The Grim Wolfe the level 4 Skeleton Reaver by Deatmos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceSkeleton
ClassReaver
Level / Exp4 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 15)
Dexterity25 (base 14)
Constitution12 (base 12)
Magic20 (base 20)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life177/177
Vim112/112
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy26
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy26
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.08934837382 (81.030927835052%)
Defense9
Ranged Defense9
Fatigue18
Physical Save13
Spell Save10
Mental Save12

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
4/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around waist
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the next level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


The Grim Wolfe wears (replacing
arcing iron waraxe (12-16.8 power, 2 apr)): iron mace of erosion (13-18.2 power, 2 apr).

The Grim Wolfe wears (replacing
iron waraxe (11-15.4 power, 2 apr)): arcing iron waraxe (12-16.8 power, 2 apr).

The Grim Wolfe wears (replacing
rough leather armour (1 def, 2 armour)): iron mail armour of lightning resistance (2 def, 4 armour).

The Grim Wolfe wears (replacing
iron mail armour of lightning resistance (2 def, 4 armour)): iron plate armour (3 def, 7 armour).

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 12-16.8 power, 5 apr).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.70 gold from the transmogrification of
potent elm vilestaff of might (12-14.4 power, 2 apr, fire element).
You gain 1.20 gold from the transmogrification of
potent elm magestaff (12-14.4 power, 2 apr, cold element).
You gain 3.00 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
Saving game...

Saving done.