Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.3 |
| Addons | Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.3Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 15 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 22 (base 22) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 28 (base 28) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 282/339 |
| Mana | 156/156 |
| Stamina | 142/142 |
| Healing Factor | 1.2088825663647 |
| Regeneration | 0.30222064159118 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 26 |
| Accuracy | 26 |
| Crit Chance | 5% |
| APR | 3 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 24 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | +2% |
Defense: Base
| Armour (hardiness) | 20.26934837382 (74.530927835052%) |
| Defense | 7 |
| Ranged Defense | 11 |
| Fatigue | 26 |
| Physical Save | 15 |
| Spell Save | 16 |
| Mental Save | 9 |
Defense: Resistances
| All | + 6%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Socketed Gems | zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
| In off hand | Druhell the iron shield (4 def, 2 armour, 20.5 block) Druhell the iron shield (4 def, 2 armour, 20.5 block)Requires: - Strength 11 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 (+4 eff.) Ranged Defense: +4 (+4 eff.) Fatigue: +6% Effects on melee hit: * 20 arcane resource burn Changes resistances: +16% lightning / +12% temporal / +3% nature / +3% blight Talent granted: +1 Block Handheld deflection devices. |
| Main armor | iron plate armour of fire resistance (3 def, 7 armour) iron plate armour of fire resistance (3 def, 7 armour)Requires: - Strength 22 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Armour: +7 Defense: +3 (+3 eff.) Fatigue: +20% Changes resistances: +17% fire Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% A suit of armour made of metal plates. |
| In main hand | flaming steel waraxe of massacre (21.5-30.1 power, 3 apr) flaming steel waraxe of massacre (21.5-30.1 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 21.5 - 30.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% Burst (radius 1) on hit: +6 fire One-handed war axes. |
Inventory
Brandraven the iron mail armour (2 def, 4 armour) Brandraven the iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 8 fire Changes stats: +2 Cun Changes resistances: +16% fire Maximum hate: +4.00 Mental crit. chance: +5% A suit of armour made of mail. |
Forestgrinder the steel shield (6 def, 2 armour, 42 block) Forestgrinder the steel shield (6 def, 2 armour, 42 block)Requires: - Strength 16 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 (+6 eff.) Ranged Defense: +6 (+6 eff.) Fatigue: +8% Changes stats: +2 Wil Changes resistances: +17% cold Changes damage: +6% nature Talent granted: +2 Block Reduces incoming crit damage: 10.00% See invisible: +15 Handheld deflection devices. |
reinforced iron shield of temporal resistance (+11%) (4 def, 6 armour, 37.5 block) reinforced iron shield of temporal resistance (+11%) (4 def, 6 armour, 37.5 block)Requires: - Strength 11 - Talent Heavy Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +6 Defense: +4 (+4 eff.) Ranged Defense: +4 (+4 eff.) Fatigue: +6% Effects when hit in melee: * 10% chance to gain 10% of a turn (3/turn limit) Changes resistances: +11% temporal Talent granted: +1 Block Handheld deflection devices. |
8 zircon 8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Talent Grace of the Eternals is ready to use.
Talent Refit Golem is ready to use.
Rested for 119 turns (stop reason: all resources and life at maximum).
You are sent back to the material plane!
Taldrin casts Throw Bomb.
Isluna the minotaur uses Stunning Blow.
Isluna the minotaur is weakened by the darkness!
Taldrin shrugs off the effect 'Stunned'!
Isluna the minotaur hits Taldrin for 61 physical, 14 physical, 7 fire (82 total damage).
Taldrin hits Isluna the minotaur for (56 to psi shield), 243 physical, (4 to psi shield), 4 arcane (247 total damage).
Isluna the minotaur uses Sunder Armour.
Isluna the minotaur performs a melee critical strike against Taldrin!
Taldrin shrugs off the effect 'Sunder Armour'!
Taldrin hits Isluna the minotaur for (4 to psi shield), 4 arcane, (4 to psi shield), 4 arcane (8 total damage).
Isluna the minotaur hits Taldrin for 69 physical, 14 physical, 7 fire (90 total damage).
Isluna the minotaur's Beyond the Flesh hits Taldrin for 26 physical, 5 cold, 5 nature, 8 temporal, 14 physical, 7 fire (65 total damage).
Taldrin hits Isluna the minotaur for (4 to psi shield), 4 arcane (4 total damage).
Isluna the minotaur's Beyond the Flesh hits Taldrin for 26 physical, 5 cold, 5 nature, 8 temporal, 14 physical, 7 fire (65 total damage).
Golem (servant of Taldrin) uses Block.
Isluna the minotaur uses Sunder Arms.
Character control switched to golem (servant of Taldrin).
Taldrin hits Isluna the minotaur for (4 to psi shield), 4 arcane (4 total damage).
Isluna the minotaur hits Taldrin for 38 physical damage.
Isluna the minotaur killed Taldrin!
Isluna the minotaur's Beyond the Flesh hits golem (servant of Taldrin) for (19 blocked), 0 physical, 7 cold, (6 blocked), 0 nature, (8 blocked), 0 temporal, (16 blocked), 0 physical, 10 fire (16 total damage).
Isluna the minotaur hits golem (servant of Taldrin) for 17 physical, 15 physical, 10 fire (41 total damage).
