Prime the level 3 Shalore Adventurer by Last_Laugh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceShalore
ClassAdventurer
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning22 (base 21)

Resources

Psi105/105
Life129/129
Steam100/100
Stamina118/118
Equilibrium0
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage4
Accuracy8
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save10
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Runes
Runes

Class Talents

Technique / Reflexes1.00
1/5
0/5
0/5
0/5
Steamtech / Elusiveness1.00
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.00
0/5
0/5
0/5
0/5
Cursed / Rampage1.00
0/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
2/5
0/5
0/5
0/5

Generic Talents

Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Cloak
Main armor

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron shield (4 def, 2 armour, 23.5 block).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-16.5 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10.5-15.75 power, 0 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15.4 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16.8 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (15-24 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 2.57 gold from the melting of
medical injector implant (efficiency 83% / cooldown 69%).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 80%).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).