TECHNOMANCY the level 23 Whitehoof Archmage by Terrabrand

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.3
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp23 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic83 (base 53)
Willpower38 (base 21)
Cunning35 (base 34)

Resources

Life-76/503
Mana61/214
Steam80/100
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement+105.85179503776%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision7
See Stealth5
See Invisible5

Offense: Mainhand

Damage42
Accuracy3
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower62
Crit Chance24%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+34%
Light+19%
Cold+30%
Arcane+33%
Fire+30%
All+10%

Offense: Damage Penetration

Lightning+48%
All+7%

Defense: Base

Armour (hardiness)35.505996965232 (30%)
Defense4
Ranged Defense22
Fatigue0
Physical Save19
Spell Save34
Mental Save40

Defense: Resistances

Cold+ 21%( 70%)
Lightning+ 25%( 70%)
Light+ 22%( 70%)
Darkness+ 20%( 70%)
Blight+ 16%( 70%)
Arcane+ 29%( 70%)
Fire+ 20%( 70%)
All+ 9%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance40%
Poison Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Stun Resistance76%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
1/5
1/5
2/5
Spell / Air1.30
3/5
4/5
4/5
4/5
Spell / Arcane1.30
3/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Steamtech / Physics1.00
4/5
2/5
4/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active
active
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By TECHNOMANCY the Whitehoof Archmage level 15
35th Retaking 124th year of Ascendancy at 09:22
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By TECHNOMANCY the Whitehoof Archmage level 12
22nd Retaking 124th year of Ascendancy at 09:14
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By TECHNOMANCY the Whitehoof Archmage level 10
18th Retaking 124th year of Ascendancy at 17:55
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By TECHNOMANCY the Whitehoof Archmage level 20
48th Retaking 124th year of Ascendancy at 23:00
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By TECHNOMANCY the Whitehoof Archmage level 21
50th Retaking 124th year of Ascendancy at 05:42
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By TECHNOMANCY the Whitehoof Archmage level 15
30th Retaking 124th year of Ascendancy at 01:04
see stats

Log

Raze hits TECHNOMANCY for (12 absorbed), 0 darkness, (20 absorbed), (20 mana), 0 darkness, (10 absorbed), (10 mana), 0 darkness (0 total damage).
TECHNOMANCY's Shock hits Emelumira the ritch hunter for
107 lightning damage.
Melee retaliation hits Emelumira the ritch hunter for
(12 to psi shield), 18 physical (18 total damage).
Emelumira the ritch hunter is dazed!

Emelumira the ritch hunter is not dazed anymore.

Emelumira the ritch hunter's Beyond the Flesh hits
TECHNOMANCY for (12 absorbed), (12 mana), 0 physical, (28 absorbed), (28 mana), 0 physical, (25 absorbed), (25 mana), 0 lightning (0 total damage).
Raze hits
TECHNOMANCY for (3 absorbed), (3 mana), 0 darkness, (9 absorbed), (9 mana), 0 darkness, (10 absorbed), (10 mana), 0 darkness (0 total damage).
Melee retaliation hits Emelumira the ritch hunter for
(12 to psi shield), 18 physical (18 total damage).
TECHNOMANCY's spell attains critical power!
Thunderstorm hits Emelumira the ritch hunter for
52 lightning damage.
Emelumira the ritch hunter uses
Prismatic Slash.
Emelumira the ritch hunter performs a melee critical strike against TECHNOMANCY!
TECHNOMANCY deactivates
Disruption Shield.
TECHNOMANCY's disruption shield collapses and then explodes in a powerful manastorm!
TECHNOMANCY's spell attains critical power!
Emelumira the ritch hunter's spell attains critical power!
TECHNOMANCY loses sight!

Emelumira the ritch hunter hits TECHNOMANCY for (221 absorbed), (156 mana), 65 physical, 31 physical, 14 lightning, 160 physical (270 total damage).
Raze hits
TECHNOMANCY for 12 darkness, 11 darkness, 6 darkness, 13 darkness (41 total damage).
Melee retaliation hits Emelumira the ritch hunter for
(12 to psi shield), 18 physical (18 total damage).

TECHNOMANCY casts
Rune: Shatter Afflictions.
TECHNOMANCY recovers sight.

A shield forms around TECHNOMANCY.

TECHNOMANCY uses his
extending dwarven-steel torque of gale force!
TECHNOMANCY hits Emelumira the ritch hunter for (70 to psi shield), 106 physical (106 total damage).
Emelumira the ritch hunter casts
Tentacled Wings.
Your shield crumbles under the damage!

The shield around TECHNOMANCY crumbles.

Saving game...