Crispy Lightning Popper the level 8 Higher Archmage by Bibzuda7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp8 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic33 (base 32)
Willpower21 (base 20)
Cunning13 (base 11)

Resources

Life150/150
Mana139/139
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage12
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+13%
Lightning+10%
Light+17%
All0%

Offense: Damage Penetration

Darkness+15%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save15
Spell Save22
Mental Save21

Defense: Resistances

Arcane+ 18%( 70%)
Acid+ 26%( 70%)
Light+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.40
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
4/5
4/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
On hands
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Crispy Lightning Popper the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:13
see stats

Log


Crispy Lightning Popper wears:
savior's steel ring of clarity.

Crispy Lightning Popper wears:
restful copper amulet of mastery (0.10 Spell / Earth).

Crispy Lightning Popper wears:
rough leather belt of carrying.

Crispy Lightning Popper wears:
linen cloak of Eldoral (1 def, 0 armour).

You gain 0.67 gold from the transmogrification of
iron plate armour of acid resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.50 gold from the transmogrification of
clarifying linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 1.70 gold from the transmogrification of
rough leather gloves of strength (+3) (0 def, 1 armour).
You gain 6.27 gold from the transmogrification of
Cloudransom the pair of iron boots (0 def, 4 armour).
You gain 2.11 gold from the transmogrification of
hateful steel waraxe of massacre (19-27 power, 3 apr).
You gain 2.55 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, blight element).
You gain 2.66 gold from the transmogrification of
creative vined mindstar of resolve (6-6 power, 18 apr, nature damage).
You gain 4.66 gold from the transmogrification of
Borosta (2-3 power, 12 apr, mind damage).
You gain 3.34 gold from the transmogrification of
thought-forged steel mace of daylight (17-24 power, 3 apr).
You gain 2.54 gold from the transmogrification of
balanced iron longsword of massacre (17-24 power, 2 apr).
You gain 3.98 gold from the transmogrification of
mighty ash longbow of acid.
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (24-38 power, 1 apr).
You gain 2.82 gold from the transmogrification of
flaming iron greatsword of paradox (16-26 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.20 gold from the transmogrification of
arcing steel dagger of massacre (18-23 power, 6 apr).
You gain 1.71 gold from the transmogrification of
psionicist's steel ring of corrosion (+20%).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 23%; physical; dur 2; cd 10).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 18%; magical; dur 4; cd 16).
You gain 1.26 gold from the transmogrification of
regeneration infusion of the sneak (heal 132; 14 cd).
There is a collapsed tower here (press '' or right click to use).