Shadow the level 9 Halfling Rogue by scoutz00r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp9 / 50%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity36 (base 32)
Constitution14 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning30 (base 21)

Resources

Life235/235
Stamina122/122
Healing Factor1.1326086956522
Regeneration0.28315217391305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
See Stealth6
See Invisible5
Stealth26.969542005512

Offense: Mainhand

Damage40
Accuracy40
Crit Chance16%
APR9
Speed1.00

Offense: Offhand

Damage27
Accuracy40
Crit Chance16%
APR9
Speed1.00

Offense: Spell

Spellpower16
Crit Chance12%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+3%
Arcane+3%
Fire+3%
Mind+7%

Offense: Damage Penetration

Arcane+20%

Defense: Base

Armour (hardiness)7 (57.811550151976%)
Defense36
Ranged Defense40
Fatigue0
Physical Save12
Spell Save8
Mental Save20

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 15%( 70%)
Darkness+ 6%( 70%)
Cold+ 31%( 70%)
Mind+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance40%
Confusion Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Cunning / Poisons1.30
1/5
1/5
1/5
0/5
Technique / Dual techniques1.30
3/5
1/5
1/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
4/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

active
done
done
active
active
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

You gain 2.92 gold from the transmogrification of scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.70 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (10.5-14.7 power, 2 apr).
You gain 1.45 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, blight element).
You gain 1.46 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, temporal element).
You gain 2.50 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, temporal element).
You gain 8.94 gold from the transmogrification of
Samikan (13-15.6 power, 2 apr, blight element).
You gain 0.90 gold from the transmogrification of
ranger's rough leather sling.
You gain 1.12 gold from the transmogrification of
mossy mindstar of resolve (2-2.2 power, 12 apr, mind damage).
You gain 1.94 gold from the transmogrification of
thought-forged iron mace (12-16.8 power, 2 apr).
You gain 2.56 gold from the transmogrification of
acidic iron greatsword of phasing (15-24 power, 8 apr).
You gain 2.34 gold from the transmogrification of
iron greatmaul of paradox (20-30 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 14%; cure mental).
There is a ladder to worldmap here (press '' or right click to use).
Saving game...

Saving done.

There is a ladder to the previous level here (press '' or right click to use).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Shadow deactivates Apply Poison.

Shadow activates Apply Poison.

Shadow activates Numbing Poison.

Saving game...

Saving done.

Shadow deactivates Stealth.

Shadow deactivates Numbing Poison.

Shadow deactivates Apply Poison.