Aleanry the level 6 Higher Rogue by Degerex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassRogue
Level / Exp6 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity28 (base 25)
Constitution16 (base 16)
Magic11 (base 10)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life190/190
Stamina130/130
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth40.004149834542
See Invisible30.004149834542

Offense: Mainhand

Damage27
Accuracy27
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage17
Accuracy27
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense7
Ranged Defense7
Fatigue7
Physical Save9
Spell Save7
Mental Save9

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 21%( 70%)
Darkness+ 10%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
2/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
3/5

Effects

beneficial effect
beneficial effect

Quests

done
done
active

Equipment

Tool
On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.65 gold pieces.

You pickup 0.50 gold pieces.


You pickup 0.60 gold pieces.

Talent Dual Strike is ready to use.

You pickup 0.50 gold pieces.

You pickup 0.80 gold pieces.


You pickup 1.00 gold pieces.

Talent Flurry is ready to use.

You pickup 0.55 gold pieces.

You pickup 0.50 gold pieces.


Resting starts...

Rested for 69 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.87 gold from the transmogrification of
miner's pair of iron boots (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 6.29 gold from the transmogrification of
Liselaith.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 13%; cure mental, physical).
There is a previous level here (press '' or right click to use).