5
Technique / Conditioning1.20
5/5
5/5
5/5
1/5
Technique / Mobility1.40
5/5
5/5
5/5
1/5
Cunning / Survival1.20
5/5
5/5
5/5
1/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Swchip the Skeleton Archer level 10
13rd Dusk 122nd year of Ascendancy at 22:30
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Swchip the Skeleton Archer level 4
6th Mirth 122nd year of Ascendancy at 16:30
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Swchip the Skeleton Archer level 10
13rd Dusk 122nd year of Ascendancy at 11:16
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Swchip the Skeleton Archer level 5
6th Mirth 122nd year of Ascendancy at 19:59
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Swchip the Skeleton Archer level 10
16th Dusk 122nd year of Ascendancy at 11:50
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Swchip the Skeleton Archer level 4
6th Mirth 122nd year of Ascendancy at 16:30
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Swchip the Skeleton Archer level 4
6th Mirth 122nd year of Ascendancy at 16:30
see stats

Log

You gain 12.45 gold from the transmogrification of Duskwrack (5 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.48 gold from the transmogrification of
shimmering ash vilestaff (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 0.90 gold from the transmogrification of
gifted vined mindstar (6-6.6 power, 18 apr, mind damage).
You gain 1.40 gold from the transmogrification of
flaming steel mace of massacre (21.5-30.1 power, 3 apr).
You gain 3.30 gold from the transmogrification of
acidic iron mace of the mystic (12.5-17.5 power, 2 apr).
You gain 1.44 gold from the transmogrification of
arcing steel longsword of massacre (23.5-32.9 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (28.5-42.75 power, 2 apr).
You gain 1.86 gold from the transmogrification of
marksman's steel ring of clarity.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 13%; cure physical).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Today is the 21st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.


Today is the 22nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.


Ran for 3 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Today is the 23rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.


There is a A mysterious hole in the beach here (press '' or right click to use).

Swchip deactivates Concealment.

Swchip deactivates Premonition.

Swchip deactivates Intuitive Shots.

Swchip deactivates Trained Reactions.