Wannabe Marauder the level 4 Cornac Rogue by alucratos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceCornac
ClassRogue
Level / Exp4 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity24 (base 24)
Constitution10 (base 10)
Magic16 (base 10)
Willpower16 (base 10)
Cunning16 (base 16)

Resources

Life-74/135
Stamina124/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision6
See Stealth35.915571422826
See Invisible36.915571422826
Stealth32.144217770138

Offense: Mainhand

Damage18
Accuracy32
Crit Chance17%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy32
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense23
Ranged Defense23
Fatigue0
Physical Save19
Spell Save17
Mental Save16

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.
Wannabe Marauder activates Lacerating Strikes.

Talent Stealth is ready to use.
Wannabe Marauder activates Stealth.

Talent Dual Strike is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


Saving done.

You are sent back to the material plane!
Ran for 4 turns (stop reason: didn't move).


Wannabe Marauder uses Dig.

Digging starts...

Dug for 38 turns.

Burnt tree turns into burnt ground.

Wannabe Marauder deactivates Stealth.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Stealth is ready to use.
Wannabe Marauder activates Stealth.

Something briefly catches sight of you!
Ran for 3 turns (stop reason: taken damage).

Something hits
Wannabe Marauder for 110 darkness damage.

Wannabe Marauder uses Infusion: Healing.

Wannabe Marauder receives 50 healing from Infusion: Healing.
Saving game...