Archmage Yeek N the level 21 Yeek Archmage by louwhofoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp21 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic58 (base 50)
Willpower65 (base 41)
Cunning26 (base 11)

Resources

Life167/167
Mana250/250
Healing Factor1.1297162075846
Regeneration4.8012938822345

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+115%

Vision

Sight10
Lite3
See Invisible9

Offense: Mainhand

Damage24
Accuracy4
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance16%
Speed1

Offense: Mind

Mindpower37
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+70%
Fire+25%
Darkness+4%
Arcane+29%
Cold+25%
All0%

Offense: Damage Penetration

Darkness+10%
Cold+25%
Arcane+25%
Fire+25%
Lightning+25%

Defense: Base

Armour (hardiness)23 (30%)
Defense17
Ranged Defense22
Fatigue0
Physical Save21
Spell Save36
Mental Save41

Defense: Resistances

Blight+ 9%( 70%)
Arcane+ 19%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Lightning+ 56%( 70%)
Light+ 15%( 70%)
Temporal+ 5%( 70%)
Physical+ 21%( 70%)
Fire+ 5%( 70%)
Darkness+ 12%( 70%)

Defense: Immunities

Pinning Resistance69%
Instadeath Resistance100%
Confusion Resistance55%
Silence Resistance20%
Stun Resistance10%
Poison Resistance50%
Knockback Resistance60%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
3/5
1/5
1/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Storm1.50
2/5
2/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
5/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Ay ay captain! (Nightmare (Adventure) difficulty) Turn into a pirate!
By Archmage Yeek N the Yeek Archmage level 12
2nd Flare 122nd year of Ascendancy at 20:12
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Archmage Yeek N the Yeek Archmage level 19
24th Dusk 122nd year of Ascendancy at 19:11
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Archmage Yeek N the Yeek Archmage level 10
2nd Summertide 122nd year of Ascendancy at 08:31
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Archmage Yeek N the Yeek Archmage level 20
25th Dusk 122nd year of Ascendancy at 04:58
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Archmage Yeek N the Yeek Archmage level 18
21st Dusk 122nd year of Ascendancy at 12:50
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Archmage Yeek N the Yeek Archmage level 11
1st Flare 122nd year of Ascendancy at 12:14
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Archmage Yeek N the Yeek Archmage level 16
7th Dusk 122nd year of Ascendancy at 22:19
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Archmage Yeek N the Yeek Archmage level 18
21st Dusk 122nd year of Ascendancy at 10:34
see stats

Log

Archmage Yeek N activates Arcane Power.

Archmage Yeek N activates
Shielding.
Talent Hurricane is ready to use.

Archmage Yeek N activates
Arcane Shield.

Archmage Yeek N activates
Feather Wind.

Archmage Yeek N activates
Phantasmal Shield.

Archmage Yeek N activates
Hurricane.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...


Saving done.

Today is the 28th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.


You carefully open the trap door and enter the underground tunnels...
As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
Accepted quest 'Trapped!'! (Press 'j' to see the quest log)
Saving game...

Saving done.

The furious lightning storm around Archmage Yeek N calms down and disappears.