Punching Gods the level 50 Kruk Yeti Brawler by Terrabrand

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceKruk Yeti
ClassBrawler
Level / Exp50 / 1843%
Sizemedium
Lifes / Deaths

Primary Stats

Strength106 (base 60)
Dexterity86 (base 60)
Constitution90 (base 29)
Magic18 (base 10)
Willpower38 (base 10)
Cunning120 (base 60)

Resources

Life1800/1800
Stamina349/349
Steam100/100
Healing Factor1.7015384615385
Regeneration26.118615384616

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth48.183301449766
See Invisible48.183301449766
ESP Range20
ESP Kindsanimal/canine, humanoid/orc, dragon, humanoid, giant

Offense: Barehand

Damage164
Accuracy80
Crit Chance53%
APR83
Speed1.00

Offense: Spell

Spellpower18
Crit Chance33%
Speed1

Offense: Mind

Mindpower53
Crit Chance43%
Speed1

Offense: Damage Bonus

Mind+19%
Physical+19%
Fire+16%
All+10%

Offense: Damage Penetration

Lightning+10%
Blight+15%
Arcane+20%
Physical+27%
All0%

Defense: Base

Armour (hardiness)49 (66.09865470852%)
Defense69
Ranged Defense71
Fatigue0
Physical Save73
Spell Save34
Mental Save80

Defense: Resistances

Acid+ 13%( 70%)
Arcane+ 22%( 70%)
Cold+ 22%( 70%)
All+ 10%( 70%)
Darkness+ 26%( 70%)
Temporal+ 15%( 70%)
Physical+ 23%( 70%)
Mind+ 32%( 70%)
Lightning+ 37%( 70%)

Defense: Immunities

Pinning Resistance25%
Confusion Resistance59%
Poison Resistance70%
Disarm Resistance31%
Bleed Resistance70%
Teleport Resistance100%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Implants
Infusions
Infusions
Implants
Infusions

Class Talents

Cunning / Tactical1.30
2/5
5/5
0/5
0/5
Technique / Finishing moves1.30
3/5
3/5
5/5
5/5
Technique / Pugilism1.30
4/5
4/5
3/5
4/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
4/5
3/5
5/5
5/5
Technique / Combat techniques1.10
3/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Unarmed training1.30
5/5
5/5
1/5
5/5
Race / Yeti1.00
1/5
1/5
2/5
1/5
Technique / Combat training1.10
0/5
1/5
5/5
3/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
1/5
0/5
Technique / Mobility1.20
1/5
1/5
2/5
3/5
Technique / Conditioning1.10
1/5
4/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
beneficial effect

Quests

done
done
active
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Punching Gods the Kruk Yeti Brawler level 5
21st Retaking 124th year of Ascendancy at 18:18
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Punching Gods the Kruk Yeti Brawler level 12
33rd Retaking 124th year of Ascendancy at 04:29
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Punching Gods the Kruk Yeti Brawler level 50
49th Dearth 124th year of Ascendancy at 09:30
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Punching Gods the Kruk Yeti Brawler level 29
44th Revenge 124th year of Ascendancy at 03:13
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Punching Gods the Kruk Yeti Brawler level 50
11st Loss 124th year of Ascendancy at 08:57
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Punching Gods the Kruk Yeti Brawler level 10
27th Retaking 124th year of Ascendancy at 22:15
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Punching Gods the Kruk Yeti Brawler level 20
6th Revenge 124th year of Ascendancy at 00:30
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Punching Gods the Kruk Yeti Brawler level 30
44th Revenge 124th year of Ascendancy at 08:57
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Punching Gods the Kruk Yeti Brawler level 40
31st Pain 124th year of Ascendancy at 00:00
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Punching Gods the Kruk Yeti Brawler level 50
47th Dearth 124th year of Ascendancy at 20:58
see stats
Make Him Squirm (Insane (Adventure) difficulty) Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By Punching Gods the Kruk Yeti Brawler level 50
11st Loss 124th year of Ascendancy at 04:16
see stats
No Steam, No Palace. No Palace, No Palace! (Insane (Adventure) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Punching Gods the Kruk Yeti Brawler level 50
8th Loss 124th year of Ascendancy at 14:04
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Punching Gods the Kruk Yeti Brawler level 50
8th Loss 124th year of Ascendancy at 14:04
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Punching Gods the Kruk Yeti Brawler level 35
13rd Pain 124th year of Ascendancy at 02:15
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Punching Gods the Kruk Yeti Brawler level 43
39th Pain 124th year of Ascendancy at 17:58
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Punching Gods the Kruk Yeti Brawler level 26
43rd Revenge 124th year of Ascendancy at 02:34
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Punching Gods the Kruk Yeti Brawler level 50
11st Loss 124th year of Ascendancy at 04:16
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Punching Gods the Kruk Yeti Brawler level 38
30th Pain 124th year of Ascendancy at 12:19
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Punching Gods the Kruk Yeti Brawler level 50
51st Dearth 124th year of Ascendancy at 15:26
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Punching Gods the Kruk Yeti Brawler level 27
43rd Revenge 124th year of Ascendancy at 14:46
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Punching Gods the Kruk Yeti Brawler level 37
29th Pain 124th year of Ascendancy at 19:53
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Punching Gods the Kruk Yeti Brawler level 16
43rd Retaking 124th year of Ascendancy at 17:11
see stats
True Savior (Insane (Adventure) difficulty) Freed all the Orc Prides without killing a single mind-controlled orc.
By Punching Gods the Kruk Yeti Brawler level 35
13rd Pain 124th year of Ascendancy at 02:15
see stats

Log

Saving game...
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 37th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 150 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way into a strange cave here (press '' or right click to use).
Ran for 87 turns (stop reason: at exit).


Saving done.

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Error while transfering Sawrd (30-48 power, 19 apr) to the online item's vault, please retry later.
Server said: too many entities stored
Saving done.

Saving game...

You transfer The Cog from the online item's vault.
Saving done.

You transfer Sawrd (30-48 power, 19 apr) to the online item's vault.
Saving done.

Saving game...

Saving done.

Punching Gods deactivates Striking Stance.

Punching Gods deactivates Trained Reactions.