Merril the Lost the level 2 Halfling Writhing One by sirwabbitt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassWrithing One
Level / Exp2 / 73%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic13 (base 13)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life-2/143
Insanity55/100
Healing Factor1.0326086956522
Regeneration12.649456521739

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+76.923076923077%

Vision

Sight10
Lite2
Infravision5
See Stealth18.532340182512
See Invisible18.532340182512

Offense: Mainhand

Damage14
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower7
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)6.5 (43.636363636364%)
Defense8
Ranged Defense10
Fatigue13
Physical Save10
Spell Save8
Mental Save8

Defense: Resistances

Light+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Merril the Lost casts Shed Skin.

A shield forms around Merril the Lost.

Merril the Lost activates Chaos Orbs.

Corrupted plasmic disruptor uses To The Arms.

Merril the Lost is suffering and fails to concentrate on dealing damage.

Corrupted plasmic disruptor hits Merril the Lost for (15 absorbed), 0 physical, (5 absorbed), 0 physical (0 total damage).
Dark Whispers from The Spinal Cord hits
Merril the Lost for (6 absorbed), 0 darkness (0 total damage).
Corrupted plasmic disruptor's Beyond the Flesh hits
Merril the Lost for (11 absorbed), 0 physical, (4 absorbed), 0 blight, (3 absorbed), 0 acid, (5 absorbed), 0 physical (0 total damage).

Merril the Lost casts Diseased Tongue.

Corrupted plasmic disruptor shrugs off the effect 'Decrepitude Disease'!
Corrupted plasmic disruptor uses Brain Storm.

Your shield crumbles under the damage!

The shield around Merril the Lost crumbles.

Merril the Lost hits Corrupted plasmic disruptor for 4 darkness damage.
Corrupted plasmic disruptor hits Merril the Lost for (23 absorbed), 14 lightning (14 total damage).
Dark Whispers from The Spinal Cord hits
Merril the Lost for 6 darkness damage.
Corrupted plasmic disruptor's Beyond the Flesh hits
Merril the Lost for 17 physical, 7 blight, 4 acid, 2 physical (32 total damage).

Merril the Lost uses Infusion: Regeneration.

Merril the Lost starts regenerating health quickly.

Corrupted plasmic disruptor uses Slime Spit.

Merril the Lost slows down.

Corrupted plasmic disruptor's Slime Spit hits
Merril the Lost for 25 nature damage.
Dark Whispers from The Spinal Cord hits
Merril the Lost for 6 darkness damage.
Corrupted plasmic disruptor's Beyond the Flesh hits
Merril the Lost for 14 physical, 6 blight, 5 acid, 5 physical (32 total damage).
Corrupted plasmic disruptor uses Telekinetic Smash.

Merril the Lost starts to bleed.

Saving game...