TECHNOMANCY the level 14 Orc Archmage by Terrabrand

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.3
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceOrc
ClassArchmage
Level / Exp14 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic47 (base 40)
Willpower18 (base 14)
Cunning38 (base 27)

Resources

Life291/291
Mana267/267
Steam100/100
Healing Factor1.1282872928177
Regeneration0.28207182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy14
Crit Chance11%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance18%
Speed1

Offense: Mind

Mindpower24
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+11%
Fire+15%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense11
Ranged Defense11
Fatigue3
Physical Save31
Spell Save28
Mental Save27

Defense: Resistances

Lightning+ 31%( 70%)
Nature+ 20%( 70%)
Darkness+ 24%( 70%)
Blight+ 24%( 70%)
Acid+ 24%( 70%)
Cold+ 33%( 70%)
All+ 11%( 70%)

Defense: Immunities

Confusion Resistance22%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
2/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Parasite1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Steamtech / Physics1.00
1/5
2/5
3/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By TECHNOMANCY the Orc Archmage level 10
23rd Retaking 124th year of Ascendancy at 15:57
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By TECHNOMANCY the Orc Archmage level 13
33rd Retaking 124th year of Ascendancy at 09:26
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By TECHNOMANCY the Orc Archmage level 10
18th Retaking 124th year of Ascendancy at 23:16
see stats

Log

Corrupted mutant snake activates Shockstaff.
Corrupted mutant snake deactivates
Boltgun.

TECHNOMANCY casts
Flame.
Corrupted mutant snake is on fire!

Corrupted mutant snake activates
Flamethrower.
Corrupted mutant snake deactivates
Shockstaff.
TECHNOMANCY hits Corrupted mutant snake for 104 fire damage.
Corrupted mutant snake casts
Burning Hex.
TECHNOMANCY is hexed!

Burning from TECHNOMANCY hits Corrupted mutant snake for
35 fire damage.
Corrupted mutant snake casts
Drain.
TECHNOMANCY roars with rage shaking off 1 mental debuffs!
Corrupted mutant snake hits TECHNOMANCY for 64 blight damage.
TECHNOMANCY the level 14 orc archmage was diseased to death by corrupted mutant snake on level 1 of Dominion Port.
You have 4 life(s) left.
TECHNOMANCY is free from the hex.

TECHNOMANCY seems more focused.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Corrupted mutant snake killed TECHNOMANCY!
Talent Chain Lightning is ready to use.
Talent Rocket Boots is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Flame is ready to use.
Talent Infusion: Wild is ready to use.

Saving done.

Saving game...