Aynel the level 6 Cornac Bulwark by leaverbeaver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassBulwark
Level / Exp6 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity12 (base 12)
Constitution18 (base 15)
Magic10 (base 10)
Willpower17 (base 10)
Cunning14 (base 10)

Resources

Life248/248
Stamina56/72
Healing Factor1.463829787234
Regeneration0.36595744680851

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage30
Accuracy31
Crit Chance8%
APR2
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)20.359077041472 (73.452380952381%)
Defense9
Ranged Defense13
Fatigue23
Physical Save15
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%
Stun Resistance51%
Poison Resistance20%
Knockback Resistance51%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Shield defense1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On hands
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Aynel wears (replacing
insulating rough leather belt of carrying): Girdle of the Calm Waters.

Aynel wears (replacing
sand iron gauntlets of strength (+2) (0 def, 6 armour)): Sludgegrip (0 def, 0 armour).

Aynel wears (replacing
stabilizing rough leather cap of constitution (+3) (0 def, 1 armour)): iron helm of constitution (+3) (0 def, 3 armour).

You gain 4.20 gold from the transmogrification of
short elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 2.60 gold from the transmogrification of
shimmering elm magestaff of power (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.19 gold from the transmogrification of
acidic iron greatsword of massacre (24.5-39.2 power, 1 apr).
You gain 2.23 gold from the transmogrification of
iron greatmaul of vileness (19.5-29.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Aynel deactivates Precise Strikes.

Aynel deactivates Shield Wall.