Zig Zag the level 5 Skeleton Archer by DragoCzar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 26)
Dexterity51 (base 26)
Constitution26 (base 26)
Magic26 (base 26)
Willpower26 (base 26)
Cunning26 (base 26)

Resources

Life231/231
Stamina92/92
Healing Factor1.1224489795918
Regeneration3.6479591836734

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision9
See Stealth49.683315893437
See Invisible49.683315893437

Offense: Mainhand

Damage81
Accuracy52
Crit Chance12%
APR5
Speed0.89

Offense: Spell

Spellpower25
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)6 (70.376569037657%)
Defense39
Ranged Defense39
Fatigue0
Physical Save22
Spell Save18
Mental Save18

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery prowess1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.00
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
5/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
5/5
5/5
2/5
5/5
5/5
Technique / Mobility1.20
5/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Quiver
On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 1.57 gold from the transmogrification of horrifying mossy mindstar of slime (2-2.2 power, 12 apr, nature damage).
You gain 2.87 gold from the transmogrification of
balanced iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.06 gold from the transmogrification of
acidic iron greatsword (15.5-24.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 1.82 gold from the transmogrification of
marksman's copper ring of clarity.
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 47; turns 3; dispels darkness).
Saving game...

Saving done.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.

Ran for 4 turns (stop reason: didn't move).


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


You don't see how to get there...


Saving game...

Saving done.

Zig Zag deactivates Intuitive Shots.

Zig Zag deactivates Precise Strikes.