Bucket the level 9 Halfling Rogue by mockdollar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp9 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity26 (base 21)
Constitution14 (base 13)
Magic10 (base 10)
Willpower13 (base 10)
Cunning36 (base 29)

Resources

Life234/234
Stamina131/131
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1
See Invisible9

Offense: Mainhand

Damage31
Accuracy37
Crit Chance19%
APR25
Speed1.00

Offense: Offhand

Damage22
Accuracy37
Crit Chance23%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance35%
Speed1

Offense: Mind

Mindpower21
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense34
Ranged Defense34
Fatigue0
Physical Save26
Spell Save8
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Teleport Resistance5%
Instadeath Resistance100%
Blind Resistance5%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
2/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
3/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

beneficial effect

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You collect a new ingredient: red crystal shard (1).
Bucket hits Red crystal for 39 physical, 5 physical, , 23 physical (69 total damage).
Bucket killed Red crystal!

Bucket picks up (b.):
sun infusion of the sneak (rad 5; power 41; turns 4; dispells darkness).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level (spellblaze aura) here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level (spellblaze aura) here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 5.86 gold from the transmogrification of
rejuvenating iron plate armour of resilience (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.17 gold from the transmogrification of
iron dagger of projection (10.5-13.65 power, 5 apr).
You gain 0.70 gold from the transmogrification of
copper ring of frost (+20%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.18 gold from the transmogrification of
clarifying copper amulet.
You gain 1.12 gold from the transmogrification of
sun infusion of the sneak (rad 5; power 41; turns 4; dispells darkness).
There is a ladder to the previous level here (press '' or right click to use).