Totdoq the level 15 Skeleton Cursed by Valorous

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassCursed
Level / Exp15 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 33)
Dexterity19 (base 10)
Constitution16 (base 10)
Magic12 (base 10)
Willpower54 (base 41)
Cunning10 (base 10)

Resources

Life391/391
Hate53/100
Equilibrium0
Healing Factor0.86810072010717
Regeneration0.73788561209109

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
See Invisible4

Offense: Mainhand

Damage44
Accuracy25
Crit Chance3%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance0%
Speed1

Offense: Mind

Mindpower33
Crit Chance0%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)34.19 (73.452380952381%)
Defense11
Ranged Defense11
Fatigue22
Physical Save22
Spell Save21
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Teleport Resistance5%
Disarm Resistance23%
Bleed Resistance100%
Confusion Resistance18%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Gloom1.30
5/5
5/5
2/5
1/5
Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5
Cursed / Fears1.00
1/5
1/5
1/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
4/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
failed
failed
done
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Totdoq the Skeleton Cursed level 12
36th Dusk 122nd year of Ascendancy at 23:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Totdoq the Skeleton Cursed level 10
8th Flare 122nd year of Ascendancy at 07:03
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Totdoq the Skeleton Cursed level 13
21st Haze 122nd year of Ascendancy at 06:15
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Totdoq the Skeleton Cursed level 7
10th Mirth 122nd year of Ascendancy at 05:39
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Totdoq the Skeleton Cursed level 11
7th Dusk 122nd year of Ascendancy at 05:42
see stats

Log

Rod of Recall (0/1) is still recharging.
Resting starts...

Talent Telekinetic Blast is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 11 turns (stop reason: all resources and life at maximum).


Hotkey page 1 is now displayed.

Resting starts...

The unstable sand tunnel collapses!

You are yanked out of this place!

Rested for 29 turns (stop reason: dialog is displayed).


You gain 1.48 gold from the transmogrification of
spiked steel plate armour (Corpses) (4 def, 9 armour).
You gain 1.48 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (Nightmares) (2 def, 4 armour).
You gain 1.15 gold from the transmogrification of
dwarven-steel gauntlets of magic (+2) (Shrouds) (0 def, 2 armour).
You gain 1.46 gold from the transmogrification of
steel waraxe of projection (Madness) (13-18.2 power, 3 apr).
You gain 5.70 gold from the transmogrification of
infernal ash magestaff (Misfortune) (15-18 power, 3 apr, cold element).
You gain 2.67 gold from the transmogrification of
fungal hardened leather sling of power (Shrouds).
You gain 0.92 gold from the transmogrification of
vined mindstar of clarity (Misfortune) (4.5-4.95 power, 18 apr, mind damage).
You gain 2.17 gold from the transmogrification of
nature's vined mindstar of the jelly (Misfortune) (4.5-4.95 power, 18 apr, nature damage).
You gain 2.00 gold from the transmogrification of
nature's vined mindstar of balance (Shrouds) (5.5-6.05 power, 18 apr, mind damage).
You gain 1.24 gold from the transmogrification of
arcing steel greatsword (Shrouds) (23.5-37.6 power, 2 apr).
You gain 1.95 gold from the transmogrification of
steel dagger of daylight (Madness) (12-15.6 power, 6 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (Madness) (29-43.5 power, 2 apr).
You gain 0.58 gold from the transmogrification of
healing infusion (heal 29).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Totdoq deactivates Stalk.

Totdoq deactivates Gloom.