Hettafast the level 11 Skeleton Archer by NRJ900

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp11 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 12)
Dexterity48 (base 22)
Constitution36 (base 36)
Magic10 (base 10)
Willpower14 (base 10)
Cunning21 (base 12)

Resources

Life402/402
Stamina140/140
Healing Factor1.2893203883495
Regeneration2.9009708737864

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision6
See Stealth7
See Invisible5

Offense: Mainhand

Damage58
Accuracy50
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense28
Ranged Defense28
Fatigue6
Physical Save27
Spell Save9
Mental Save20

Defense: Resistances

Light+ 30%( 70%)
Fire+ 5%( 70%)
Nature+ 10%( 70%)
Physical+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
3/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Talent Concealment is ready to use.
Hettafast activates
Concealment.
You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
powerful elm wand of shielding [power 110] (20 cooldown).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (18/18, 19-22.8 power, 1 apr).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.91 gold from the transmogrification of
cruel elm vilestaff of fate (10-12 power, 2 apr, fire element).
You gain 2.37 gold from the transmogrification of
mighty rough leather sling of cold.
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 1.86 gold from the transmogrification of
hateful iron longsword of massacre (16-22.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (21-31.5 power, 1 apr).
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (15-19.5 power, 5 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 22; cd 20).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Hettafast deactivates
Chant of Fortitude.
Hettafast deactivates
Concealment.