florg the level 9 Yeek Summoner by necromuncher

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp9 / 38%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution11 (base 16)
Magic10 (base 10)
Willpower48 (base 33)
Cunning27 (base 13)

Resources

Life-99/163
Equilibrium5
Healing Factor1.2134222526457
Regeneration0.30335556316144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth25.082562303769
See Invisible25.082562303769

Offense: Mainhand

Damage8
Accuracy31
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage7
Accuracy31
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower38
Crit Chance9%
Speed1

Offense: Damage Bonus

Nature+8%
Physical+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save9
Spell Save21
Mental Save49

Defense: Resistances

Blight+ 2%( 70%)
Nature+ 10%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance35%
Poison Resistance20%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
2/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
2/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done

Equipment

Tool
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Florg uses Nature's Touch.
florg receives 217 healing.
Turtle uses Shell Shield.

Turtle takes cover under its shell.


Turtle misses Something.
Florg feels pain again.

Florg's frantic summoning ends.

Something hits Turtle for
22 physical damage.

Turtle misses Something.
Turtle is disarmed!

Florg stops regenerating health quickly.

Something hits Turtle for
17 physical damage.

Turtle misses Armoured skeleton warrior.
The shield around armoured skeleton warrior crumbles.

Armoured skeleton warrior uses Overpower.

Armoured skeleton warrior hits Turtle for 25 physical, 14 physical, 14 physical (54 total damage).

Armoured skeleton warrior uses Block.

Something hits
florg for 144 lightning damage.
Something hits Turtle for
85 lightning damage.

Your summoned turtle disappears.

Florg summons a Ritch Flamespitter!

Florg summons a 3-headed hydra!

Ce'Nitha the degenerated skeleton warrior casts Manathrust.

Saving game...