Milamber the level 6 Cornac Berserker by dakkhir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp6 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity11 (base 11)
Constitution20 (base 20)
Magic10 (base 10)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life238/238
Stamina140/140
Healing Factor1.0870588855781
Regeneration1.3588236069726

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save17
Spell Save8
Mental Save8

Defense: Resistances

Temporal+ 15%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
You pickup 0.75 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.60 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 12 turns (stop reason: dialog is displayed).


You gain 5.37 gold from the transmogrification of
rejuvenating rough leather armour of resilience (3 def, 2 armour).
You gain 0.99 gold from the transmogrification of
flaming iron mace (12-18 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.