Beemu Boye the level 50 Cornac Archmage by purplexvi

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 2504%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 12)
Dexterity35 (base 12)
Constitution53 (base 28)
Magic123 (base 60)
Willpower118 (base 63)
Cunning123 (base 60)

Resources

Life726/726
Mana480/480
Steam100/100
Healing Factor1.7945784192899
Regeneration23.419248371734

Speed

Mental0%
Attack0%
Movement-52.144760484877%
Spell0%
Global+100%

Vision

Sight10
Lite13
Infravision7
See Stealth121.52071249502
See Invisible172.41595350283
ESP Range10
ESP Kindsdemon/major, demon/minor

Offense: Mainhand

Damage124
Accuracy43
Crit Chance43%
APR60
Speed1.00

Offense: Spell

Spellpower122
Crit Chance100%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower93
Crit Chance43%
Speed1

Offense: Damage Bonus

Acid+79%
Arcane+191%
Cold+179%
All+39%
Lightning+194%
Light+59%
Temporal+76%
Physical+89%
Fire+192%
Darkness+54%

Offense: Damage Penetration

Lightning+75%
Physical+45%
Fire+50%
Arcane+40%
Cold+108%
All0%

Defense: Base

Armour (hardiness)23 (30%)
Defense33
Ranged Defense49
Fatigue0
Physical Save58
Spell Save65
Mental Save66

Defense: Resistances

Acid+ 53%( 70%)
Blight+ 34%( 70%)
Arcane+ 70%( 70%)
Cold+ 70%( 70%)
All+ 22%( 70%)
Physical+ 30%( 70%)
Lightning+ 70%( 70%)
Light+ 34%( 70%)
Temporal+ 34%( 70%)
Mind+ 27%( 70%)
Darkness+ 57%( 70%)
Fire+ 70%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance30%
Poison Resistance70%
Disarm Resistance100%
Bleed Resistance70%
Teleport Resistance100%
Pinning Resistance100%
Silence Resistance30%
Instadeath Resistance100%
Knockback Resistance45%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
5/5
0/5
0/5
Spell / Ice1.30
1/5
1/5
1/5
5/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
4/5
3/5
0/5
Spell / Thaumaturgy1.50
1/5
1/5
1/5
5/5
Spell / Arcane1.60
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
4/5
2/5
0/5
0/5
Spell / Earth1.30
3/5
1/5
5/5
0/5
Spell / Fire1.30
4/5
3/5
5/5
0/5
Spell / Water1.30
2/5
2/5
0/5
0/5
Spell / Storm1.30
2/5
1/5
1/5
2/5
Spell / Stone1.30
3/5
1/5
1/5
2/5
Spell / Aether1.50
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
5/5
5/5
5/5
Steamtech / Physics1.00
3/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
2/5
2/5
1/5
0/5
Spell / Divination1.30
1/5
5/5
1/5
5/5
Spell / Conveyance1.30
4/5
5/5
5/5
0/5

Prodigies

1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
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active
done
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active
done
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done
failed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Beemu Boye the Cornac Archmage level 31
44th Regrowth 123rd year of Ascendancy at 22:46
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Beemu Boye the Cornac Archmage level 49
1st Time of Equilibrium 123rd year of Ascendancy at 09:31
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Beemu Boye the Cornac Archmage level 29
10th Decay 122nd year of Ascendancy at 13:28
see stats
Anti-Antimagic! (Nightmare (Adventure) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Beemu Boye the Cornac Archmage level 29
8th Regrowth 123rd year of Ascendancy at 17:15
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By Beemu Boye the Cornac Archmage level 40
6th Pyre 123rd year of Ascendancy at 06:57
see stats
Are you out of your mind?! (Nightmare (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Beemu Boye the Cornac Archmage level 36
1st Time of Balance 123rd year of Ascendancy at 10:20
see stats
Atamathoned! (Nightmare (Adventure) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By Beemu Boye the Cornac Archmage level 50
5th Regrowth 124th year of Ascendancy at 21:06
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Beemu Boye the Cornac Archmage level 47
74th Pyre 123rd year of Ascendancy at 10:35
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Beemu Boye the Cornac Archmage level 35
74th Regrowth 123rd year of Ascendancy at 11:22
see stats
Destroyer of the creation (Nightmare (Adventure) difficulty) Killed Slasul.
By Beemu Boye the Cornac Archmage level 41
29th Pyre 123rd year of Ascendancy at 10:38
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Beemu Boye the Cornac Archmage level 33
49th Regrowth 123rd year of Ascendancy at 12:13
see stats
Deus Ex Machina (Nightmare (Adventure) difficulty) Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
By Beemu Boye the Cornac Archmage level 50
65th Haze 123rd year of Ascendancy at 23:28
see stats
Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Beemu Boye the Cornac Archmage level 39
4th Pyre 123rd year of Ascendancy at 13:01
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Beemu Boye the Cornac Archmage level 18
64th Dusk 122nd year of Ascendancy at 13:21
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Beemu Boye the Cornac Archmage level 50
71st Haze 123rd year of Ascendancy at 05:55
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Beemu Boye the Cornac Archmage level 20
74th Dusk 122nd year of Ascendancy at 07:09
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Beemu Boye the Cornac Archmage level 47
3rd Flare 123rd year of Ascendancy at 07:21
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Beemu Boye the Cornac Archmage level 50
65th Haze 123rd year of Ascendancy at 23:25
see stats
Flooder (Nightmare (Adventure) difficulty) Defeated Ukllmswwik while doing his own quest.
By Beemu Boye the Cornac Archmage level 41
29th Pyre 123rd year of Ascendancy at 14:57
see stats
Gem of the Moon (Nightmare (Adventure) difficulty) Completed the Master Jeweler quest with Limmir.
By Beemu Boye the Cornac Archmage level 50
2nd Wintertide 124th year of Ascendancy at 07:18
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Beemu Boye the Cornac Archmage level 32
48th Regrowth 123rd year of Ascendancy at 03:22
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Beemu Boye the Cornac Archmage level 23
35th Haze 122nd year of Ascendancy at 08:22
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Beemu Boye the Cornac Archmage level 38
1st Time of Balance 123rd year of Ascendancy at 14:27
see stats
Is that how it feels to be an escort quest?! (Nightmare (Adventure) difficulty) Got saved from death in the Godfeaster by Malyu and managed to escape.
By Beemu Boye the Cornac Archmage level 31
35th Regrowth 123rd year of Ascendancy at 22:44
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Beemu Boye the Cornac Archmage level 10
3rd Mirth 122nd year of Ascendancy at 10:34
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Beemu Boye the Cornac Archmage level 20
65th Dusk 122nd year of Ascendancy at 17:29
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Beemu Boye the Cornac Archmage level 30
27th Regrowth 123rd year of Ascendancy at 10:17
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Beemu Boye the Cornac Archmage level 40
5th Pyre 123rd year of Ascendancy at 15:59
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Beemu Boye the Cornac Archmage level 50
1st Time of Equilibrium 123rd year of Ascendancy at 14:36
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Beemu Boye the Cornac Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:19
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Beemu Boye the Cornac Archmage level 50
64th Haze 123rd year of Ascendancy at 20:04
see stats
Overpowered! (Nightmare (Adventure) difficulty) Did over 6000 damage in one attack.
By Beemu Boye the Cornac Archmage level 50
16th Regrowth 124th year of Ascendancy at 04:22
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Beemu Boye the Cornac Archmage level 50
12nd Haze 123rd year of Ascendancy at 08:46
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Beemu Boye the Cornac Archmage level 30
28th Regrowth 123rd year of Ascendancy at 21:57
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Beemu Boye the Cornac Archmage level 39
4th Pyre 123rd year of Ascendancy at 10:28
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Beemu Boye the Cornac Archmage level 26
6th Decay 122nd year of Ascendancy at 14:37
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Beemu Boye the Cornac Archmage level 35
72nd Regrowth 123rd year of Ascendancy at 01:37
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Beemu Boye the Cornac Archmage level 50
71st Haze 123rd year of Ascendancy at 05:53
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Beemu Boye the Cornac Archmage level 9
2nd Mirth 122nd year of Ascendancy at 20:10
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Beemu Boye the Cornac Archmage level 50
65th Haze 123rd year of Ascendancy at 04:58
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Beemu Boye the Cornac Archmage level 47
1st Summertide 123rd year of Ascendancy at 05:20
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Beemu Boye the Cornac Archmage level 50
71st Haze 123rd year of Ascendancy at 05:55
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Beemu Boye the Cornac Archmage level 50
64th Haze 123rd year of Ascendancy at 11:29
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Beemu Boye the Cornac Archmage level 47
19th Dusk 123rd year of Ascendancy at 10:50
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Beemu Boye the Cornac Archmage level 42
31st Pyre 123rd year of Ascendancy at 17:46
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Beemu Boye the Cornac Archmage level 26
7th Decay 122nd year of Ascendancy at 17:11
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Beemu Boye the Cornac Archmage level 19
65th Dusk 122nd year of Ascendancy at 00:35
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Beemu Boye the Cornac Archmage level 27
9th Decay 122nd year of Ascendancy at 02:21
see stats

Log

Talent Shielding is ready to use.
Beemu Boye activates
Slipstream.
Beemu Boye activates
Shielding.
Talent Disruption Shield is ready to use.
Beemu Boye activates
Disruption Shield.
Talent Aether Permeation is ready to use.
Beemu Boye activates
Aether Permeation.
Talent Keen Senses is ready to use.
Talent Spellcraft is ready to use.
Talent Arcane Shield is ready to use.
Talent Tempest is ready to use.
Talent Premonition is ready to use.
Talent Hurricane is ready to use.
Talent Uttercold is ready to use.
Talent Crystalline Focus is ready to use.
Talent Multicaster is ready to use.
Beemu Boye activates
Hurricane.
Beemu Boye activates
Tempest.
Beemu Boye activates
Uttercold.
Beemu Boye activates
Keen Senses.
Beemu Boye activates
Arcane Shield.
Beemu Boye activates
Multicaster.
Beemu Boye activates
Crystalline Focus.
Beemu Boye activates
Spellcraft.
Beemu Boye activates
Premonition.
Rested for 39 turns (stop reason: all resources and life at maximum).


Saving done.


Galen's Flowing Robe activates and resets Beemu Boye's Crystalline Focus cooldown!