Hal the level 1 Cornac Adventurer by cringer85

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.7
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower12 (base 12)
Cunning13 (base 13)

Resources

Life-44/108
Psi87/102
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage7
Accuracy19
Crit Chance2%
APR1
Speed0.80

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

Cold+ 18%( 70%)
Fire+ 18%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Chronomancy / Stasis1.00
1/5
0/5
0/5
0/5
Technique / Unarmed discipline1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.00
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
0/5
0/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Psionic focus
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By Hal the Cornac Adventurer level 1
74th Pyre 122nd year of Ascendancy at 17:36
see stats

Log


Talent Double Strike is ready to use.

Geomancer casts Earthen Missiles.

Geomancer's Earthen Missiles hits Squid for
29 physical damage.
Hal starts to bleed.

Geomancer's Earthen Missiles hits
Hal for (2 resist armour), 27 physical, (2 resist armour), 3 physical (30 total damage).

Hal uses Realign.

Hal stops bleeding.

Hal is cured!

Hal receives 88 healing.

Hal stops regenerating health quickly.


Geomancer casts Earthen Missiles.

Hal's Beyond the Flesh misses Geomancer.

Hal starts to bleed.

Geomancer's Earthen Missiles hits
Hal for (2 resist armour), 39 physical, (2 resist armour), 5 physical (44 total damage).
Geomancer's Earthen Missiles hits
Hal for (2 resist armour), 39 physical, (2 resist armour), 5 physical (44 total damage).

Hal uses Infusion: Wild.

Hal stops bleeding.

Hal is cured!

Hal lessens the pain.

Geomancer casts Strike.

Talent Infusion: Regeneration is ready to use.
Saving done.

Saving done.

Saving game...