Agh the level 24 Yeek Summoner by darkevil802

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp24 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 15)
Dexterity29 (base 11)
Constitution8 (base 10)
Magic12 (base 10)
Willpower70 (base 41)
Cunning70 (base 54)

Resources

Life331/331
Equilibrium0
Healing Factor1.5595910630514
Regeneration8.1878530810197

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite7
Infravision5
See Stealth48.827624371925
See Invisible48.827624371925
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage40
Accuracy47
Crit Chance21%
APR31
Speed1.00

Offense: Offhand

Damage39
Accuracy47
Crit Chance25%
APR20
Speed1.00

Offense: Spell

Spellpower12
Crit Chance19%
Speed1

Offense: Mind

Mindpower52
Crit Chance32%
Speed1

Offense: Damage Bonus

Lightning+8%
Light+10%
Nature+21%
Fire+5%
All0%

Offense: Damage Penetration

Lightning+7%
Mind+5%
All0%

Defense: Base

Armour (hardiness)27 (51.69962066283%)
Defense36
Ranged Defense36
Fatigue0
Physical Save16
Spell Save28
Mental Save46

Defense: Resistances

Nature+ 62%( 70%)
Lightning+ 16%( 70%)
Light+ 30%( 70%)
Darkness+ 12%( 70%)
Blight+ 32%( 70%)
Cold+ 31%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance55%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
1/5
1/5
1/5
Wild-gift / Summoning (distance)1.30
3/5
3/5
1/5
5/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
4/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
5/5
1/5
Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
done
done
active
done
active
active
active
done
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done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Agh the Yeek Summoner level 16
71st Haze 122nd year of Ascendancy at 16:40
see stats
Exterminator Killed 1000 creatures.
By Agh the Yeek Summoner level 19
1st Regrowth 123rd year of Ascendancy at 10:57
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Agh the Yeek Summoner level 21
27th Regrowth 123rd year of Ascendancy at 23:10
see stats
Level 10 Got a character to level 10.
By Agh the Yeek Summoner level 10
2nd Dusk 122nd year of Ascendancy at 16:47
see stats
Level 20 Got a character to level 20.
By Agh the Yeek Summoner level 20
2nd Regrowth 123rd year of Ascendancy at 21:27
see stats
The Arena Unlocked Arena mode.
By Agh the Yeek Summoner level 8
10th Flare 122nd year of Ascendancy at 00:27
see stats
The secret city Discovered the truth about mages.
By Agh the Yeek Summoner level 15
60th Haze 122nd year of Ascendancy at 09:14
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Agh the Yeek Summoner level 22
34th Pyre 123rd year of Ascendancy at 12:13
see stats

Log

Ultimate telugoroth hits Black jelly for 126 temporal, 95 temporal (222 total damage).
Agh the level 24 yeek summoner was spaghettified across the whole of space and time to death by an ultimate telugoroth and lost outside time on level 1 of Temporal Rift.
You have 4 life(s) left.
Black jelly is not stunned anymore.

Turtle leaves the cover of its shell.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Ultimate telugoroth killed Agh!
Saving game...

Saving done.

Resting starts...

Talent Attune Mindstar is ready to use.
Talent Jelly is ready to use.
Your summoned black jelly disappears.
Talent Quickened is ready to use.
Talent Turtle is ready to use.
Talent Phase Summon is ready to use.
Talent Master Summoner is ready to use.
Talent Infusion: Healing is ready to use.
Talent Psiblades is ready to use.
Your summoned turtle disappears.
Talent Infusion: Wild is ready to use.
Talent Dominant Will is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.