Ork the level 12 Orc Berserker by dakkhir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassBerserker
Level / Exp12 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 33)
Dexterity14 (base 11)
Constitution29 (base 28)
Magic11 (base 10)
Willpower12 (base 10)
Cunning13 (base 10)

Resources

Life406/406
Stamina117/148
Healing Factor1.143216080402
Regeneration0.28580402010051

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage59
Accuracy25
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance11%
Speed1

Offense: Damage Bonus

Arcane+4%
Mind+3%
Temporal+4%

Defense: Base

Armour (hardiness)23.08934837382 (81.030927835052%)
Defense20
Ranged Defense20
Fatigue5
Physical Save23
Spell Save8
Mental Save18

Defense: Resistances

Acid+ 5%( 70%)
Temporal+ 6%( 70%)
Blight+ 5%( 70%)
Cold+ 22%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
3/5
0/5
Technique / Berserker's strength1.30
3/5
1/5
1/5
0/5
Technique / Bloodthirst1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
3/5
0/5

Effects

detrimental effect

Quests

active
done
active
done
active
active
active

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Ork the Orc Berserker level 10
18th Retaking 124th year of Ascendancy at 17:05
see stats

Log

Whitehoof ghoul is out of phase.

You require a two handed weapon to use this talent.

Whitehoof ghoul hits Ork for 43 physical, 9 temporal (52 total damage).
Whitehoof hailstorm hits Whitehoof ghoul for 24 cold damage.
Whitehoof hailstorm hits Ork for 24 cold damage.
Whitehoof maulotaur casts
Lightning.
Whitehoof ghoul hits Ork for 3 physical damage.
Whitehoof ghoul hits Ork for 43 physical damage.
Whitehoof maulotaur hits Ork for 2 physical, 6 lightning, 106 lightning (114 total damage).
Ork the level 12 orc berserker was dissected to death by a whitehoof ghoul on level 1 of Krimbul Territory.
You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.

Ork is dazed!

You have 2 life(s) left.
Ork is not dazed anymore.

Ork stops regenerating health quickly.

Ork rearms.

Ork has finished recovering.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Whitehoof maulotaur killed Ork!
Ork uses
Death Dance.
Ork casts
Epidemic.
Death Dance is still on cooldown for 10 turns.

Death Dance is still on cooldown for 10 turns.

Saving game...

Ork hits The Eidolon for 0 physical, 0 blight, 0 temporal (0 total damage).

Saving done.