










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Paradox Mage |
| Level / Exp | 47 / 58% |
| Size | big |
| Lifes / Deaths | Killed by skeleton master archer at level 6 on the 27th Dusk 122nd year of Ascendancy at 07:59 / 163Killed by The Shade at level 6 on the 28th Dusk 122nd year of Ascendancy at 23:55 Killed by ritch flamespitter at level 11 on the 72nd Dusk 122nd year of Ascendancy at 11:55 Killed by Wrathroot at level 14 on the 61st Haze 122nd year of Ascendancy at 21:10 Killed by luminous horror at level 15 on the 63rd Haze 122nd year of Ascendancy at 23:05 Killed by luminous horror at level 15 on the 64th Haze 122nd year of Ascendancy at 15:33 Killed by luminous horror at level 15 on the 64th Haze 122nd year of Ascendancy at 16:06 Killed by blade horror at level 15 on the 64th Haze 122nd year of Ascendancy at 17:03 Killed by Weirdling Beast at level 15 on the 65th Haze 122nd year of Ascendancy at 13:25 Killed by Nerutira the gwelgoroth at level 16 on the 6th Decay 122nd year of Ascendancy at 21:16 Killed by Grand Corruptor at level 16 on the 7th Decay 122nd year of Ascendancy at 10:38 Killed by Grand Corruptor at level 16 on the 7th Decay 122nd year of Ascendancy at 11:19 Killed by Grand Corruptor at level 16 on the 7th Decay 122nd year of Ascendancy at 12:17 Killed by Grand Corruptor at level 16 on the 7th Decay 122nd year of Ascendancy at 12:51 Killed by Grand Corruptor at level 16 on the 7th Decay 122nd year of Ascendancy at 15:09 Killed by Protector Myssil at level 16 on the 7th Decay 122nd year of Ascendancy at 15:48 Killed by Grand Corruptor at level 16 on the 7th Decay 122nd year of Ascendancy at 16:44 Killed by 3-headed hydra at level 16 on the 8th Decay 122nd year of Ascendancy at 05:52 Killed by fire drake at level 18 on the 33rd Regrowth 123rd year of Ascendancy at 02:50 Killed by Xeruyalle the telugoroth at level 18 on the 34th Regrowth 123rd year of Ascendancy at 12:09 Killed by ultimate telugoroth at level 18 on the 35th Regrowth 123rd year of Ascendancy at 11:29 Killed by fire drake hatchling at level 18 on the 35th Regrowth 123rd year of Ascendancy at 14:39 Killed by Adenne the snow giant chieftain at level 19 on the 74th Regrowth 123rd year of Ascendancy at 11:56 Killed by Zubuwen the cold drake hatchling at level 19 on the 75th Regrowth 123rd year of Ascendancy at 05:38 Killed by Urkis, the High Tempest at level 20 on the 9th Pyre 123rd year of Ascendancy at 18:57 Killed by Urkis, the High Tempest at level 20 on the 9th Pyre 123rd year of Ascendancy at 19:43 Killed by Averio at level 20 on the 9th Pyre 123rd year of Ascendancy at 20:35 Killed by gigantic corrosive tunneler at level 21 on the 15th Pyre 123rd year of Ascendancy at 07:46 Killed by Denan the human at level 21 on the 19th Pyre 123rd year of Ascendancy at 03:14 Killed by Denan the human at level 21 on the 19th Pyre 123rd year of Ascendancy at 04:16 Killed by Lisuyassra the armoured skeleton warrior at level 21 on the 1st Dusk 123rd year of Ascendancy at 04:48 Killed by Deega the human at level 23 on the 16th Dusk 123rd year of Ascendancy at 13:32 Killed by Deega the human at level 23 on the 16th Dusk 123rd year of Ascendancy at 14:28 Killed by blade horror at level 23 on the 54th Dusk 123rd year of Ascendancy at 23:18 Killed by skeleton warrior at level 23 on the 55th Dusk 123rd year of Ascendancy at 14:29 Killed by ruin banshee at level 23 on the 55th Dusk 123rd year of Ascendancy at 15:59 Killed by Averio at level 24 on the 60th Dusk 123rd year of Ascendancy at 09:58 Killed by The Master at level 26 on the 66th Dusk 123rd year of Ascendancy at 11:02 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 12:18 Killed by skeleton master archer at level 26 on the 66th Dusk 123rd year of Ascendancy at 13:35 Killed by skeleton mage at level 26 on the 66th Dusk 123rd year of Ascendancy at 14:41 Killed by elven cultist at level 27 on the 70th Dusk 123rd year of Ascendancy at 00:29 Killed by elven tempest at level 27 on the 70th Dusk 123rd year of Ascendancy at 14:31 Killed by elven cultist at level 27 on the 70th Dusk 123rd year of Ascendancy at 20:00 Killed by skeleton warrior at level 27 on the 71st Dusk 123rd year of Ascendancy at 00:22 Killed by elven cultist at level 27 on the 71st Dusk 123rd year of Ascendancy at 19:50 Killed by elven mage at level 27 on the 72nd Dusk 123rd year of Ascendancy at 01:30 Killed by Eilinona the elven warrior at level 27 on the 72nd Dusk 123rd year of Ascendancy at 03:31 Killed by elven blood mage at level 28 on the 73rd Dusk 123rd year of Ascendancy at 00:37 Killed by elven blood mage at level 28 on the 74th Dusk 123rd year of Ascendancy at 09:30 Killed by temporal stalker at level 29 on the 14th Haze 123rd year of Ascendancy at 00:44 Killed by shadow at level 29 on the 15th Haze 123rd year of Ascendancy at 21:32 Killed by shadow at level 29 on the 15th Haze 123rd year of Ascendancy at 22:38 Killed by orc archer at level 29 on the 30th Haze 123rd year of Ascendancy at 13:52 Killed by Nerossra the forest troll at level 29 on the 31st Haze 123rd year of Ascendancy at 17:01 Killed by Zuborathra the orc soldier at level 29 on the 31st Haze 123rd year of Ascendancy at 20:51 Killed by Xilrarin the cave troll at level 29 on the 32nd Haze 123rd year of Ascendancy at 10:45 Killed by multi-hued drake at level 30 on the 34th Haze 123rd year of Ascendancy at 11:27 Killed by skeleton magus at level 31 on the 34th Haze 123rd year of Ascendancy at 20:00 Killed by ghoul at level 31 on the 49th Haze 123rd year of Ascendancy at 03:31 Killed by skeleton mage at level 31 on the 77th Haze 123rd year of Ascendancy at 08:20 Killed by Layulle the orc corruptor at level 31 on the 77th Haze 123rd year of Ascendancy at 09:23 Killed by orc blood mage at level 31 on the 77th Haze 123rd year of Ascendancy at 10:41 Killed by orc blood mage at level 31 on the 77th Haze 123rd year of Ascendancy at 11:59 Killed by Rotting Titan at level 31 on the 78th Haze 123rd year of Ascendancy at 04:14 Killed by orc corruptor at level 31 on the 78th Haze 123rd year of Ascendancy at 21:06 Killed by skeleton magus at level 31 on the 78th Haze 123rd year of Ascendancy at 23:08 Killed by storm wyrm at level 31 on the 79th Haze 123rd year of Ascendancy at 08:44 Killed by orc corruptor at level 31 on the 79th Haze 123rd year of Ascendancy at 17:00 Killed by Rak'shor, Grand Necromancer of the Pride at level 31 on the 2nd Decay 123rd year of Ascendancy at 00:46 Killed by Rak'shor, Grand Necromancer of the Pride at level 31 on the 2nd Decay 123rd year of Ascendancy at 02:12 Killed by Rak'shor, Grand Necromancer of the Pride at level 31 on the 2nd Decay 123rd year of Ascendancy at 03:18 Killed by orc blood mage at level 32 on the 2nd Decay 123rd year of Ascendancy at 08:33 Killed by orc necromancer at level 32 on the 3rd Decay 123rd year of Ascendancy at 11:10 Killed by orc soldier at level 32 on the 3rd Decay 123rd year of Ascendancy at 12:32 Killed by storm wyrm at level 32 on the 3rd Decay 123rd year of Ascendancy at 14:07 Killed by Averio at level 32 on the 3rd Decay 123rd year of Ascendancy at 16:04 Killed by human sun-paladin at level 33 on the 1st Regrowth 124th year of Ascendancy at 23:09 Killed by orc warrior at level 33 on the 2nd Regrowth 124th year of Ascendancy at 06:54 Killed by fire drake at level 33 on the 2nd Regrowth 124th year of Ascendancy at 18:56 Killed by Averio at level 33 on the 3rd Regrowth 124th year of Ascendancy at 08:55 Killed by Yverebrelaith the fire drake at level 33 on the 3rd Regrowth 124th year of Ascendancy at 22:38 Killed by Fyrk, Faeros High Guard at level 34 on the 4th Regrowth 124th year of Ascendancy at 09:33 Killed by ritch flamespitter at level 34 on the 50th Regrowth 124th year of Ascendancy at 02:22 Killed by orc mage-hunter at level 34 on the 51st Regrowth 124th year of Ascendancy at 12:45 Killed by Averio at level 34 on the 51st Regrowth 124th year of Ascendancy at 15:00 Killed by Yvolle the orc summoner at level 35 on the 53rd Regrowth 124th year of Ascendancy at 07:17 Killed by Averio at level 35 on the 53rd Regrowth 124th year of Ascendancy at 17:06 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 53rd Regrowth 124th year of Ascendancy at 18:44 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 53rd Regrowth 124th year of Ascendancy at 21:51 Killed by Kra'Tor the Gluttonous at level 35 on the 54th Regrowth 124th year of Ascendancy at 16:03 Killed by Arothra the orc master wyrmic at level 35 on the 54th Regrowth 124th year of Ascendancy at 18:08 Killed by Velethra the orc summoner at level 35 on the 54th Regrowth 124th year of Ascendancy at 20:33 Killed by Layytta the orc berserker at level 35 on the 71st Regrowth 124th year of Ascendancy at 11:53 Killed by Layytta the orc berserker at level 35 on the 71st Regrowth 124th year of Ascendancy at 13:05 Killed by naga myrmidon at level 35 on the 71st Regrowth 124th year of Ascendancy at 14:16 Killed by Ivyvea the orc fighter at level 36 on the 74th Regrowth 124th year of Ascendancy at 00:34 Killed by orc cryomancer at level 37 on the 17th Pyre 124th year of Ascendancy at 04:56 Killed by orc high cryomancer at level 37 on the 17th Pyre 124th year of Ascendancy at 15:43 Killed by Xerilaith the orc pyromancer at level 37 on the 18th Pyre 124th year of Ascendancy at 23:41 Killed by Bethylesemina the orc grand master assassin at level 37 on the 23rd Pyre 124th year of Ascendancy at 05:31 Killed by Averio at level 37 on the 23rd Pyre 124th year of Ascendancy at 09:21 Killed by Averio at level 38 on the 27th Pyre 124th year of Ascendancy at 16:02 Killed by skeleton mage at level 39 on the 33rd Pyre 124th year of Ascendancy at 02:34 Killed by skeleton master archer at level 39 on the 33rd Pyre 124th year of Ascendancy at 03:45 Killed by Andri the Crusher at level 40 on the 19th Dusk 124th year of Ascendancy at 17:36 Killed by Andri the Crusher at level 40 on the 19th Dusk 124th year of Ascendancy at 21:13 Killed by Yvyna the Neverdead at level 40 on the 20th Dusk 124th year of Ascendancy at 09:06 Killed by Yvyna the Neverdead at level 40 on the 20th Dusk 124th year of Ascendancy at 10:30 Killed by shadow at level 40 on the 20th Dusk 124th year of Ascendancy at 11:42 Killed by Yvyna the Neverdead at level 40 on the 20th Dusk 124th year of Ascendancy at 13:04 Killed by Yvyna the Neverdead at level 40 on the 20th Dusk 124th year of Ascendancy at 14:20 Killed by shadow at level 40 on the 20th Dusk 124th year of Ascendancy at 15:24 Killed by shadow at level 40 on the 20th Dusk 124th year of Ascendancy at 17:05 Killed by Yvyna the Neverdead at level 40 on the 20th Dusk 124th year of Ascendancy at 17:45 Killed by shadow at level 40 on the 20th Dusk 124th year of Ascendancy at 18:24 Killed by Adena the Silent Death at level 40 on the 20th Dusk 124th year of Ascendancy at 21:21 Killed by forge-giant at level 40 on the 22nd Dusk 124th year of Ascendancy at 08:20 Killed by war hound at level 40 on the 22nd Dusk 124th year of Ascendancy at 11:34 Killed by war hound at level 40 on the 22nd Dusk 124th year of Ascendancy at 12:32 Killed by daelach at level 40 on the 22nd Dusk 124th year of Ascendancy at 23:52 Killed by ghoul at level 40 on the 23rd Dusk 124th year of Ascendancy at 20:15 Killed by ultimate gwelgoroth at level 40 on the 24th Dusk 124th year of Ascendancy at 03:51 Killed by Islara the heavy bone giant at level 41 on the 26th Dusk 124th year of Ascendancy at 09:38 Killed by Saluvea the orc berserker at level 41 on the 26th Dusk 124th year of Ascendancy at 11:30 Killed by orc fighter at level 41 on the 26th Dusk 124th year of Ascendancy at 18:03 Killed by Neryrerawe the runed bone giant at level 41 on the 28th Dusk 124th year of Ascendancy at 07:35 Killed by Forgery of Haze (Neryrerawe the runed bone giant) at level 41 on the 28th Dusk 124th year of Ascendancy at 08:37 Killed by Forgery of Haze (Neryrerawe the runed bone giant) at level 41 on the 28th Dusk 124th year of Ascendancy at 09:37 Killed by Averio at level 41 on the 28th Dusk 124th year of Ascendancy at 10:51 Killed by orc soldier at level 41 on the 28th Dusk 124th year of Ascendancy at 17:49 Killed by champion of Urh'Rok at level 41 on the 28th Dusk 124th year of Ascendancy at 22:17 Killed by greater multi-hued wyrm at level 41 on the 29th Dusk 124th year of Ascendancy at 14:35 Killed by Xoyabeth the orc high cryomancer at level 41 on the 30th Dusk 124th year of Ascendancy at 00:25 Killed by Averio at level 41 on the 30th Dusk 124th year of Ascendancy at 02:40 Killed by Xerita the orc fighter at level 42 on the 31st Dusk 124th year of Ascendancy at 05:19 Killed by Xerita the orc fighter at level 42 on the 31st Dusk 124th year of Ascendancy at 07:12 Killed by Adayanne the orc archer at level 42 on the 32nd Dusk 124th year of Ascendancy at 03:56 Killed by Argoniel at level 42 on the 34th Dusk 124th year of Ascendancy at 02:03 Killed by Elandar at level 42 on the 34th Dusk 124th year of Ascendancy at 03:18 Killed by Elandar at level 42 on the 34th Dusk 124th year of Ascendancy at 03:56 Killed by Elandar at level 43 on the 34th Dusk 124th year of Ascendancy at 04:39 Killed by skeleton assassin at level 43 on the 34th Dusk 124th year of Ascendancy at 06:25 Killed by champion of Urh'Rok at level 43 on the 34th Dusk 124th year of Ascendancy at 08:45 Killed by Elandar at level 43 on the 34th Dusk 124th year of Ascendancy at 09:31 Killed by Elandar at level 43 on the 34th Dusk 124th year of Ascendancy at 10:22 Killed by greater multi-hued wyrm at level 43 on the 34th Dusk 124th year of Ascendancy at 11:37 Killed by greater multi-hued wyrm at level 43 on the 34th Dusk 124th year of Ascendancy at 12:41 Killed by greater multi-hued wyrm at level 43 on the 34th Dusk 124th year of Ascendancy at 13:40 Killed by Elandar at level 47 on the 34th Dusk 124th year of Ascendancy at 16:27 Killed by Elandar at level 47 on the 34th Dusk 124th year of Ascendancy at 18:37 Killed by Averio at level 47 on the 34th Dusk 124th year of Ascendancy at 19:22 Killed by Elandar at level 47 on the 34th Dusk 124th year of Ascendancy at 20:27 Killed by xorn at level 47 on the 34th Dusk 124th year of Ascendancy at 22:10 Killed by armoured skeleton warrior at level 47 on the 34th Dusk 124th year of Ascendancy at 23:43 Killed by Elandar at level 47 on the 35th Dusk 124th year of Ascendancy at 01:54 Killed by Elandar at level 47 on the 35th Dusk 124th year of Ascendancy at 04:00 Killed by multi-hued drake at level 47 on the 35th Dusk 124th year of Ascendancy at 04:42 Killed by Elandar at level 47 on the 35th Dusk 124th year of Ascendancy at 05:32 Killed by Averio at level 47 on the 35th Dusk 124th year of Ascendancy at 07:42 Killed by Elandar at level 47 on the 35th Dusk 124th year of Ascendancy at 10:01 Killed by Elandar at level 47 on the 35th Dusk 124th year of Ascendancy at 15:27 Killed by Elandar at level 47 on the 35th Dusk 124th year of Ascendancy at 16:12 |
Primary Stats
| Strength | 20 (base 10) |
| Dexterity | 17 (base 10) |
| Constitution | 23 (base 12) |
| Magic | 82 (base 60) |
| Willpower | 84 (base 60) |
| Cunning | 96 (base 58) |
Resources
| Life | 939/939 |
| Mana | 826/826 |
| Paradox | 400 |
| Healing Factor | 1.40103626943 |
| Regeneration | 2.3117098445595 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Stealth | 12 |
| See Invisible | 12 |
Offense: Mainhand
| Damage | 45 |
| Accuracy | 31 |
| Crit Chance | 67% |
| APR | 18 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 69 |
| Crit Chance | 53% |
| Speed | 1 |
Offense: Mind
| Mindpower | 63 |
| Crit Chance | 42% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +44% |
| Light | +46% |
| Temporal | +24% |
| Physical | +22% |
| Fire | +19% |
| All | +16% |
Offense: Damage Penetration
| Lightning | +10% |
| Temporal | +10% |
| Blight | +25% |
| Darkness | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 43.811284987991 (30%) |
| Defense | 52 |
| Ranged Defense | 52 |
| Fatigue | 6 |
| Physical Save | 46 |
| Spell Save | 57 |
| Mental Save | 74 |
Defense: Resistances
| Acid | + 10%( 70%) |
| Blight | + 16%( 70%) |
| Physical | + 1%( 70%) |
| Cold | + 42%( 70%) |
| All | 0%( 70%) |
| Darkness | + 65%( 70%) |
| Temporal | + 8%( 70%) |
| Mind | + 32%( 70%) |
| Fire | + 18%( 70%) |
| Lightning | + 37%( 70%) |
Defense: Immunities
| Stun Resistance | 57% |
| Bleed Resistance | 97% |
| Confusion Resistance | 15% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 461 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 519 damage for 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 227 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. |
Class Talents
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Gravity | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Timetravel | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Flux | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Matter | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Timeline Threading | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Energy | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Race / Shalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the lost warrior from death by Averio. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved Constitution by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Cunning by +1. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | active |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 659. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed warg claw. * You've found the needed red crystal shard. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed electric eel tail. * You've found the needed hummerhorn wing. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed storm wyrm claw. * You've found the needed bloated horror heart. * You've found the needed multi-hued wyrm scale. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | eldritch pair of hardened leather boots of massiveness (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Str / +3 Mag / +2 Wil / +5 Con Changes damage: +6% physical Mana each turn: +0.21 Maximum mana: +26.00 Spell crit. chance: +2% Size category: +1 It can be used to activate talent Heave, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 4 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. A pair of boots made of leather. |
| Light source | Ulizor the alchemist's lampInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +15% lightning / +18% cold Mental save: +42 (+10 eff.) Blindness immunity: +20% Confusion immunity: +15% Maximum life: +58.00 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Aduwen the Flashripper (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +1 Str / +4 Wil Changes resistances: +7% blight / +8% cold / +1% physical / +8% fire Changes resistances penetration: +10% lightning Physical save: +13 (+5 eff.) Mental save: +7 (+2 eff.) Maximum life: +30.00 A cap made of leather. |
| Tool | Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+6 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 35 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | pixie's stralite ring of wardingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% acid / +10% fire / +22% lightning / +16% cold Spellpower: +7 (+1 eff.) Rings can have magical properties. |
| On fingers | Naturebreaker the voratun ringPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +19 (+10 eff.) Defense: +16 (+5 eff.) Damage when hit (Melee): 4 arcane / 8 nature Changes stats: +8 Cun / +2 Wil Changes resistances: +40% darkness Changes resistances penetration: +25% blight Changes damage: +20% darkness / +7% all Spellpower: +24 (+6 eff.) Spell crit. chance: +1% Mindpower: +20 (+5 eff.) Damage Shield penetration: +20% Rings can have magical properties. |
| Around waist | Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 (+3 eff.) The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In main hand | dragonbone starstaff 'Scaldvortex' (30-36 power, 6 apr, light element)Requires: - Magic 48 Powered by arcane forces Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to disease Burst (radius 1) on hit: +4 blight When wielded/worn: Physical crit. chance: +21.0% Effects on melee hit: * 20% chance to disease Damage (Melee): 33 arcane Changes stats: +5 Con Changes resistances: +9% blight Changes damage: +30% light / +3% fire Talent granted: +1 Command Staff Critical mult.: +15.00% Life regen: +1.40 Maximum mana: +54.00 Spellpower: +29 (+7 eff.) Spell crit. chance: +5% Healing mod.: +13% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | dreamer's cashmere robe of power (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes resistances: +17% mind / +17% darkness Changes damage: +7% all Physical save: +13 (+5 eff.) Spell save: +12 (+3 eff.) Mental save: +23 (+6 eff.) Spellpower: +12 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to steel plate armour. |
| Cloak | Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.3 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 65 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
| Around neck | savior's gold amulet of healingInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical save: +11 (+4 eff.) Spell save: +13 (+4 eff.) Mental save: +15 (+4 eff.) Cut immunity: +40% Healing mod.: +17% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 327 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
Inventory
Primal Infusion (affinity 12%; cure magical, physical, mental)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 12% (scales with Constitution) for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
healing infusion of the psychic (heal 232)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 232 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the titan (heal 112)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 112 and cleanse 1 wound and 1 poison effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the duelist (+8 for 10 turns, die at -453)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 8 for 10 turns. While Heroism is active, you will only die when reaching -453 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the sneak (+18 for 9 turns, die at -587)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 9 turns. While Heroism is active, you will only die when reaching -587 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.movement infusion (554% speed; 7 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 554% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the wizard (910% speed; 4 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 910% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 207 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 207 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
acid wave rune of the psychic (188 acid damage; disarm 5 turns with power 60)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 187.69 acid damage. The corrosive acid will also disarm enemies struck for 5 turns (with power 60 vs. physical save). The surge of natural acids will remove one detrimental magical effect from you. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.invisibility rune (power 13 for 8 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 13) for 8 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.invisibility rune of the duelist (power 13 for 12 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to become invisible (power 13) for 12 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.manasurge rune of the sneak (1533% regen over 10 turns; 77 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1533% for 10 turns and instantly restoring 77 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 15; power 37; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 15. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 37%, your defense is increased by 37 and all your resistances by 37%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.shielding rune (absorb 298 for 8 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 298 damage for 8 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the sneak (absorb 404 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 404 damage for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Zemekkys' Broken HourglassPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 50 power out of 80/80) : Effective talent level: 1.3 Power cost: 50 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
protective stralite amulet of dexterity (+2)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +4 Defense: +8 (+2 eff.) Changes stats: +2 Dex Changes resistances cap: +4% all Physical save: +12 (+4 eff.) Amulets can have magical properties. |
savior's stralite amulet of soulsearingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes damage: +9% blight / +8% fire Critical mult.: +16.00% Physical save: +14 (+5 eff.) Spell save: +13 (+4 eff.) Mental save: +17 (+4 eff.) Spellpower: +13 (+3 eff.) Amulets can have magical properties. |
stabilizing copper amulet of magic (+3)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +12% temporal Pinning immunity: +20% Knockback immunity: +21% Amulets can have magical properties. |
starseer's stralite amuletPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +2 Mag Changes damage: +5% darkness / +5% temporal / +4% light / +5% physical Spellpower: +5 (+1 eff.) Spell crit. chance: +4% Amulets can have magical properties. |
voratun amulet 'Tempestminister'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -7% Effects on melee hit: * 31% chance to daze at end of turn Changes stats: +9 Dex / +11 Wil / +9 Cun / +9 Con Changes resistances: +5% arcane / +9% lightning Changes resistances penetration: +15% arcane Changes damage: +12% lightning Mental save: +27 (+7 eff.) Confusion immunity: +49% Life regen: +1.50 Stamina each turn: +1.50 Mindpower: +26 (+7 eff.) Movement speed: +10% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level.Samolefang Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +6% blight / +5% arcane Mental save: +45 (+10 eff.) Cut immunity: +15% Silence immunity: +55% Confusion immunity: +50% Equilibrium when hit: +0.12 Psi when hit: +0.12 Mindpower: +10 (+3 eff.) Rings can have magical properties. |
conjurer's gold ring of tenacityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Mag / +5 Wil Disarm immunity: +29% Pinning immunity: +25% Knockback immunity: +27% Maximum life: +24.00 Spellpower: +9 (+2 eff.) Rings can have magical properties. |
psionicist's voratun ring of speedCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +9 (+4 eff.) Defense: +6 (+2 eff.) Changes stats: +5 Wil Mental save: +10 (+3 eff.) Movement speed: +13% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 23% for 5 turns. Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level.savage's voratun ring of arcana(+0.36/turn) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +4 Con Spell save: +18 (+5 eff.) Silence immunity: +33% Mana each turn: +0.36 Maximum stamina: +24.00 Rings can have magical properties. |
savior's copper ring of darkness (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% darkness Changes damage: +11% darkness Physical save: +7 (+3 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+2 eff.) Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level.solipsist's voratun ring of the mind (+17%) Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Cun / +7 Wil Changes resistances: +17% mind Changes damage: +17% mind Mindpower: +14 (+4 eff.) Rings can have magical properties. |
titan's voratun ring of tenacityInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +5 Con Physical save: +10 (+4 eff.) Disarm immunity: +28% Pinning immunity: +32% Knockback immunity: +34% Maximum life: +26.00 Rings can have magical properties. |
warrior's copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Disarm immunity: +22% Pinning immunity: +20% Knockback immunity: +20% Maximum life: +22.00 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level.Aerenne the voratun battleaxe (56.5-84.75 power, 4 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * Projects up to 5 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target) When wielded/worn: Armour: +6 Changes resistances: +9% mind / +15% light Critical mult.: +20.00% Mental save: +12 (+3 eff.) Silence immunity: +15% Stun/Freeze immunity: +15% Only die when reaching: -40.00 life Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Flamestrider (37.5-48.75 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +16 acid / +12 fire / +12 blight When wielded/worn: Changes stats: +3 Wil Changes damage: +18% blight / +18% fire / +12% arcane Mana when firing critical spell: +5.00 Maximum mana: +60.00 Spellpower: +10 (+2 eff.) Sharp, short and deadly. |
Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element)Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+3 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 2.0 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 84% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
This item will automatically be transmogrified when you leave the level.bloodlich's dragonbone magestaff of invocation (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +8 Mag / +8 Cun / +7 Con Changes damage: +30% arcane Talent granted: +1 Command Staff Critical mult.: +29.00% Vim when firing critical spell: +7.00 Spellpower on spell critical (stacks up to 3 times): +8 Maximum vim: +39.00 Maximum neg.energy: +45.00 Spellpower: +24 (+6 eff.) Spell crit. chance: +5% It can be used to conjure elemental energy in a radius 10 cone, dealing 52.06 to 62.47 arcane damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dragonbone magestaff of breaching (30-36 power, 6 apr, lightning element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances penetration: +15% lightning Changes damage: +30% lightning Talent granted: +1 Command Staff Spellpower: +15 (+3 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
ethereal ash starstaff of invocation (15-18 power, 3 apr, temporal element)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +12 (+4 eff.) Damage (Melee): 5 % chance of confusion Changes damage: +15% temporal Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +16 (+4 eff.) Spell crit. chance: +2% Damage Shield penetration: +14% It can be used to conjure elemental energy in a radius 4 cone, dealing 42.04 to 50.45 temporal damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.voratun waraxe (40-56 power, 6 apr) Requires: - Strength 48 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% One-handed war axes. |
GydaveaPowered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Defense: +6 (+2 eff.) Ranged Defense: +6 (+2 eff.) Changes stats: +8 Dex / +8 Cun / +1 Con / +15 Lck Changes resistances penetration: +10% blight Trap disarming bonus: +29 Stealth bonus: +13 Mental save: +6 (+2 eff.) Spellpower: +5 (+1 eff.) Infravision radius: +9 A belt that goes around your waist. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes damage: +10% arcane Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 (+2 eff.) Activating this item is instant. It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
This item will automatically be transmogrified when you leave the level.impenetrable voratun mail armour of clarity (5 def, 27 armour) Requires: - Strength 48 - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +27 Defense: +5 (+1 eff.) Fatigue: +16% Changes resistances: +9% mind Mental save: +21 (+5 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.volcanic drakeskin leather armour of cold resistance (5 def, 21 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +21 Defense: +5 (+1 eff.) Fatigue: +8% Damage (Melee): 10 fire Damage (Ranged): 9 fire Changes resistances: +26% physical / +24% fire / +24% cold A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.fortifying voratun plate armour (9 def, 16 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+3 eff.) Fatigue: +26% Changes stats: +6 Str / +6 Con Maximum life: +96.00 A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.searing voratun plate armour of acid resistance (9 def, 16 armour) Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+3 eff.) Fatigue: +26% Damage (Melee): 19 acid / 18 fire Damage when hit (Melee): 14 acid / 12 fire Changes resistances: +51% acid / +15% fire A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level.hateful quiver of dragonbone arrows of the leech (21/21, 53-74.2 power, 18 apr) Requires: - Dexterity 48 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 53.0 - 74.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Crit. chance: +3.0% Capacity: 21 On weapon hit: * Slows global speed by 20% * leeches stamina from the target Damage (Ranged): +35 darkness Damage against: +17% Living Arrows are used with bows to pierce your foes to death. |
572 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
15 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (138 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +4 Wil / +2 Con Changes damage: +7% temporal Reduces paradox anomalies(equivalent to willpower): +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 612.48 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+4 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Averio the Shalore Paradox Mage level 28
7th Haze 123rd year of Ascendancy at 09:52 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Averio the Shalore Paradox Mage level 16
7th Decay 122nd year of Ascendancy at 16:43 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Averio the Shalore Paradox Mage level 39
37th Pyre 124th year of Ascendancy at 15:28 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Averio the Shalore Paradox Mage level 38
27th Pyre 124th year of Ascendancy at 14:56 see stats
Best album ever! (Exploration mode)
Removed 89 beneficial effects from enemies via Disintegration.By Averio the Shalore Paradox Mage level 26
66th Dusk 123rd year of Ascendancy at 13:18 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Averio the Shalore Paradox Mage level 31
36th Haze 123rd year of Ascendancy at 23:07 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Averio the Shalore Paradox Mage level 16
5th Decay 122nd year of Ascendancy at 17:37 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Averio the Shalore Paradox Mage level 39
33rd Pyre 124th year of Ascendancy at 20:15 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Averio the Shalore Paradox Mage level 30
33rd Haze 123rd year of Ascendancy at 04:34 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Averio the Shalore Paradox Mage level 18
35th Regrowth 123rd year of Ascendancy at 15:24 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Averio the Shalore Paradox Mage level 37
21st Pyre 124th year of Ascendancy at 13:24 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Averio the Shalore Paradox Mage level 17
9th Allure 123rd year of Ascendancy at 15:32 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Averio the Shalore Paradox Mage level 20
9th Pyre 123rd year of Ascendancy at 20:12 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Averio the Shalore Paradox Mage level 40
22nd Dusk 124th year of Ascendancy at 04:50 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Averio the Shalore Paradox Mage level 16
65th Haze 122nd year of Ascendancy at 20:15 see stats
I meant to do that... (Exploration mode)
Avoid death 50 times with a life-saving talent.By Averio the Shalore Paradox Mage level 40
20th Dusk 124th year of Ascendancy at 14:13 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Averio the Shalore Paradox Mage level 10
33rd Dusk 122nd year of Ascendancy at 13:39 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Averio the Shalore Paradox Mage level 20
76th Regrowth 123rd year of Ascendancy at 23:58 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Averio the Shalore Paradox Mage level 30
32nd Haze 123rd year of Ascendancy at 19:58 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Averio the Shalore Paradox Mage level 40
18th Dusk 124th year of Ascendancy at 18:56 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Averio the Shalore Paradox Mage level 37
23rd Pyre 124th year of Ascendancy at 10:24 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Averio the Shalore Paradox Mage level 13
10th Haze 122nd year of Ascendancy at 21:43 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Averio the Shalore Paradox Mage level 31
79th Haze 123rd year of Ascendancy at 04:54 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Averio the Shalore Paradox Mage level 30
33rd Haze 123rd year of Ascendancy at 20:25 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Averio the Shalore Paradox Mage level 35
54th Regrowth 124th year of Ascendancy at 22:01 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Averio the Shalore Paradox Mage level 20
77th Regrowth 123rd year of Ascendancy at 09:17 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Averio the Shalore Paradox Mage level 17
8th Allure 123rd year of Ascendancy at 01:13 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Averio the Shalore Paradox Mage level 23
15th Dusk 123rd year of Ascendancy at 06:59 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Averio the Shalore Paradox Mage level 24
56th Dusk 123rd year of Ascendancy at 01:41 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Averio the Shalore Paradox Mage level 16
6th Decay 122nd year of Ascendancy at 00:02 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Averio the Shalore Paradox Mage level 26
66th Dusk 123rd year of Ascendancy at 15:53 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By Averio the Shalore Paradox Mage level 4
78th Pyre 122nd year of Ascendancy at 13:01 see stats
Log
Averio hits Something for 224 physical, 88 physical, 107 temporal, 193 physical (612 total damage).
Averio hits Runed bone giant for 167 physical damage.
Elandar casts Twilight Surge.
Elandar's spell attains critical power!
Elandar casts Flame.
Averio is on fire!
Runed bone giant is on fire!
Elandar hits Runed bone giant for 187 fire damage.
Elandar hits Averio for (61 dissipated), 173 fire (173 total damage).
Burning from Elandar hits Averio for (23 dissipated), 55 fire (55 total damage).
Cauterize hits Averio for 28 fire damage.
Averio receives 35 healing.
Averio casts Temporal Bolt.
Averio hits Elandar for 56 physical, 85 temporal (142 total damage).
Elandar casts Freeze.
Elandar hits Averio for (63 dissipated), 273 cold (273 total damage).
Averio the level 47 shalore paradox mage was cooled to death by a Elandar on level 11 of High Peak.
Averio deactivates Matter Weaving.
Averio deactivates Gravity Locus.
Averio deactivates Energy Decomposition.
Averio stops burning.
Averio stops weaving fate.
Averio has finished recovering.
Averio is no longer surging arcane power.
Averio stops spinning fate.
The flames around Averio vanish.
Averio deactivates Disintegration.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.



























































































































