unlock skirm the level 8 Cornac Bulwark by csejthe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp8 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 32)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 10)

Resources

Life305/305
Stamina115/115
Healing Factor1.1191526171258
Regeneration0.27978815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision5
See Stealth18.097534654637
See Invisible23.097534654637

Offense: Mainhand

Damage15
Accuracy22
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+18%

Defense: Base

Armour (hardiness)22.792514883206 (30%)
Defense16
Ranged Defense16
Fatigue2
Physical Save25
Spell Save14
Mental Save15

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Cold+ 10%( 70%)
Lightning+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance79%
Stun Resistance39%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

unlock skirm killed Cutpurse!
Talent Block is ready to use.

Unlock skirm stops regenerating health quickly.


You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Ran for 9 turns (stop reason: didn't move).


Unlock skirm picks up (e.):
acidic iron battleaxe (16-23 power, 1 apr).
You pickup 0.55 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.90 gold pieces.


Unlock skirm picks up (c.):
movement infusion of the wizard (speed 430%; cd 13).

You don't see how to get there...


Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).