Skele brawler the level 20 Skeleton Brawler by salo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp20 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 13)
Dexterity51 (base 36)
Constitution46 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning58 (base 48)

Resources

Life705/705
Stamina182/182
Healing Factor1.24
Regeneration13.258419735211

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage75
Accuracy50
Crit Chance22%
APR3
Speed0.60

Offense: Spell

Spellpower15
Crit Chance18%
Speed1

Offense: Mind

Mindpower27.6
Crit Chance18%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)32 (35%)
Defense27.575
Ranged Defense29.575
Fatigue3
Physical Save40.108333333333
Spell Save8.225
Mental Save36.5125

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Stun Resistance51%
Bleed Resistance100%
Confusion Resistance32%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
4/5
4/5
1/5
4/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
2/5
2/5
4/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
5/5
5/5
1/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
2/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
3/5
0/5
0/5
0/5
Technique / Combat training1.10
3/5
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
failed
done
done
done
done
done
done
active
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Skele brawler the Skeleton Brawler level 18
15th Haze 122nd year of Ascendancy at 14:29
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Skele brawler the Skeleton Brawler level 19
34th Haze 122nd year of Ascendancy at 18:43
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Skele brawler the Skeleton Brawler level 15
68th Dusk 122nd year of Ascendancy at 00:39
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Skele brawler the Skeleton Brawler level 19
36th Haze 122nd year of Ascendancy at 04:50
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skele brawler the Skeleton Brawler level 10
9th Dusk 122nd year of Ascendancy at 12:22
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Skele brawler the Skeleton Brawler level 20
36th Haze 122nd year of Ascendancy at 04:50
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Skele brawler the Skeleton Brawler level 12
34th Dusk 122nd year of Ascendancy at 16:21
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Skele brawler the Skeleton Brawler level 15
67th Dusk 122nd year of Ascendancy at 08:56
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Skele brawler the Skeleton Brawler level 7
9th Flare 122nd year of Ascendancy at 09:24
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Skele brawler the Skeleton Brawler level 13
52nd Dusk 122nd year of Ascendancy at 09:15
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Skele brawler the Skeleton Brawler level 13
52nd Dusk 122nd year of Ascendancy at 03:42
see stats

Log

You gain 10.75 gold from the transmogrification of Gravitational Staff (30-36 power, 8 apr, physical element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, mind damage).
You gain 2.15 gold from the transmogrification of
nature's thorny mindstar of clarity (8-8.8 power, 24 apr, nature damage).
You gain 5.73 gold from the transmogrification of
dreamer's vined mindstar of frost (5.5-6.05 power, 18 apr, mind damage).
You gain 1.90 gold from the transmogrification of
steel mace of dampening (14.5-20.3 power, 3 apr).
You gain 14.10 gold from the transmogrification of
steel mace 'Korykhad' (13.5-18.9 power, 3 apr).
You gain 2.10 gold from the transmogrification of
balanced dwarven-steel mace (25.5-35.7 power, 4 apr).
You gain 7.49 gold from the transmogrification of
thunderous dwarven-steel longsword of the leech (25-35 power, 4 apr).
You gain 3.37 gold from the transmogrification of
insidious dwarven-steel longsword of erosion (22-30.8 power, 4 apr).
You gain 4.03 gold from the transmogrification of
insidious dwarven-steel longsword of erosion (23.5-32.9 power, 4 apr).
You gain 2.91 gold from the transmogrification of
chilling dwarven-steel greatsword of projection (35.5-56.8 power, 2 apr).
You gain 10.55 gold from the transmogrification of
Skyonslaught the dwarven-steel greatsword (37.5-60 power, 2 apr).
You gain 5.45 gold from the transmogrification of
Dawnkin the dwarven-steel greatmaul (42.5-63.75 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel dagger (18-23.4 power, 7 apr).
You gain 1.92 gold from the transmogrification of
slime-covered dwarven-steel battleaxe (32.5-48.75 power, 2 apr).
You gain 2.90 gold from the transmogrification of
solipsist's gold ring.
You gain 1.01 gold from the transmogrification of
gold ring of frost (+24%).
You gain 4.20 gold from the transmogrification of
Chargesnake the gold ring.
You gain 7.20 gold from the transmogrification of
wanderer's gold amulet.
You gain 2.23 gold from the transmogrification of
vision rune of the sneak (radius 10; dur 15; see dragon).
You gain 2.25 gold from the transmogrification of
vision rune of the sneak (radius 11; dur 14; see animal).
You gain 2.40 gold from the transmogrification of
phase door rune of the duelist (range 11; power 32; dur 4).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 11%; cure mental).
You gain 1.77 gold from the transmogrification of
movement infusion (495% speed; 5 turns).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 147).
You gain 1.17 gold from the transmogrification of
healing infusion of the titan (heal 167).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.