Apocalypse the level 5 Yeek Adventurer by reidan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsInfinite500: Revised high level play for ToME v1.8 1.0.1
CampaignInfinite
ModeNormal Adventure
SexMale
RaceYeek
ClassAdventurer
Level / Exp5 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic12 (base 12)
Willpower33 (base 27)
Cunning16 (base 12)

Resources

Life121/121
Hate27/100
Psi63/63
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy24
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy24
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower25.75
Crit Chance5%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save5.6
Spell Save15.75
Mental Save17.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.00
5/5
1/5
0/5
0/5
Cursed / Force of will1.00
1/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active

Equipment

Tool
Psionic focus
In main hand
Light source
On head
In off hand

Inventory

Achievements

Log


Apocalypse performs a critical strike!
Apocalypse hits green jelly for 8 nature, 4 nature damage (total 11.90).
Apocalypse killed green jelly!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 33 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: checked door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: checked door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).