Geoffil the level 5 Dwarf Stone Warden by OhtarTurinson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic22 (base 24)
Willpower22 (base 14)
Cunning10 (base 10)

Resources

Life239/239
Mana134/184
Equilibrium15
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage24
Accuracy26
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy26
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+11%

Defense: Base

Armour (hardiness)14.413408721348 (65.897138898113%)
Defense3
Ranged Defense3
Fatigue28
Physical Save11
Spell Save15
Mental Save20

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
Light+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Tool
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Geoffil the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 14:54
see stats

Log

Geoffil deactivates Stone Vines.
Geoffil activates
Stone Vines.
Resting starts...

Talent Nature's Touch is ready to use.
Talent Eldritch Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Geoffil activates
Eldritch Infusion.

Geoffil deactivates
Eldritch Infusion.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Eldritch Infusion is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


There is a The Deep Bellow here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Ran for 13 turns (stop reason: terrain change on right side).


Lore found:
Sludgegrip
You can read all your collected lore in the game menu, by pressing Escape.


Ran for 4 turns (stop reason: terrain change on left side).