zero fun allowed the level 50 Drem Berserker by Azeal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassBerserker
Level / Exp50 / 2620%
Sizebig
Lifes / Deaths

Primary Stats

Strength140 (base 63)
Dexterity87 (base 66)
Constitution40 (base 29)
Magic121 (base 60)
Willpower34 (base 11)
Cunning40 (base 16)

Resources

Life1805/1805
Mana567/567
Stamina257/257
Healing Factor1.5922297605399
Regeneration43.388260974712

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite15
Infravision5
See Stealth30.359939435378
See Invisible32.359939435378
ESP Range10
ESP Kindsdemon/minor, demon/major, animal/canine

Offense: Mainhand

Damage288
Accuracy67
Crit Chance110%
APR57
Speed1.11

Offense: Offhand

Damage77
Accuracy67
Crit Chance111%
APR17
Speed0.89

Offense: Spell

Spellpower96
Crit Chance62%
Speed1

Offense: Mind

Mindpower48
Crit Chance46%
Speed1

Offense: Damage Bonus

Blight+71%
Arcane+99%
Mind+29%
All+26%
Darkness+81%
Light+66%
Temporal+88%
Physical+151%
Fire+46%
Cold+47%

Offense: Damage Penetration

Darkness+64%
Light+23%
Temporal+17%
Blight+23%
Arcane+20%
Physical+34%
All+8%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense58
Ranged Defense58
Fatigue0
Physical Save46
Spell Save40
Mental Save54

Defense: Resistances

Arcane+ 55%( 70%)
Cold+ 41%( 70%)
All+ 35%( 70%)
Darkness+ 75%( 75%)
Light+ 43%( 75%)
Temporal+ 49%( 70%)
Physical+ 57%( 70%)
Fire+ 41%( 70%)
Nature+ 37%( 70%)

Defense: Immunities

Pinning Resistance17%
Bleed Resistance10%
Confusion Resistance60%
Stun Resistance100%
Instadeath Resistance100%
Silence Resistance35%

Inscriptions (5/5)

Runes
Runes
Infusions
Infusions
Runes

Class Talents

Technique / Two-handed assault1.30
5/5
1/5
5/5
1/5
Technique / Warcries1.30
5/5
1/5
1/5
1/5
Technique / Berserker's strength1.30
3/5
5/5
4/5
0/5
Technique / Bloodthirst1.30
5/5
5/5
5/5
5/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
5/5
4/5
5/5

Generic Talents

Race / Drem1.00
1/5
2/5
5/5
1/5
Technique / Conditioning1.30
5/5
5/5
5/5
3/5
Cunning / Survival1.00
1/5
5/5
5/5
0/5
Technique / Combat training1.30
5/5
3/5
1/5
1/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent

Quests

done
done
active
active
done
done
failed
done
done
done
done
failed
failed
done
done
done
done
done
done
active
done
active
done
done
done
completed
done
done
done
done
done
completed
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By zero fun allowed the Drem Berserker level 37
21st Gold 123rd year of Ascendancy at 00:27
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By zero fun allowed the Drem Berserker level 50
14th Loss 123rd year of Ascendancy at 17:46
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By zero fun allowed the Drem Berserker level 36
19th Gold 123rd year of Ascendancy at 09:55
see stats
Arachnophobia (Insane (Roguelike) difficulty) Destroyed the spydric menace.
By zero fun allowed the Drem Berserker level 50
6th Loss 123rd year of Ascendancy at 02:45
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By zero fun allowed the Drem Berserker level 43
1st Voratun 123rd year of Ascendancy at 19:50
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By zero fun allowed the Drem Berserker level 43
41st Stralite 123rd year of Ascendancy at 06:16
see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty) Killed Borius in the Bearscape.
By zero fun allowed the Drem Berserker level 30
12nd Steel 123rd year of Ascendancy at 23:22
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By zero fun allowed the Drem Berserker level 8
11st Profit 122nd year of Ascendancy at 22:06
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By zero fun allowed the Drem Berserker level 41
37th Stralite 123rd year of Ascendancy at 02:28
see stats
Don't Poosh it! (Insane (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By zero fun allowed the Drem Berserker level 49
35th Profit 123rd year of Ascendancy at 14:39
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By zero fun allowed the Drem Berserker level 33
8th Gold 123rd year of Ascendancy at 13:33
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By zero fun allowed the Drem Berserker level 50
26th Steel 124th year of Ascendancy at 08:58
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By zero fun allowed the Drem Berserker level 23
30th Dearth 122nd year of Ascendancy at 07:24
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By zero fun allowed the Drem Berserker level 31
31st Steel 123rd year of Ascendancy at 12:51
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By zero fun allowed the Drem Berserker level 40
33rd Stralite 123rd year of Ascendancy at 20:40
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By zero fun allowed the Drem Berserker level 50
10th Shortage 123rd year of Ascendancy at 10:30
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By zero fun allowed the Drem Berserker level 26
36th Dearth 122nd year of Ascendancy at 06:26
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By zero fun allowed the Drem Berserker level 45
3rd Voratun 123rd year of Ascendancy at 01:36
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By zero fun allowed the Drem Berserker level 10
19th Profit 122nd year of Ascendancy at 16:55
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By zero fun allowed the Drem Berserker level 20
26th Wealth 122nd year of Ascendancy at 10:13
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By zero fun allowed the Drem Berserker level 30
10th Steel 123rd year of Ascendancy at 21:23
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By zero fun allowed the Drem Berserker level 40
8th Stralite 123rd year of Ascendancy at 22:59
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By zero fun allowed the Drem Berserker level 50
40th Profit 123rd year of Ascendancy at 08:00
see stats
Merry wintertide! (Insane (Roguelike) difficulty) Finish the Santascape event and free the little helper elves.
By zero fun allowed the Drem Berserker level 49
27th Profit 123rd year of Ascendancy at 06:45
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By zero fun allowed the Drem Berserker level 50
7th Shortage 123rd year of Ascendancy at 06:33
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By zero fun allowed the Drem Berserker level 49
27th Profit 123rd year of Ascendancy at 00:27
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By zero fun allowed the Drem Berserker level 29
19th Loss 122nd year of Ascendancy at 23:25
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By zero fun allowed the Drem Berserker level 50
45th Dearth 123rd year of Ascendancy at 01:29
see stats
Santassacre! (Insane (Roguelike) difficulty) Killed the little helper elves after saving them!
By zero fun allowed the Drem Berserker level 49
27th Profit 123rd year of Ascendancy at 06:47
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By zero fun allowed the Drem Berserker level 28
3rd Loss 122nd year of Ascendancy at 10:44
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By zero fun allowed the Drem Berserker level 14
3rd Wealth 122nd year of Ascendancy at 10:49
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By zero fun allowed the Drem Berserker level 42
37th Stralite 123rd year of Ascendancy at 08:03
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By zero fun allowed the Drem Berserker level 50
26th Steel 124th year of Ascendancy at 08:56
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By zero fun allowed the Drem Berserker level 25
34th Dearth 122nd year of Ascendancy at 02:03
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By zero fun allowed the Drem Berserker level 6
4th Profit 122nd year of Ascendancy at 16:45
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By zero fun allowed the Drem Berserker level 50
7th Shortage 123rd year of Ascendancy at 08:19
see stats
The Sun Still Shines (Insane (Roguelike) difficulty) Aeryn survived the last battle.
By zero fun allowed the Drem Berserker level 50
26th Steel 124th year of Ascendancy at 08:58
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By zero fun allowed the Drem Berserker level 46
28th Voratun 123rd year of Ascendancy at 05:40
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By zero fun allowed the Drem Berserker level 11
22nd Profit 122nd year of Ascendancy at 19:46
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By zero fun allowed the Drem Berserker level 46
21st Voratun 123rd year of Ascendancy at 01:01
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By zero fun allowed the Drem Berserker level 24
31st Dearth 122nd year of Ascendancy at 11:11
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By zero fun allowed the Drem Berserker level 17
14th Wealth 122nd year of Ascendancy at 04:42
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By zero fun allowed the Drem Berserker level 24
31st Dearth 122nd year of Ascendancy at 18:52
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By zero fun allowed the Drem Berserker level 35
17th Gold 123rd year of Ascendancy at 03:17
see stats

Log

Zero fun allowed picks up ( .): plaguebringer's voratun greatmaul of amnesia (177% power, 4 apr).
Zero fun allowed picks up ( .):
drakeskin leather cap of precognition (9 def, 5 armour).
Zero fun allowed picks up ( .):
stargazer's elven-silk robe of power (0 def, 0 armour).
Zero fun allowed picks up ( .):
diamond.
Ran for 6 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You enter the swirling portal and in the blink of an eye you set foot on the slopes of the Iron Throne, with no trace of the portal...
Saving game...

Saving done.

Saving game...

Saving done.