Killyman the level 9 Dwarf Berserker by Buumpy McSquigums

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp9 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 24)
Dexterity13 (base 15)
Constitution24 (base 21)
Magic12 (base 10)
Willpower17 (base 13)
Cunning13 (base 10)

Resources

Life344/344
Stamina152/152
Healing Factor1.1172674059366
Regeneration4.0976306965684

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth6
See Invisible5

Offense: Mainhand

Damage47
Accuracy33
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)27.317011280365 (72.903125182002%)
Defense5
Ranged Defense5
Fatigue20
Physical Save25
Spell Save10
Mental Save21

Defense: Resistances

Acid+ 3%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Killyman the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 16:19
see stats

Log


Talent Death Dance is ready to use.
Killyman stops regenerating health quickly.

Killyman has finished recovering.

Talent Stunning Blow is ready to use.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Rush is ready to use.
Talent Vitality is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the east (elven guard)).


Elven guard hits Killyman for 8 physical damage.
Melee retaliation hits Elven guard for
11 fire damage.
Killyman hits Elven guard for 73 physical, 7 fire (80 total damage).
Elven guard uses
Block.

Killyman hits Elven guard for (18 blocked), 56 physical, (7 blocked), 0 fire (56 total damage).

Elven guard hits Killyman for 15 physical damage.
Melee retaliation hits Elven guard for
11 fire damage.
Killyman hits Elven guard for 60 physical damage.
Killyman killed Elven guard!