Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.0 |
Addons | Hulk! 1.4.8 Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.4.8Donators/Buyers bonus! Possessor Bonus Class 1.5.0Donators/Buyers bonus! Experience Controller 1.4.8
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
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Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Hulk |
Class | Adventurer |
Level / Exp | 20 / 92% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 1011 (base 12) |
Dexterity | 1011 (base 12) |
Constitution | 1011 (base 12) |
Magic | 1011 (base 12) |
Willpower | 1031 (base 32) |
Cunning | 1011 (base 12) |
Resources
Life | 265129/265328 |
Mana | 5319/5319 |
Healing Factor | 2.2713801862828 |
Regeneration | 22711.530482642 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +200% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 484 |
Accuracy | 227 |
Crit Chance | 602% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 191 |
Crit Chance | 100% |
Speed | 1 |
Offense: Mind
Mindpower | 202 |
Crit Chance | 100% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 163 |
Ranged Defense | 163 |
Fatigue | 0 |
Physical Save | 178 |
Spell Save | 178 |
Mental Save | 178 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Confusion Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 9999 damage for 999 turns. |
Class Talents
Cunning / Tactical | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Divination | 1.00 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Wild-gift / Harmony | 1.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | The target is on fire, taking 50.58 fire damage per turn. Burning |
Quests
You abandoned injured seer to death. Escort: injured seer (level 6 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by fire drake hatchling. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You abandoned lone alchemist to death. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You failed to protect the repented thief from death by Cyrana the maelstrom. Escort: repented thief (level 3 of Dreadfell) | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In main hand | iron longsword (12.5-17.5 power, 2 apr) iron longsword (12.5-17.5 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 12.5 - 17.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune (radius 14; dur 22; see animal)vision rune (radius 14; dur 22; see animal) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (14 radius) and to allow you to see invisible and stealthed creatures (power 15) for 22 turns. Your mind will become more receptive for 22 turns, allowing you to sense any animal around. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. Betivena the Tempesthue (27.5-35.75 power, 7 apr)Betivena the Tempesthue (27.5-35.75 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 27.5 - 35.8 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Crit. chance: +12.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+0 eff.) Physical power: +4 (+0 eff.) Armour: +6 Changes stats: +6 Con Changes resistances penetration: +20% lightning Critical mult.: +9.00% Sharp, short and deadly. |
iron longsword (12-16.8 power, 2 apr) iron longsword (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. Olysahad the steel mace (15-21 power, 3 apr)Olysahad the steel mace (15-21 power, 3 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 15.0 - 21.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 111% When wielded/worn: Accuracy: +9 (+0 eff.) Defense: +9 (+1 eff.) Ranged Defense: +9 (+1 eff.) Changes stats: +3 Dex / +2 Con Changes damage: +18% arcane / +9% blight Critical mult.: +6.00% Physical save: +9 (+1 eff.) Spellpower: +4 (+0 eff.) Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. catburglar's dwarven-steel helm of knowledge (0 def, 4 armour)catburglar's dwarven-steel helm of knowledge (0 def, 4 armour) Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +7 Dex / +3 Wil / +3 Cun Changes resistances: +16% darkness Mindpower: +5 (+0 eff.) Infravision radius: +4 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. hardened leather cap 'Eclipsehack' (0 def, 3 armour)hardened leather cap 'Eclipsehack' (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 30% chance to inflict 15% damage reduction Changes stats: +7 Str Changes damage: +9% darkness Grants telepathy: Dragon Reduces incoming crit damage: 10.00% Infravision radius: +3 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. Giroldir the Demonidol (4 def, 9 armour)Giroldir the Demonidol (4 def, 9 armour) Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+0 eff.) Fatigue: +22% Changes resistances: +7% mind Changes damage: +9% darkness / +12% mind Grants telepathy: Demon/Minor Demon/Major Mental save: +58 (+6 eff.) Equilibrium when hit: +0.16 Psi when hit: +0.08 Maximum psi: +20.00 A suit of armour made of metal plates. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By DreadFell achievement 2.0 the Hulk Adventurer level 17
7th Mirth 122nd year of Ascendancy at 13:51 see stats
By DreadFell achievement 2.0 the Hulk Adventurer level 10
7th Mirth 122nd year of Ascendancy at 04:28 see stats
By DreadFell achievement 2.0 the Hulk Adventurer level 20
7th Mirth 122nd year of Ascendancy at 16:59 see stats
By DreadFell achievement 2.0 the Hulk Adventurer level 3
7th Mirth 122nd year of Ascendancy at 02:10 see stats
Log
DreadFell achievement 2.0 performs a melee critical strike against Ghoulking!
Step 2
DreadFell achievement 2.0 hits Ghoulking for 875 physical damage.
DreadFell achievement 2.0 killed Ghoulking!
DreadFell achievement 2.0 performs a melee critical strike against Will o' the wisp!
DreadFell achievement 2.0 hits Will o' the wisp for 752 physical damage.
DreadFell achievement 2.0 resists the punch!
The Master's Strike hits DreadFell achievement 2.0 for 274 physical damage.
Will o' the wisp explodes! DreadFell achievement 2.0 is enveloped in frost.
Will o' the wisp hits DreadFell achievement 2.0 for 372 cold damage.
Skeleton warrior uses Bone Armour.
A shield forms around skeleton warrior.
DreadFell achievement 2.0 performs a melee critical strike against Skeleton warrior!
DreadFell achievement 2.0 hits Skeleton warrior for (999 absorbed), 0 physical (0 total damage).
Skeleton warrior misses DreadFell achievement 2.0.
DreadFell achievement 2.0 performs a melee critical strike against Skeleton warrior!
The shield around skeleton warrior crumbles.
DreadFell achievement 2.0 is on fire!
DreadFell achievement 2.0 hits Skeleton warrior for (79 absorbed), 849 physical (849 total damage).
DreadFell achievement 2.0 performs a melee critical strike against Skeleton warrior!
DreadFell achievement 2.0 hits Skeleton warrior for 959 physical damage.
DreadFell achievement 2.0 killed Skeleton warrior!
Burning from Armoured skeleton warrior hits DreadFell achievement 2.0 for 51 fire damage.
Something hits DreadFell achievement 2.0 for 148 blight damage.
DreadFell achievement 2.0 stops burning.