Aryseba the level 11 Orc Gunslinger by KannKarate

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceOrc
ClassGunslinger
Level / Exp11 / 53%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity40 (base 36)
Constitution12 (base 11)
Magic9 (base 10)
Willpower12 (base 10)
Cunning26 (base 25)

Resources

Life-85/257
Healing Factor1.0164835164835
Regeneration1.5755494505494

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision9
See Stealth10
See Invisible13

Offense: Mainhand

Damage25
Accuracy36
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage25
Accuracy36
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense21
Ranged Defense22
Fatigue9
Physical Save18
Spell Save12
Mental Save13

Defense: Immunities

Pinning Resistance22%
Disarm Resistance23%
Confusion Resistance20%
Knockback Resistance22%
Stun Resistance21%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Aryseba the Orc Gunslinger level 10
19th Retaking 124th year of Ascendancy at 23:29
see stats

Log

Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Aryseba picks up (l.):
vined mindstar (6-6.6 power, 18 apr, nature damage).
Aryseba picks up (j.):
steel greatmaul (29-43.5 power, 2 apr).
Ran for 3 turns (stop reason: at door).


Aryseba shoots!

Sun-mage casts Searing Light.

Sun-mage hits Aryseba for (12 resist armour), 127 light (127 total damage).
Sun-mage is corroded.

Aryseba's Shoot hits Sun-mage for
60 physical, 4 darkness, 6 arcane, 17 acid (87 total damage).
Aryseba's Shoot hits Sun-mage for
68 physical, 4 darkness, 6 arcane, 17 acid (94 total damage).
Sun-mage's light area effect hits
Aryseba for (12 resist armour), 55 light (55 total damage).

Sun-mage casts Firebeam.

Sun-mage hits Aryseba for (12 resist armour), 123 fire (123 total damage).
Aryseba receives 120 healing.
Sun-mage's light area effect hits
Aryseba for (12 resist armour), 55 light (55 total damage).

Sun-mage casts Sun Flare.

Aryseba loses sight!

Something hits
Aryseba for (12 resist armour), 48 light (48 total damage).
Aryseba receives 120 healing.
Something hits
Aryseba for (12 resist armour), 55 light (55 total damage).

Aryseba activates Agile Gunner.


Saving game...