Tenshenhan the level 16 Cornac Archmage by ballisticWizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp16 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic52 (base 43)
Willpower41 (base 36)
Cunning17 (base 11)

Resources

Life264/264
Mana363/363
Healing Factor1.5545901639344
Regeneration4.8969590163934

Speed

Mental0%
Attack0%
Movement-8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage24
Accuracy4
Crit Chance13%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance13%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save22
Spell Save36
Mental Save29

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance40%
Poison Resistance21%
Confusion Resistance21%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
5/5
5/5
1/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
1/5
1/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Tenshenhan the Cornac Archmage level 10
6th Mirth 122nd year of Ascendancy at 05:03
see stats
Matrix style! (Roguelike) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Tenshenhan the Cornac Archmage level 5
74th Pyre 122nd year of Ascendancy at 23:51
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Tenshenhan the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:05
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Tenshenhan the Cornac Archmage level 9
2nd Mirth 122nd year of Ascendancy at 17:39
see stats

Log

Tenshenhan picks up (c.): mindwoven woollen robe of time (+11%) (0 def, 0 armour).
Tenshenhan picks up (f.):
deadly quiver of ash arrows of wind (13/15, 32-44.8 power, 7 apr).
Tenshenhan picks up (e.):
cured leather armour of the deep (2 def, 7 armour).
Tenshenhan picks up (c.):
steady ash longbow of cold.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.57 gold from the transmogrification of
deadly quiver of ash arrows of wind (13/15, 32-44.8 power, 7 apr).
You gain 2.99 gold from the transmogrification of
enlightening cured leather armour (2 def, 4 armour).
You gain 2.96 gold from the transmogrification of
cured leather armour of the deep (2 def, 7 armour).
You gain 1.31 gold from the transmogrification of
prismatic steel mail armour (2 def, 6 armour).
You gain 1.02 gold from the transmogrification of
mindwoven woollen robe of time (+11%) (0 def, 0 armour).
You gain 2.75 gold from the transmogrification of
steady ash longbow of cold.
You gain 2.25 gold from the transmogrification of
quick steel dagger (12.5-16.25 power, 6 apr).
You gain 2.44 gold from the transmogrification of
insidious iron dagger of dampening (10.5-13.65 power, 5 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

You don't see how to get there...


Today is the 54th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.


There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Tenshenhan deactivates Shielding.