Balk the level 16 Cornac Alchemist by Benko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp16 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity14 (base 10)
Constitution32 (base 23)
Magic58 (base 43)
Willpower32 (base 21)
Cunning20 (base 10)

Resources

Life357/357
Mana156/156
Healing Factor1.1724420161895
Regeneration0.29311050404738

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth20
See Invisible10

Offense: Mainhand

Damage54
Accuracy16
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower46
Crit Chance16%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+7%
Blight+24%
Arcane+18%
Cold+18%
All0%
Darkness+6%
Light+7%
Physical+5%
Fire+46%
Mind+15%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)14.990442056323 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save25
Spell Save38
Mental Save25

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 16%( 70%)
Arcane+ 21%( 70%)
Cold+ 54%( 70%)
All+ 7%( 70%)
Lightning+ 12%( 70%)
Physical+ 17%( 70%)
Fire+ 70%( 70%)
Darkness+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Infusions
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
1/5
1/5
0/5
Spell / Golemancy1.30
2/5
2/5
1/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
3/5
1/5
3/5
4/5

Generic Talents

Spell / Stone alchemy1.30
5/5
2/5
1/5
3/5
Spell / Staff combat1.30
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Balk the Cornac Alchemist level 13
4th Haze 122nd year of Ascendancy at 02:30
see stats
Level 10 Got a character to level 10.
By Balk the Cornac Alchemist level 10
9th Mirth 122nd year of Ascendancy at 09:30
see stats
That was close Killed your target while having only 1 life left.
By Balk the Cornac Alchemist level 16
75th Haze 122nd year of Ascendancy at 01:55
see stats
The Arena Unlocked Arena mode.
By Balk the Cornac Alchemist level 5
79th Pyre 122nd year of Ascendancy at 18:42
see stats
The secret city Discovered the truth about mages.
By Balk the Cornac Alchemist level 13
11st Dusk 122nd year of Ascendancy at 04:42
see stats

Log

The unstable sand tunnel collapses!
Rested for 32 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
The unstable sand tunnel collapses!


You gain 10.00 gold from the transmogrification of
ash totem of stinging [power 182] (15 cooldown).
You gain 1.87 gold from the transmogrification of
thought-forged quiver of ash arrows (15/15, 118% power, 7 apr).
You gain 1.30 gold from the transmogrification of
arcing quiver of yew arrows of accuracy (19/19, 138% power, 10 apr).
You gain 4.25 gold from the transmogrification of
hardened leather armour of Eyal (9 def, 6 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 2.12 gold from the transmogrification of
impenetrable steel mail armour of lightning resistance (2 def, 12 armour).
You gain 5.33 gold from the transmogrification of
hardened leather gloves of the nighthunter (0 def, 2 armour).
You gain 0.35 gold from the transmogrification of
pair of dwarven-steel boots (0 def, 4 armour).
You gain 4.40 gold from the transmogrification of
cruel ash vilestaff of warding (111% power, 3 apr, acid element).
You gain 5.78 gold from the transmogrification of
nature's vined mindstar of storms (88% power, 18 apr, mind damage).
You gain 0.70 gold from the transmogrification of
steel mace of massacre (122% power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (118% power, 3 apr).
You gain 1.62 gold from the transmogrification of
slime-covered steel longsword of massacre (118% power, 3 apr).
You gain 4.82 gold from the transmogrification of
elemental steel longsword of vileness (116% power, 3 apr).
You gain 4.47 gold from the transmogrification of
arcing steel longsword of evisceration (111% power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (117% power, 6 apr).
You gain 1.42 gold from the transmogrification of
steel dagger of erosion (109% power, 6 apr).
You gain 2.83 gold from the transmogrification of
balanced steel dagger (107% power, 6 apr).
You gain 3.51 gold from the transmogrification of
balanced dwarven-steel dagger of massacre (135% power, 7 apr).
You gain 4.34 gold from the transmogrification of
steel battleaxe of evisceration (117% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (123% power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
The raging fire around Balk calms down and disappears.