ArcaneShield the level 11 Dwarf Adventurer by mysterycoke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp11 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 12)
Dexterity23 (base 12)
Constitution28 (base 12)
Magic32 (base 26)
Willpower31 (base 17)
Cunning36 (base 23)

Resources

Mana255/255
Equilibrium15
Psi121/121
Life511/511
Positive70/70
Stamina142/142
Paradox300
Healing Factor1.1956298990388
Regeneration5.0814270709149

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision1

Offense: Mainhand

Damage28
Accuracy25
Crit Chance20%
APR8
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance19%
APR8
Speed1.00

Offense: Spell

Spellpower30
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance11%
Speed1

Offense: Damage Bonus

Cold+3%
Physical+3%
Light+9%
All0%

Offense: Damage Penetration

Cold+15%
Lightning+5%

Defense: Base

Armour (hardiness)37.195085563389 (35.65183292883%)
Defense30
Ranged Defense31
Fatigue2
Physical Save28
Spell Save30
Mental Save21

Defense: Resistances

Physical+ 11%( 70%)
Acid+ 13%( 70%)
Light+ 19%( 70%)
Temporal+ 13%( 70%)
Lightning+ 13%( 70%)
Arcane+ 15%( 70%)
Fire+ 13%( 70%)
All+ 11%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance21%
Pinning Resistance30%
Instadeath Resistance100%
Knockback Resistance36%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Guardian1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
1/5
1/5
1/5
0/5
Technique / Shield defense1.00
1/5
1/5
1/5
0/5
Wild-gift / Earthen power1.00
1/5
1/5
1/5
0/5
Spell / Air1.00
1/5
1/5
1/5
0/5
Technique / Magical combat1.00
1/5
1/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
2/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
active
active
done
active
done
active

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By ArcaneShield the Dwarf Adventurer level 10
29th Shortage 122nd year of Ascendancy at 01:31
see stats
Squadmate (Madness (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By ArcaneShield the Dwarf Adventurer level 5
19th Voratun 122nd year of Ascendancy at 19:21
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By ArcaneShield the Dwarf Adventurer level 10
2nd Iron 123rd year of Ascendancy at 10:50
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By ArcaneShield the Dwarf Adventurer level 5
3rd Profit 122nd year of Ascendancy at 03:48
see stats

Log

Rested for 1 turns (stop reason: taken damage).
ArcaneShield is knocked back!

Shield of Light hits
ArcaneShield for 4 healing, 4 healing (0 total damage) [9 healing].
Blue crystal's cold repulsion area effect hits
ArcaneShield for 17 cold, 17 physical (35 total damage).
ArcaneShield receives 1 healing.

Resting starts...

Rested for 3 turns (stop reason: taken damage).

ArcaneShield is knocked back!

Shield of Light hits
ArcaneShield for 4 healing, 4 healing (0 total damage) [9 healing].
Blue crystal's cold repulsion area effect hits
ArcaneShield for 17 cold, 17 physical (35 total damage).
ArcaneShield receives 1 healing.

Resting starts...

Talent Fold Fate is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).