Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Doombringer |
| Level / Exp | 42 / 95% |
| Size | medium |
| Lifes / Deaths | Killed by mutilator at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:48 / 105Killed by investigator at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:46 Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:24 Killed by Norgos, the Frozen at level 6 on the 77th Pyre 122nd year of Ascendancy at 20:31 Killed by ritch flamespitter at level 6 on the 77th Pyre 122nd year of Ascendancy at 23:29 Killed by Karista at level 6 on the 78th Pyre 122nd year of Ascendancy at 00:00 Killed by elven cultist at level 10 on the 77th Dusk 122nd year of Ascendancy at 01:40 Killed by Elimina the dredgling at level 15 on the 52nd Haze 122nd year of Ascendancy at 10:17 Killed by Ce'Nanne the chitinous spider at level 15 on the 52nd Haze 122nd year of Ascendancy at 15:11 Killed by Ce'Nanne the chitinous spider at level 15 on the 52nd Haze 122nd year of Ascendancy at 15:45 Killed by snow giant boulder thrower at level 19 on the 10th Regrowth 123rd year of Ascendancy at 18:38 Killed by elven cultist at level 24 on the 76th Regrowth 123rd year of Ascendancy at 14:56 Killed by Mayegata the elven cultist at level 24 on the 77th Regrowth 123rd year of Ascendancy at 00:21 Killed by elven blood mage at level 24 on the 77th Regrowth 123rd year of Ascendancy at 04:00 Killed by elven blood mage at level 24 on the 77th Regrowth 123rd year of Ascendancy at 11:17 Killed by elven blood mage at level 24 on the 77th Regrowth 123rd year of Ascendancy at 13:06 Killed by Xolle the master vampire at level 24 on the 5th Pyre 123rd year of Ascendancy at 03:36 Killed by Xolle the master vampire at level 24 on the 5th Pyre 123rd year of Ascendancy at 04:07 Killed by Xolle the master vampire at level 24 on the 5th Pyre 123rd year of Ascendancy at 06:23 Killed by Xolle the master vampire at level 24 on the 5th Pyre 123rd year of Ascendancy at 08:33 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 15:21 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 15:40 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 17:32 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 18:26 Killed by Karista at level 26 on the 61st Pyre 123rd year of Ascendancy at 18:50 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 21:22 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 21:46 Killed by greater multi-hued wyrm at level 26 on the 61st Pyre 123rd year of Ascendancy at 22:11 Killed by Karista at level 26 on the 62nd Pyre 123rd year of Ascendancy at 03:35 Killed by greater multi-hued wyrm at level 26 on the 62nd Pyre 123rd year of Ascendancy at 03:47 Killed by greater multi-hued wyrm at level 26 on the 62nd Pyre 123rd year of Ascendancy at 03:57 Killed by greater multi-hued wyrm at level 26 on the 62nd Pyre 123rd year of Ascendancy at 04:06 Killed by greater multi-hued wyrm at level 26 on the 62nd Pyre 123rd year of Ascendancy at 04:16 Killed by will o' the wisp at level 28 on the 66th Pyre 123rd year of Ascendancy at 19:32 Killed by skeleton mage at level 28 on the 66th Pyre 123rd year of Ascendancy at 22:16 Killed by skeleton archer at level 28 on the 66th Pyre 123rd year of Ascendancy at 23:15 Killed by The Master at level 28 on the 66th Pyre 123rd year of Ascendancy at 23:27 Killed by skeleton mage at level 28 on the 67th Pyre 123rd year of Ascendancy at 01:14 Killed by skeleton archer at level 28 on the 67th Pyre 123rd year of Ascendancy at 05:15 Killed by The Master at level 28 on the 67th Pyre 123rd year of Ascendancy at 08:28 Killed by skeleton warrior at level 28 on the 67th Pyre 123rd year of Ascendancy at 08:57 Killed by barrow wight at level 29 on the 67th Pyre 123rd year of Ascendancy at 22:09 Killed by naga myrmidon at level 34 on the 18th Haze 123rd year of Ascendancy at 07:19 Killed by Xerirenor the giant spider at level 34 on the 25th Haze 123rd year of Ascendancy at 23:36 Killed by orc berserker at level 36 on the 43rd Haze 123rd year of Ascendancy at 13:29 Killed by orc cryomancer at level 36 on the 43rd Haze 123rd year of Ascendancy at 13:52 Killed by orc elite berserker at level 36 on the 56th Haze 123rd year of Ascendancy at 22:33 Killed by fiery orc wyrmic at level 36 on the 58th Haze 123rd year of Ascendancy at 15:22 Killed by Betada the orc berserker at level 37 on the 62nd Regrowth 124th year of Ascendancy at 04:48 Killed by orc berserker at level 37 on the 78th Regrowth 124th year of Ascendancy at 13:18 Killed by orc high pyromancer at level 37 on the 25th Pyre 124th year of Ascendancy at 13:33 Killed by orc berserker at level 37 on the 30th Pyre 124th year of Ascendancy at 01:10 Killed by orc high pyromancer at level 37 on the 30th Pyre 124th year of Ascendancy at 12:29 Killed by multi-hued drake at level 37 on the 30th Pyre 124th year of Ascendancy at 18:38 Killed by overpowered greater multi-hued wyrm at level 37 on the 30th Pyre 124th year of Ascendancy at 19:04 Killed by devourer at level 37 on the 30th Pyre 124th year of Ascendancy at 22:28 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 01:30 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 02:23 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 02:30 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 02:36 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 02:41 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 02:46 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 02:53 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 04:23 Killed by Karista at level 37 on the 31st Pyre 124th year of Ascendancy at 05:03 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 05:25 Killed by orc pyromancer at level 37 on the 31st Pyre 124th year of Ascendancy at 05:34 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 05:41 Killed by greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 05:51 Killed by orc cryomancer at level 37 on the 31st Pyre 124th year of Ascendancy at 07:15 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 07:23 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 15:52 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 17:39 Killed by overpowered greater multi-hued wyrm at level 37 on the 31st Pyre 124th year of Ascendancy at 20:59 Killed by multi-hued drake at level 37 on the 31st Pyre 124th year of Ascendancy at 23:54 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 00:03 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 00:16 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 00:28 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 00:37 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 00:46 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 01:01 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 01:15 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 01:23 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 01:40 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 01:54 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 02:06 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 03:47 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 05:58 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 06:12 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 06:19 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 06:33 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 06:57 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 07:12 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 07:20 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 07:32 Killed by overpowered greater multi-hued wyrm at level 37 on the 32nd Pyre 124th year of Ascendancy at 07:38 Killed by naga myrmidon at level 38 on the 70th Pyre 124th year of Ascendancy at 09:50 Killed by Arasebeth the orc fighter at level 40 on the 1st Mirth 124th year of Ascendancy at 16:12 Killed by Isegamira the orc fighter at level 40 on the 2nd Mirth 124th year of Ascendancy at 15:22 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 2nd Mirth 124th year of Ascendancy at 17:37 Killed by wretchling at level 40 on the 2nd Mirth 124th year of Ascendancy at 20:33 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 3rd Mirth 124th year of Ascendancy at 00:15 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 3rd Mirth 124th year of Ascendancy at 02:49 Killed by quasit at level 41 on the 4th Flare 124th year of Ascendancy at 04:27 Killed by fire imp at level 41 on the 4th Flare 124th year of Ascendancy at 04:59 |
Primary Stats
| Strength | 130 (base 55) |
| Dexterity | 42 (base 12) |
| Constitution | 78 (base 44) |
| Magic | 82 (base 56) |
| Willpower | 46 (base 19) |
| Cunning | 52 (base 16) |
Resources
| Life | 1671/1671 |
| Stamina | 371/371 |
| Vim | 175/214 |
| Healing Factor | 1.23 |
| Regeneration | 10.2705 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +112.08934837382% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 5 |
| See Stealth | 15 |
| See Invisible | 15 |
Offense: Mainhand
| Damage | 240 |
| Accuracy | 51 |
| Crit Chance | 41% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 62 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36.5 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 59.2 (100%) |
| Defense | 44.733333333333 |
| Ranged Defense | 44.733333333333 |
| Fatigue | 0 |
| Physical Save | 72.7 |
| Spell Save | 47.933333333333 |
| Mental Save | 52.766666666667 |
Defense: Resistances
| All | + 13%( 70%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Confusion Resistance | 50% |
| Disarm Resistance | 24% |
| Knockback Resistance | 67% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 532 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 632 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 16% for 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 152 with a minimum range of 15. Its effects scale with your Constitution stat. |
Class Talents
| Corruption / Wrath | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 3/5 |
| Corruption / Fearfire | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.20 |
| 4/5 |
| 4/5 |
| 4/5 |
| 5/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Flame of Urh'Rok |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. | active |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lone alchemist from death by lesser vampire. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by snow giant boulder thrower. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Daikara. Escort: lost anorithil (level 1 of Daikara)As a reward you improved Magic by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Heart of the Gloom. Escort: lost anorithil (level 2 of Heart of the Gloom)As a reward you improved Cunning by +2. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Heart of the Gloom. Escort: repented thief (level 1 of Heart of the Gloom)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved Willpower by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Toe-protectors (0 def, 5 armour) Toe-protectors (0 def, 5 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +4 Str / +4 Dex / +11 Mag / +4 Wil / +4 Cun / +4 Con Changes resistances: +3% acid / +12% fire Changes damage: +10% acid / +9% arcane / +10% blight Mental save: +6 Disease immunity: +42% Life regen: +5.40 Spellpower: +9 Healing mod.: +23% Activating this item is instant. It can be used to activate talent Rush, placing all other charms into a 22 cooldown : Effective talent level: 3.3 Power cost: 22 out of 25/25. Range: 8 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 Light radius: +6 It can be used to activate talent Tidal Wave (costing 71 power out of 150/150) : Effective talent level: 4.0 Power cost: 71 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 30.44 cold damage and 32.87 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
| On head | Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 31 power out of 35/35) : Effective talent level: 2.0 Power cost: 31 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
| Tool | dwarven-steel pickaxe of the Iron Throne (dig speed 14 turns) dwarven-steel pickaxe of the Iron Throne (dig speed 14 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Maximum life: +22.00 Maximum stamina: +18.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | voratun ring 'Ce'Nann' voratun ring 'Ce'Nann'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +9 Damage when hit (Melee): 4 arcane Changes stats: +7 Cun / +6 Dex Changes resistances: +34% lightning Changes damage: +17% lightning Disarm immunity: +24% Pinning immunity: +25% Knockback immunity: +37% Maximum life: +31.00 Maximum mana: +20.00 Spell crit. chance: +4% Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% Rings can have magical properties. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Physical power: +10 Armour: +10 Armour Hardiness: +20% Defense: +5 Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around waist | skylord's hardened leather belt of magery skylord's hardened leather belt of mageryPowered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +9 Wil / +4 Cun Physical save: +12 Spell save: +13 Mental save: +13 Spell crit. chance: +4% A belt that goes around your waist. |
| In main hand | Warmaster Gnarg's Murderblade (60-96 power, 19 apr) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
| On hands | heroic hardened leather gloves of the starseeker (0 def, 6 armour) heroic hardened leather gloves of the starseeker (0 def, 6 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +6 Changes stats: +3 Cun / +2 Mag Changes resistances: +7% light / +6% darkness Mental save: +7 Maximum life: +47.00 Infravision radius: +2 It can be used to activate talent Starfall, placing all other charms into a 18 cooldown : Effective talent level: 1.0 Power cost: 18 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 80.00 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Borfast's Cage (10 def, 20 armour) Borfast's Cage (10 def, 20 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
| Cloak | Fearfire Mantle (14 def, 0 armour) Fearfire Mantle (14 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All nearby enemies take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
| Around neck | wanderer's stralite amulet of the eclipse wanderer's stralite amulet of the eclipsePowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -7% Damage (Melee): 13 light / 9 darkness Effects when hit in melee: * 9% chance to inflict damage reduction * 12% chance to blind Changes stats: +7 Dex / +6 Cun / +6 Con Changes damage: +7% light / +13% darkness Life regen: +0.70 Stamina each turn: +0.70 Movement speed: +10% Amulets can have magical properties. |
Inventory
Infusion of Wild Growth (Rad 5 for 10 turns) Infusion of Wild Growth (Rad 5 for 10 turns)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place and dealing 50.90 physical damage and 113.12 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
steel amulet 'Flarerune' steel amulet 'Flarerune'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +3 Defense: +5 Changes stats: +3 Con Changes resistances cap: +3% all Changes damage: +12% arcane / +9% fire Talent mastery: +0.16 Corruption / Fearfire Physical save: +11 Vim when firing critical spell: +2.00 Amulets can have magical properties. |
titan's voratun ring of life titan's voratun ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +4 Con Physical save: +8 Life regen: +1.90 Maximum life: +77.00 Healing mod.: +13% Rings can have magical properties. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
Life Drinker (42-54.6 power, 11 apr) Life Drinker (42-54.6 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Physical crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 36 power out of 50/50) : Effective talent level: 2.0 Power cost: 36 out of 50/50. Range: 6 Travel Speed: 600% of base Is: a spell Description: Infects the target with parasitic carrion worm larvae for 6 turns. Each turn the disease will remove a beneficial physical effect and deal 13.28 acid and 13.28 blight damage. If not cleared after five turns it will inflict 190.62 acid damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Black blood for foul deeds. This dagger serves evil. |
Mandible of Ungolmor (40-52 power, 12 apr) Mandible of Ungolmor (40-52 power, 12 apr)Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 35% Str, 35% Dex, 30% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +12 Physical crit. chance: +22.0% Attack speed: 100% On weapon crit: * inflicts pinning spydric poison upon the target Damage conversion: 30% darkness When wielded/worn: Armour: +5 Armour Hardiness: +5% Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Light radius: -2 It can be used to activate talent Creeping Darkness (costing 22 power out of 40/40) : Effective talent level: 3.0 Power cost: 22 out of 40/40. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 4 spots in a radius of 3 around the targeted location. The dark deals 20 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +12% damage to anything that has entered your creeping dark. This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Genocide (42-67.2 power, 4 apr) Genocide (42-67.2 power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
Anmalice (47-65.8 power, 20 apr) Anmalice (47-65.8 power, 20 apr)Requires: - Willpower 20 - Strength 32 Infused by psionic forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 10% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +20 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * torments the target with many mental effects On weapon kill: * reduces mental save penalty When wielded/worn: Changes damage: +8% mind Mental save: -30 Mindpower: +9 The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
Butcher (48-67.2 power, 12 apr) Butcher (48-67.2 power, 12 apr)Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * Attempt to devour a low HP enemy, striking again and possibly killing instantly. On weapon kill: * Enter a Rampage (Shared 30 turn cooldown). When wielded/worn: Accuracy: +18 Changes stats: +10 Str / +7 Cun / +10 Wil Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if HP falls under 20%% (Shared 30 turn cooldown) Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 27 power out of 30/30) : Effective talent level: 4.4 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 32% chance to completely evade them and granting you 28 defense for 10 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
The Calm (15 def, 0 armour) The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Scorched Boots (4 def, 4 armour) Scorched Boots (4 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +4 Defense: +4 Fatigue: +8% Changes damage: +15% blight / +15% fire / +15% darkness Spellpower: +13 Spell crit. chance: +6% It can be used to activate talent Poison Storm (costing 27 power out of 40/40) : Effective talent level: 3.0 Power cost: 27 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A furious poison storm rages around the caster in a radius of 4 for 8 turns. Each creature hit by the storm is poisoned for 97.31 nature damage over 6 turns. Poisoning is cumulative; the longer they stay in the storm, the higher the poison damage they take. The damage will increase with your Spellpower, and can critical. The master blood mage Ru'Khan was the first orc to experiment with the power of the Sher'Tul farportals in the Age of Pyre. However, that first experiment was not particularly successful, and after the explosion of energy all that could be found of Ru'Khan was a pair of scorched boots. |
Breath of Eyal (10 def, 10 armour) Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 Mindpower: +10 This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
stralite plate armour of the deep (7 def, 16 armour) stralite plate armour of the deep (7 def, 16 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +16 Defense: +7 Fatigue: +26% Changes resistances: +9% acid / +9% cold Allows you to breathe in: water A suit of armour made of metal plates. |
Black Mesh (8 def, 2 armour, 108.5 block) Black Mesh (8 def, 2 armour, 108.5 block)Requires: - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes resistances: +15% blight / +30% darkness Talent granted: +3 Block Stamina each turn: +2.00 Special effect on block: 30% chance of pulling in the attacker Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
Blackfire Aegis (8 def, 18 armour, 235 block) Blackfire Aegis (8 def, 18 armour, 235 block)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +18 Defense: +8 Ranged Defense: +12 Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +20% darkness / +35% fire Talent granted: +5 Block Spellpower: +8 This rugged stone shield flickers with bursts of pitch black flame. |
The Black Wall (12 def, 9 armour, 200 block) The Black Wall (12 def, 9 armour, 200 block)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +9 Defense: +12 Ranged Defense: +15 Fatigue: +28% Damage when hit (Melee): 10 darkness Talent masteries: +0.20 Technique / Shield defense +0.20 Technique / Shield offense +0.20 Corruption / Doom shield Talent granted: +5 Block Shadow Power: +5 Increases all resists by 0.4% for each point of your Shadow Power. "With this, no one will ever harm you again." |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 88 power out of 100/100. The very essence of bearness! |
Dúathedlen Heart Dúathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 Changes resistances: +30% light Changes resistances cap: +10% light Talent mastery: +0.10 Cunning / Stealth Light radius: -1000 Infravision radius: +6 It can be used to activate talent Blood Grasp (costing 9 power out of 15/15) : Effective talent level: 3.0 Power cost: 9 out of 15/15. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 203.48 blight damage and healing you for half the damage done. The damage will increase with your Spellpower. This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 22 power out of 25/25) : Effective talent level: 2.6 Power cost: 22 out of 25/25. Range: 6 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 142.49 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 142.49 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Spectral Cage Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +10 Light radius: +5 It can be used to release a will o' the wisp, costing 18 power out of 20/20. This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 16 power out of 35/35) : Effective talent level: 2.0 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 27 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Karista the Cornac Doombringer level 30
70th Pyre 123rd year of Ascendancy at 08:37 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Karista the Cornac Doombringer level 30
68th Pyre 123rd year of Ascendancy at 13:24 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Karista the Cornac Doombringer level 31
1st Summertide 123rd year of Ascendancy at 22:19 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Karista the Cornac Doombringer level 36
28th Haze 123rd year of Ascendancy at 09:54 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Karista the Cornac Doombringer level 37
30th Pyre 124th year of Ascendancy at 18:36 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Karista the Cornac Doombringer level 34
24th Haze 123rd year of Ascendancy at 19:00 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Karista the Cornac Doombringer level 20
11st Regrowth 123rd year of Ascendancy at 02:11 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Karista the Cornac Doombringer level 32
33rd Dusk 123rd year of Ascendancy at 22:25 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Karista the Cornac Doombringer level 36
38th Haze 123rd year of Ascendancy at 13:52 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Karista the Cornac Doombringer level 10
61st Dusk 122nd year of Ascendancy at 17:16 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Karista the Cornac Doombringer level 39
70th Pyre 124th year of Ascendancy at 11:50 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Karista the Cornac Doombringer level 34
17th Haze 123rd year of Ascendancy at 15:50 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Karista the Cornac Doombringer level 18
1st Regrowth 123rd year of Ascendancy at 05:11 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Karista the Cornac Doombringer level 21
13rd Regrowth 123rd year of Ascendancy at 00:55 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Karista the Cornac Doombringer level 5
76th Pyre 122nd year of Ascendancy at 20:31 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Karista the Cornac Doombringer level 10
5th Flare 122nd year of Ascendancy at 07:56 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Karista the Cornac Doombringer level 20
10th Regrowth 123rd year of Ascendancy at 19:45 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Karista the Cornac Doombringer level 30
68th Pyre 123rd year of Ascendancy at 13:24 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Karista the Cornac Doombringer level 40
1st Mirth 124th year of Ascendancy at 04:22 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Karista the Cornac Doombringer level 23
13rd Regrowth 123rd year of Ascendancy at 21:55 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Karista the Cornac Doombringer level 42
5th Flare 124th year of Ascendancy at 06:49 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Karista the Cornac Doombringer level 10
5th Flare 122nd year of Ascendancy at 09:20 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Karista the Cornac Doombringer level 24
77th Regrowth 123rd year of Ascendancy at 21:23 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Karista the Cornac Doombringer level 28
67th Pyre 123rd year of Ascendancy at 11:55 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Karista the Cornac Doombringer level 34
17th Haze 123rd year of Ascendancy at 17:46 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Karista the Cornac Doombringer level 1
74th Pyre 122nd year of Ascendancy at 17:21 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Karista the Cornac Doombringer level 40
3rd Mirth 124th year of Ascendancy at 07:11 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Karista the Cornac Doombringer level 20
11st Regrowth 123rd year of Ascendancy at 11:58 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Karista the Cornac Doombringer level 23
44th Regrowth 123rd year of Ascendancy at 10:16 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Karista the Cornac Doombringer level 14
15th Haze 122nd year of Ascendancy at 17:27 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Karista the Cornac Doombringer level 42
13rd Dusk 124th year of Ascendancy at 11:51 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Karista the Cornac Doombringer level 38
68th Pyre 124th year of Ascendancy at 09:34 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Karista the Cornac Doombringer level 24
77th Regrowth 123rd year of Ascendancy at 03:48 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Karista the Cornac Doombringer level 28
67th Pyre 123rd year of Ascendancy at 17:19 see stats
Log
Sold: onyx for 72.00 gold.
Sold: alchemist agate for 19.90 gold.
Sold: agate for 4.00 gold.
Sold: gold amulet 'Aduvena' for 6.70 gold.
Sold: gladiator's gold ring of darkness (+24%) for 4.60 gold.
Sold: The Gaping Maw (72-108 power, 4 apr) for 32.50 gold.
Sold: Unstoppable Mauler (48-72 power, 15 apr) for 12.50 gold.
Karista wears(replacing): Warmaster Gnarg's Murderblade (60-96 power, 19 apr).
Sold: Khulmanar's Wrath (70-105 power, 8 apr) for 30.00 gold.
Sold: Eye of the Wyrm (16-17.6 power, 24 apr, physical damage) for 15.00 gold.
Sold: ash magestaff 'Chargeraptor' (15-18 power, 3 apr, lightning element) for 4.40 gold.
Sold: stralite waraxe 'Velywe' (42.5-59.5 power, 5 apr) for 12.10 gold.
Sold: Shinepeal (20-28 power, 4 apr) for 4.60 gold.
Sold: Ivuriavena the Splendourkill (31-43.4 power, 5 apr) for 10.70 gold.
Sold: elven-wood starstaff 'Ce'Nabrerin' (25-30 power, 5 apr, light element) for 2.50 gold.
Sold: dwarven-steel greatmaul 'Seardash' (43-64.5 power, 2 apr) for 8.50 gold.
Sold: Arthaldil the stralite greatsword (48.5-77.6 power, 5 apr) for 11.50 gold.
Sold: Bethobrewyn (35.5-49.7 power, 4 apr) for 5.80 gold.
Sold: Cyrolrayann the Dawnzeal (23.5-32.9 power, 3 apr) for 4.50 gold.
Sold: Mighty Girdle for 17.50 gold.
Sold: Sceptre of the Archlich (40-48 power, 12 apr, physical element) for 1.50 gold.
Sold: Rod of Sarrilon (30-36 power, 4 apr, physical element) for 20.00 gold.
Sold: Skeletal Claw (55-60.5 power, 8 apr) for 7.50 gold.
Karista deactivates Flame of Urh'Rok.
Karista activates Flame of Urh'Rok.
Quest 'Back and there again' status updated! (Press 'j' to see the quest log)
