Nocturne Red the level 1 Dwarf Wyrmic by Snakers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassWyrmic
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower18 (base 15)
Cunning10 (base 10)

Resources

Life-1/126
Equilibrium0
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy2
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save11
Spell Save9
Mental Save9

Defense: Resistances

Acid+ 1%( 70%)
Physical+ 1%( 70%)
Lightning+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to Nocturne Red.
Character control switched to Nocturne Red.
Accepted quest 'Reknor is lost!'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.


Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Nocturne Red picks up (b.):
elm starstaff (10-12 power, 2 apr, temporal element).

Orc archer's Shoot hits
Nocturne Red for 22 physical, 9 fire (31 total damage).
Orc archer shoots!


Orc archer's Shoot hits
Nocturne Red for 23 physical, 9 fire (32 total damage).
Orc archer shoots!


Orc archer's Shoot hits
Nocturne Red for 20 physical, 9 fire (29 total damage).
Orc archer uses Infusion: Sun.

Nocturne Red loses sight!

Nocturne Red has been illuminated.


Saving game...