YeahIK the level 2 Dark Faerie Void Scholar by Fertasd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDark Faerie
ClassVoid Scholar
Level / Exp2 / 28%
Sizetiny
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution3 (base 10)
Magic26 (base 23)
Willpower10 (base 10)
Cunning13 (base 12)

Resources

Life54/54
Vschol_void0/42
Healing Factor0.91970222940764
Regeneration0.22992555735191

Speed

Mental+11.06917361116%
Attack0%
Movement0%
Spell+22.138347222319%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage9
Accuracy9
Crit Chance5%
APR2
Speed0.90

Offense: Spell

Spellpower24
Crit Chance5%
Speed0.81874368103228

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+17%
All+7%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save4
Spell Save13
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Infusions

Class Talents

Celestial / Vacuum1.30
1/5
0/5
0/5
0/5
Celestial / Dilation1.30
1/5
0/5
0/5
0/5
Celestial / Subspace1.30
1/5
0/5
0/5
0/5
Celestial / Collapse1.30
1/5
0/5
0/5
0/5
Celestial / Chaos1.30
1/5
0/5
0/5
0/5
Celestial / Dissolution1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Void1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Celestial / Logia1.30
1/5
0/5
0/5
0/5
Race / Dark-faerie1.00
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Deranged manaworm's energy has been drained!
Deranged manaworm hits YeahIK for 10 physical damage.

YeahIK casts
Equalise.
Deranged manaworm is stunned!

YeahIK hits Deranged manaworm for 16 temporal, 14 arcane (30 total damage).
Deranged manaworm hits YeahIK for 4 physical damage.

YeahIK casts
Disrupt.
YeahIK hits Deranged manaworm for 34 arcane damage.
Deranged manaworm is not stunned anymore.

Deranged manaworm hits YeahIK for 10 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (deranged manaworm)).

YeahIK casts
Degeneration.
YeahIK hits Deranged manaworm for 42 temporal damage.
YeahIK killed Deranged manaworm!

Resting starts...

YeahIK stops regenerating health quickly.

Talent Siphon is ready to use.
Talent Degeneration is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Equalise is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


YeahIK picks up (c.):
elm magestaff (100% power, 2 apr, arcane element).
Ran for 14 turns (stop reason: hostile spotted to the southwest (deranged manaworm)).