Ragan the level 18 Skeleton Archer by mmoufarrij

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.47
AddonsItems Vault 0.9.47
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp18 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 24)
Dexterity85 (base 46)
Constitution24 (base 21)
Magic10 (base 10)
Willpower19 (base 10)
Cunning25 (base 12)

Resources

Life471/471
Mana247/247
Stamina186/186
Healing Factor1.2
Regeneration1.2

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage110
Accuracy64
Crit Chance12%
APR7
Speed0.75

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.65
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+15%
Nature+6%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense28.525
Ranged Defense32.525
Fatigue9
Physical Save36.95
Spell Save10.5
Mental Save23.875

Defense: Resistances

Nature+ 13%( 70%)
Fire+ 9%( 70%)
Physical+ 8%( 70%)
Cold+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Fear Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
4/5
5/5
5/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
4/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
1/5
1/5
3/5
Technique / Combat training1.30
1/5
1/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
active
active
done
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Ragan the Skeleton Archer level 17
7th Decay 122nd year of Ascendancy at 10:59
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Ragan the Skeleton Archer level 12
42nd Dusk 122nd year of Ascendancy at 11:02
see stats
Exterminator Killed 1000 creatures.
By Ragan the Skeleton Archer level 17
1st Decay 122nd year of Ascendancy at 15:48
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Ragan the Skeleton Archer level 16
79th Haze 122nd year of Ascendancy at 08:48
see stats
Fear me not! Survived the Fearscape!
By Ragan the Skeleton Archer level 17
7th Decay 122nd year of Ascendancy at 10:59
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Ragan the Skeleton Archer level 16
71st Haze 122nd year of Ascendancy at 16:35
see stats
Level 10 Got a character to level 10.
By Ragan the Skeleton Archer level 10
5th Dusk 122nd year of Ascendancy at 01:42
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Ragan the Skeleton Archer level 13
54th Dusk 122nd year of Ascendancy at 12:56
see stats
The Arena Unlocked Arena mode.
By Ragan the Skeleton Archer level 6
3rd Summertide 122nd year of Ascendancy at 09:40
see stats
The secret city Discovered the truth about mages.
By Ragan the Skeleton Archer level 4
7th Mirth 122nd year of Ascendancy at 03:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Ragan the Skeleton Archer level 13
55th Haze 122nd year of Ascendancy at 01:09
see stats

Log

Saving game...
Resting starts...

Ragan uses Reload.

You begin reloading.
Talent Reload is ready to use.
Talent Steady Shot is ready to use.
Your deadly quiver of ash arrows of erosion is full.

Talent Scatter Shot is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Crippling Shot is ready to use.

Talent Pinning Shot is ready to use.

Talent Rune: Frozen Spear is ready to use.

Talent Bone Armour is ready to use.
Talent Rune: Shielding is ready to use.

Saving done.

Talent Re-assemble is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...