






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Lichform Limitbreak 1.4.5Modifies Lichform to account for unusually high talent levels. Tinker Tinkering 1.5.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
(License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.) |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Lich |
| Class | Necromancer |
| Level / Exp | 31 / 44% |
| Size | medium |
| Lifes / Deaths | Killed by Dogla at level 24 on the 76th Pyre 122nd year of Ascendancy at 04:15 / 2Killed by skeleton master archer at level 31 on the 77th Pyre 122nd year of Ascendancy at 13:22 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 14 (base 10) |
| Constitution | 38 (base 38) |
| Magic | 63 (base 54) |
| Willpower | 50 (base 39) |
| Cunning | 27 (base 11) |
Resources
| Mana | 336/444 |
| Negative | 134/140 |
| Life | -209/557 |
| Positive | 107/140 |
| Soul | 9/10 |
| Healing Factor | 1.2019230769231 |
| Regeneration | 0.30048076923077 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +86.730268863833% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 7 |
| See Stealth | 44.374924844309 |
| See Invisible | 44.374924844309 |
Offense: Mainhand
| Damage | 27 |
| Accuracy | 8 |
| Crit Chance | 21% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 49 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Arcane | +38% |
| Darkness | +15% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 6 |
| Ranged Defense | 9 |
| Fatigue | 1 |
| Physical Save | 16 |
| Spell Save | 40 |
| Mental Save | 30 |
Defense: Resistances
| Acid | + 6%( 85%) |
| Lightning | + 5%( 85%) |
| Darkness | + 42%( 85%) |
| Cold | + 27%( 85%) |
| Arcane | + 25%( 85%) |
| Fire | + 7%( 85%) |
| All | 0%( 85%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 845% for 10 turns and instantly restoring 42 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Animus | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Star fury | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Grave | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced necrotic minions | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Spell / Nightfall | 1.50 |
| 4/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Will o' the Wisp |
| talent | Blurred Mortality |
| talent | Premonition |
| talent | Necrotic Aura |
| detrimental effect | The target is on fire, taking 37.63 fire damage per turn. Burning |
| detrimental effect | Reduces global action speed by 15%. Slow |
| detrimental effect | The target is pinned to the ground, unable to move. Pinned to the ground |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| beneficial effect | Reduces arcane damage received by 25%. Premonition Shield |
Quests
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * The ceremony will require a suitable location, secluded and given to the channelling of energy | done |
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Tool | The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
| On feet | scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 (+2 eff.) Ranged Defense: +3 (+3 eff.) Fatigue: +1% Spellpower: +3 (+1 eff.) A pair of boots made of leather. |
| Around waist | balancing hardened leather belt of dampeningInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Changes stats: +4 Cun / +4 Dex Changes resistances: +6% acid / +7% fire / +5% lightning / +7% cold Mental crit. chance: +10% A belt that goes around your waist. |
| Main armor | shimmering cashmere robe of darkness (+22%) (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +22% darkness Changes damage: +13% arcane / +15% darkness Maximum mana: +52.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | spellcowled linen cloak (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Mag / +1 Wil Spell save: +6 (+2 eff.) Maximum mana: +40.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | magelord's elven-wood magestaff of invocation (25-30 power, 5 apr, arcane element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +6.0% Damage (Melee): 23 arcane Changes damage: +25% arcane Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +6 Maximum mana: +62.00 Spellpower: +23 (+8 eff.) Spell crit. chance: +4% It can be used to conjure elemental energy in a radius 8 cone, dealing 22.55 to 27.06 arcane damage, putting all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
Inventory
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Dogla the Lich Necromancer level 25
76th Pyre 122nd year of Ascendancy at 09:23 see stats
Level 10 (Roguelike)
Got a character to level 10.By Dogla the Cornac Necromancer level 10
74th Pyre 122nd year of Ascendancy at 18:56 see stats
Level 20 (Roguelike)
Got a character to level 20.By Dogla the Cornac Necromancer level 20
75th Pyre 122nd year of Ascendancy at 11:31 see stats
Level 30 (Roguelike)
Got a character to level 30.By Dogla the Lich Necromancer level 30
77th Pyre 122nd year of Ascendancy at 05:41 see stats
Lichform (Roguelike)
Achieved your wild dreams of power and eternal life: you turned into a Lich!By Dogla the Cornac Necromancer level 24
76th Pyre 122nd year of Ascendancy at 04:15 see stats
That was close (Roguelike)
Killed your target while having only 1 life left.By Dogla the Lich Necromancer level 29
77th Pyre 122nd year of Ascendancy at 05:28 see stats
Log
Your premonition allows you to raise a shield just in time!
Skeleton magus hits Dogla for 130 arcane damage.
Talent Invoke Darkness is ready to use.
Dogla casts Invoke Darkness.
Dogla hits Skeleton magus for 208 darkness damage.
Deadly Poison from Orc assassin hits Ghast for 20 nature damage.
Dogla is pinned to the ground.
Skeleton master archer's Pinning Shot hits Dogla for 151 physical damage.
Skeleton master archer uses Crippling Shot.
Skeleton magus casts Flame.
Dogla is on fire!
Skeleton magus hits Dogla for 131 fire damage.
Talent Moonlight Ray is ready to use.
Burning from Skeleton magus hits Dogla for 44 fire damage.
Dogla slows down.
Skeleton master archer's Crippling Shot hits Dogla for 182 physical damage.
Dogla the level 31 lich necromancer was raked to death by a skeleton master archer on level 33 of The Arena.
Skeleton master archer's Crippling Shot killed Dogla!
The shield around bone giant crumbles.
Ghast slows down.
Ghast is no longer poisoned.
Dogla is no longer pinned.
Dogla deactivates Blurred Mortality.
Dogla speeds up.
Dogla deactivates Necrotic Aura.
The protective shield of Dogla disappears.
Dogla deactivates Will o' the Wisp.
Dogla stops burning.
Dogla deactivates Premonition.
















































