Darenari the level 6 Yeek Summoner by freerider

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp6 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity12 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower24 (base 18)
Cunning29 (base 25)

Resources

Life152/152
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage4
Accuracy18
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy18
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower26.2
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.7
Ranged Defense1.7
Fatigue7
Physical Save15.25
Spell Save11.9
Mental Save18.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Resting starts...

Ritch flamespitter spits flames!

Ritch flamespitter hits Something for 74 fire damage.
Ritch flamespitter spits flames!

Ritch flamespitter hits Something for 74 fire damage.
Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You have found a trap (water siphon)!

Darenari picks up (c.):
iron plate armour (3 def, 7 armour).
Ran for 5 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 7 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).